Player Matchup

Gilgamesh
Gilgamesh
Globalgamer115
Gilgamesh
Level 29
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Fenrir
Fenrir
ManicTrouble
Fenrir
Level 18
God Stats
20W - 24L
1,488 SR
Queue Stats
43W - 58L
1,396 Elo+
Solo
Neith
Neith
PsychoBev1
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 38L
1,306 Elo+
Solo
Hades
Hades
o SC0TLAND o
Hades
Level 27
God Stats
0W - 3L
1,478 SR
Queue Stats
6W - 10L
1,451 Elo+
Party 1
Hachiman
Hachiman
ōàklęÿ
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,384 Elo+

VS

Team Averages
Level 21
1,466 SR
1,420 Elo+
Kuzenbo
Kuzenbo
GxdDamnChad
Kuzenbo
Level 23
God Stats
11W - 14L
1,500 SR
Queue Stats
162W - 187L
1,352 Elo+
Solo
Tiamat
Tiamat
ShinobiWan89
Tiamat
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
637W - 656L
1,480 Elo+
Solo
Neith
Neith
SquirrelChiefAD
Neith
Level 27
God Stats
9W - 5L
1,412 SR
Queue Stats
70W - 90L
1,401 Elo+
Solo
Anubis
Anubis
Tw_andres205
Anubis
Level 16
God Stats
8W - 3L
1,605 SR
Queue Stats
32W - 23L
1,464 Elo+
Solo
Da Ji
Da Ji
kahmorahsparkz
Da Ji
Level 11
God Stats
5W - 1L
1,312 SR
Queue Stats
32W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Globalgamer115
Gilgamesh
20
9 / 15 / 15
16,000
1,231
32,305
34,710
19,744
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
18
6 / 4 / 6
13,114
1,009
6,297
17,997
9,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
20
8 / 3 / 11
14,727
1,133
21,911
20,318
7,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 12 / 13
13,179
1,014
25,165
29,929
12,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ōàklęÿ
Hachiman
17
0 / 14 / 9
11,010
847
1,486
20,612
7,008
Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GxdDamnChad
Kuzenbo
20
8 / 3 / 28
14,159
1,089
19,716
20,477
32,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
20
6 / 5 / 22
13,425
1,033
14,787
14,549
8,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 6 / 21
13,833
1,064
21,575
13,824
6,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
19 / 8 / 21
16,812
1,293
39,313
26,734
14,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 26
14,288
1,099
20,850
17,605
7,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
166
28
Kills
48
48
Deaths
28
54
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Globalgamer115
Gilgamesh
9
15
15
1.1
W
Kuzenbo
GxdDamnChad
Kuzenbo
8
3
28
7.33
L
Fenrir
6
4
6
2.25
L
Neith
8
3
11
4.5
W
Tiamat
6
5
22
3.4
W
8
6
21
3.08
W
Anubis
19
8
21
3.69
W
7
6
26
3.33
L
5
12
13
0.96
L
Hachiman
ōàklęÿ
Hachiman
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,164
Damage
116,241
123,566
Taken
93,189
55,191
Mitigated
70,718
17,464
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Globalgamer115
Gilgamesh
32,305
10,680
0
2,292
34,710
19,744
0
23,130
11,580
0
48,363
W
Kuzenbo
GxdDamnChad
Kuzenbo
19,716
5,149
0
0
20,477
32,981
0
3,197
17,280
36,477
0
L
Fenrir
6,297
2,108
207
689
17,997
9,164
0
7,388
10,609
0
24,944
L
Neith
21,911
13,331
297
10,055
20,318
7,006
0
15,071
5,247
0
72,375
W
Tiamat
14,787
854
0
2,980
14,549
8,926
0
5,356
9,193
29,532
0
W
21,575
10,292
0
3,808
13,824
6,160
0
4,793
9,031
0
48,469
W
Anubis
39,313
2,524
2,117
13,012
26,734
14,952
0
5,361
21,373
55,594
0
W
20,850
6,420
0
595
17,605
7,699
0
6,458
11,147
0
41,713
L
25,165
4,150
179
3,745
29,929
12,269
0
18,271
11,658
43,866
0
L
Hachiman
ōàklęÿ
Hachiman
1,486
533
0
0
20,612
7,008
0
9,956
10,656
0
7,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,030
Gold Earned
72,517
226
Minions Killed
207
3
Camps Cleared
3
1,056,803
Distance Traveled
1,184,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,000
1,231
37
3
1
228,371
1
W
Kuzenbo
14,159
1,089
33
3
0
297,831
0
L
Fenrir
13,114
1,009
43
3
1
225,012
0
L
Neith
14,727
1,133
92
7
0
240,023
0
W
Tiamat
13,425
1,033
40
3
1
250,829
0
W
Neith
13,833
1,064
70
5
0
200,006
2
W
Anubis
16,812
1,293
32
2
0
181,659
0
W
Da Ji
14,288
1,099
32
2
2
254,049
0
L
Hades
13,179
1,014
44
3
1
211,401
0
L
Hachiman
11,010
847
10
1
0
151,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role