Player Matchup

Izanami
Izanami
EnmanuelMusicc
Izanami
Level 30
God Stats
12W - 6L
1,846 SR
Queue Stats
64W - 102L
1,380 Elo+
Party 2
Ares
Ares
PetterGod
Ares
Level 16
God Stats
6W - 6L
1,282 SR
Queue Stats
25W - 36L
1,311 Elo+
Party 2
Bellona
Bellona
Rooooooooody
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Taiyuuh
Anubis
Level 145
God Stats
2W - 0L
1,604 SR
Queue Stats
3W - 0L
1,687 Elo+
Party 3
Arachne
Arachne
arminkl_tt
Arachne
Level 26
God Stats
14W - 9L
1,650 SR
Queue Stats
57W - 55L
1,301 Elo+
Solo
Team Averages
Level 44
1,576 SR
1,436 Elo+

VS

Team Averages
Level 16
1,486 SR
1,417 Elo+
Tiamat
Tiamat
Minuslll
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,348 Elo+
Solo
Anubis
Anubis
RazorRyJoe
Anubis
Level 29
God Stats
11W - 15L
1,453 SR
Queue Stats
63W - 88L
1,331 Elo+
Solo
Fenrir
Fenrir
Relax31
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Neith
Neith
Wintergamez
Neith
Level 13
God Stats
14W - 11L
1,474 SR
Queue Stats
19W - 17L
1,404 Elo+
Solo
Cthulhu
Cthulhu
smile_death31
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 12
12,293
585
16,913
16,532
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
4 / 1 / 12
10,867
517
3,753
13,183
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Rooooooooody
Bellona
16
6 / 6 / 15
10,694
509
9,710
15,687
13,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Taiyuuh
Anubis
17
13 / 1 / 13
12,103
576
23,016
15,604
8,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
arminkl_tt
Arachne
18
12 / 6 / 8
11,980
570
15,071
18,463
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Minuslll
Tiamat
19
3 / 5 / 5
11,459
546
10,015
12,403
11,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
RazorRyJoe
Anubis
15
8 / 9 / 3
11,259
536
16,022
17,757
7,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Relax31
Fenrir
13
2 / 11 / 5
9,113
434
7,843
19,766
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 9 / 2
9,166
436
8,425
13,122
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
1 / 13 / 4
8,118
387
7,061
23,261
16,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
46
Kills
17
17
Deaths
47
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
L
Tiamat
Minuslll
Tiamat
3
5
5
1.1
W
Ares
4
1
12
10
L
Anubis
RazorRyJoe
Anubis
8
9
3
1.06
L
Fenrir
Relax31
Fenrir
2
11
5
0.41
W
Bellona
Rooooooooody
Bellona
6
6
15
2.25
W
Anubis
Taiyuuh
Anubis
13
1
13
19.5
L
3
9
2
0.44
W
Arachne
arminkl_tt
Arachne
12
6
8
2.67
L
Cthulhu
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,463
Damage
49,366
79,469
Taken
86,309
47,834
Mitigated
48,122
23,328
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,913
11,573
522
6,050
16,532
6,188
4,752
7,055
9,227
0
79,948
L
Tiamat
Minuslll
Tiamat
10,015
1,850
0
4,584
12,403
11,639
1,183
4,330
8,073
72,992
0
W
Ares
3,753
272
0
1,007
13,183
11,236
596
5,793
7,265
20,796
0
L
Anubis
RazorRyJoe
Anubis
16,022
989
462
5,548
17,757
7,939
0
7,742
10,015
55,031
0
L
Fenrir
Relax31
Fenrir
7,843
2,059
0
2,428
19,766
7,710
188
4,070
15,696
0
33,455
W
Bellona
Rooooooooody
Bellona
9,710
2,008
0
568
15,687
13,758
2,318
7,333
8,276
0
30,819
W
Anubis
Taiyuuh
Anubis
23,016
895
0
8,992
15,604
8,424
3,212
5,793
9,736
84,157
0
L
8,425
4,720
0
2,953
13,122
4,282
1,027
2,796
10,326
0
36,909
W
Arachne
arminkl_tt
Arachne
15,071
10,821
0
6,189
18,463
8,228
0
6,471
11,867
0
91,512
L
Cthulhu
7,061
231
152
1,764
23,261
16,552
238
7,831
15,430
27,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,937
Gold Earned
49,115
429
Minions Killed
393
0
Camps Cleared
0
1,871,386
Distance Traveled
1,619,768
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,293
585
135
6
0
361,486
0
L
Tiamat
11,459
546
143
7
0
323,288
4
W
Ares
10,867
517
20
1
0
390,397
0
L
Anubis
11,259
536
78
4
0
275,873
0
L
Fenrir
9,113
434
56
3
0
367,985
6
W
Bellona
10,694
509
49
2
0
390,495
1
W
Anubis
12,103
576
107
5
0
333,640
0
L
Neith
9,166
436
71
3
0
309,346
1
W
Arachne
11,980
570
118
6
0
395,368
2
L
Cthulhu
8,118
387
45
2
0
343,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role