Player Matchup

Ymir
Ymir
Doctor Sour
Ymir
Level 101
God Stats
2W - 3L
1,570 SR
Queue Stats
6W - 10L
1,590 Elo+
Solo
Bellona
Bellona
HandsomeJ
Bellona
Level 149
God Stats
4W - 3L
1,562 SR
Queue Stats
81W - 71L
1,479 Elo+
Party 1
Chang'e
Chang'e
mrkurokishi
Chang'e
Level 121
God Stats
2W - 2L
1,638 SR
Queue Stats
25W - 19L
1,459 Elo+
Party 1
Neith
Neith
xJim-bo-Slicex
Neith
Level 15
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,429 Elo+

VS

Team Averages
Level 103
1,478 SR
1,509 Elo+
Hun Batz
Hun Batz
Delirrrious
Hun Batz
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
Kebiruto
King Arthur
Level 138
God Stats
2W - 3L
1,479 SR
Queue Stats
78W - 64L
1,542 Elo+
Party 2
Vulcan
Vulcan
heavensclosets
Vulcan
Level 66
God Stats
1W - 9L
1,380 SR
Queue Stats
1W - 9L
1,426 Elo+
Solo
Olorun
Olorun
xpersiconx
Olorun
Level 147
God Stats
3W - 1L
1,553 SR
Queue Stats
154W - 131L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,614
961
8,290
14,058
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
HandsomeJ
Bellona
15
5 / 0 / 10
9,412
941
9,756
13,309
8,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
mrkurokishi
Chang'e
14
4 / 2 / 7
8,844
884
9,226
9,602
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 7
9,130
913
3,830
3,192
1,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Delirrrious
Hun Batz
13
3 / 5 / 1
7,980
798
4,094
7,533
2,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Kebiruto
King Arthur
13
1 / 5 / 1
7,512
751
8,221
13,051
6,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 4 / 0
6,972
697
2,694
9,274
4,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
xpersiconx
Olorun
12
0 / 5 / 4
7,430
743
7,063
8,739
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Delirrrious
Hun Batz
3
5
1
0.7
W
7
2
7
5.25
W
Bellona
HandsomeJ
Bellona
5
0
10
10
L
King Arthur
Kebiruto
King Arthur
1
5
1
0.3
L
0
4
0
0
W
Chang'e
mrkurokishi
Chang'e
4
2
7
3.75
W
3
1
7
6.5
L
Olorun
xpersiconx
Olorun
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
22,072
40,161
Taken
38,597
26,207
Mitigated
16,929
13,790
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Delirrrious
Hun Batz
4,094
1,072
0
1,332
7,533
2,972
0
3,489
3,914
0
15,048
W
8,290
1,712
0
2,124
14,058
13,703
96
3,986
10,072
22,502
0
W
Bellona
HandsomeJ
Bellona
9,756
3,685
0
4,713
13,309
8,106
673
3,932
9,377
0
26,810
L
King Arthur
Kebiruto
King Arthur
8,221
1,701
0
2,410
13,051
6,022
0
6,391
6,414
0
32,849
L
2,694
1,251
0
1,252
9,274
4,421
480
2,752
6,476
16,188
0
W
Chang'e
mrkurokishi
Chang'e
9,226
918
2,072
3,890
9,602
3,071
864
1,938
7,664
25,343
0
W
3,830
961
0
991
3,192
1,327
4,878
403
2,789
0
32,614
L
Olorun
xpersiconx
Olorun
7,063
3,061
224
1,960
8,739
3,514
0
4,684
3,855
25,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
29,894
167
Minions Killed
144
6
Camps Cleared
7
796,769
Distance Traveled
639,108
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,980
798
28
3
3
164,121
0
W
Ymir
9,614
961
34
3
2
191,123
4
W
Bellona
9,412
941
29
3
2
222,844
1
L
King Arthur
7,512
751
43
4
1
172,261
3
L
Vulcan
6,972
697
41
4
1
150,017
0
W
Chang'e
8,844
884
35
4
2
206,207
2
W
Neith
9,130
913
69
7
0
176,595
2
L
Olorun
7,430
743
32
3
2
152,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role