Player Matchup

Nemesis
Nemesis
ABBYB00
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ArtemisLalo
King Arthur
Level 144
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 14L
1,550 Elo+
Party 1
Freya
Freya
DavidLo599
Freya
Level 24
God Stats
3W - 0L
1,520 SR
Queue Stats
19W - 13L
1,413 Elo+
Party 1
Eset
Eset
Draco_Reloaded
Eset
Level 105
God Stats
6W - 1L
1,288 SR
Queue Stats
32W - 32L
1,342 Elo+
Party 1
Janus
Janus
KenYouNot
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 61
1,510 SR
1,461 Elo+

VS

Team Averages
Level 11
1,595 SR
1,437 Elo+
Set
Set
BJERGBOY99
Set
Level 13
God Stats
5W - 3L
1,737 SR
Queue Stats
16W - 11L
1,510 Elo+
Party 2
Tiamat
Tiamat
DARKNITE003
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,117 Elo+
Party 2
Medusa
Medusa
Ron1a9a6a9
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,441 Elo+
Solo
Bakasura
Bakasura
camB99
Bakasura
Level 11
God Stats
6W - 3L
1,737 SR
Queue Stats
18W - 14L
1,464 Elo+
Party 2
Khepri
Khepri
iiiXeon
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABBYB00
Nemesis
5
1 / 6 / 1
4,494
409
1,166
5,907
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ArtemisLalo
King Arthur
14
5 / 0 / 0
7,770
706
3,999
4,853
3,920
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
7
1 / 3 / 5
5,341
486
1,133
4,643
1,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 1 / 4
7,004
637
7,023
5,983
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
KenYouNot
Janus
12
4 / 0 / 0
7,061
642
4,580
3,819
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,649
423
552
3,475
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
9
3 / 1 / 1
5,273
479
1,623
3,939
1,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ron1a9a6a9
Medusa
8
2 / 4 / 2
5,481
498
4,341
6,716
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
camB99
Bakasura
11
4 / 4 / 0
6,343
577
3,425
6,913
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
iiiXeon
Khepri
8
0 / 6 / 5
5,077
462
1,403
6,436
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
17
Kills
9
10
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABBYB00
Nemesis
1
6
1
0.25
W
King Arthur
ArtemisLalo
King Arthur
5
0
0
5
L
0
2
0
0
L
Tiamat
3
1
1
3.5
W
Freya
1
3
5
1.17
W
6
1
4
8
W
Janus
KenYouNot
Janus
4
0
0
4
L
Medusa
Ron1a9a6a9
Medusa
2
4
2
0.75
L
Bakasura
camB99
Bakasura
4
4
0
1
L
Khepri
iiiXeon
Khepri
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,901
Damage
11,344
25,205
Taken
27,479
9,039
Mitigated
11,083
6,447
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABBYB00
Nemesis
1,166
955
0
755
5,907
1,212
0
1,466
4,386
0
9,138
W
King Arthur
ArtemisLalo
King Arthur
3,999
336
0
1,110
4,853
3,920
162
0
4,833
0
48,627
L
552
198
0
0
3,475
1,427
0
0
3,475
0
10,611
L
Tiamat
1,623
656
0
455
3,939
1,338
0
1,204
2,599
11,552
0
W
Freya
1,133
427
0
754
4,643
1,159
516
423
4,010
9,107
0
W
7,023
1,322
288
2,425
5,983
1,785
654
962
5,021
29,092
0
W
Janus
KenYouNot
Janus
4,580
453
0
1,115
3,819
963
25
175
3,644
37,542
0
L
Medusa
Ron1a9a6a9
Medusa
4,341
1,946
0
1,035
6,716
2,180
112
4,851
1,761
0
21,146
L
Bakasura
camB99
Bakasura
3,425
2,412
0
1,651
6,913
2,928
0
1,047
5,866
0
31,792
L
Khepri
iiiXeon
Khepri
1,403
235
0
218
6,436
3,210
0
5,342
1,042
11,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
26,823
282
Minions Killed
200
0
Camps Cleared
0
954,414
Distance Traveled
937,849
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,494
409
8
1
0
164,871
5
W
King Arthur
7,770
706
115
10
0
215,084
2
L
Set
4,649
423
33
3
0
160,002
3
L
Tiamat
5,273
479
28
3
0
191,296
0
W
Freya
5,341
486
14
1
0
201,209
0
W
Eset
7,004
637
53
5
0
182,996
0
W
Janus
7,061
642
92
8
0
190,254
0
L
Medusa
5,481
498
39
4
0
212,567
2
L
Bakasura
6,343
577
81
7
0
224,672
0
L
Khepri
5,077
462
19
2
0
149,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role