Player Matchup

Bacchus
Bacchus
Drogomir7925
Bacchus
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 105L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Rsole8176
Nu Wa
Level 29
God Stats
87W - 67L
1,654 SR
Queue Stats
127W - 141L
1,550 Elo+
Solo
Izanami
Izanami
falosacce
Izanami
Level 24
God Stats
7W - 9L
1,539 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Tyr
Tyr
xCarryPotterz
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,607 Elo+
Party 1
Mercury
Mercury
zCarryPotterx
Mercury
Level 27
God Stats
33W - 14L
1,626 SR
Queue Stats
109W - 72L
1,619 Elo+
Party 1
Team Averages
Level 26
1,564 SR
1,526 Elo+

VS

Team Averages
Level 23
1,569 SR
1,603 Elo+
Ymir
Ymir
HulkingSky
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,512 Elo+
Solo
Zeus
Zeus
JeelBroks
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,791 Elo+
Party 2
Pele
Pele
Senku_kuun
Pele
Level 24
God Stats
3W - 1L
1,847 SR
Queue Stats
112W - 81L
1,529 Elo+
Solo
Artemis
Artemis
ZWSJeelbroks
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,659 Elo+
Party 2
Thanatos
Thanatos
lord_stark846
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drogomir7925
Bacchus
13
1 / 3 / 7
8,450
497
6,737
16,769
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Rsole8176
Nu Wa
14
4 / 5 / 8
9,163
539
10,986
8,008
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
falosacce
Izanami
13
3 / 5 / 4
7,986
470
6,577
11,918
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 4 / 2
9,491
558
8,411
13,001
10,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
18
15 / 1 / 2
11,196
659
12,519
9,035
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,763
398
2,991
12,426
6,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
15
7 / 5 / 2
8,769
516
9,859
8,372
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 5 / 0
11,038
649
14,793
17,927
8,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
ZWSJeelbroks
Artemis
13
2 / 6 / 4
8,067
475
10,171
11,204
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
lord_stark846
Thanatos
11
1 / 8 / 0
6,769
398
1,592
13,643
4,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
26
Kills
17
18
Deaths
26
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Drogomir7925
Bacchus
1
3
7
1.5
L
0
2
6
1.5
L
Zeus
7
5
2
1.6
W
Nu Wa
Rsole8176
Nu Wa
4
5
8
1.6
L
7
5
0
1.4
L
Artemis
ZWSJeelbroks
Artemis
2
6
4
0.67
W
Izanami
falosacce
Izanami
3
5
4
1
L
Thanatos
lord_stark846
Thanatos
1
8
0
0.13
W
3
4
2
1
W
Mercury
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,230
Damage
39,406
58,731
Taken
63,572
38,030
Mitigated
25,539
11,818
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Drogomir7925
Bacchus
6,737
1,123
99
3,568
16,769
17,815
209
4,421
12,206
33,406
0
L
2,991
529
159
2,112
12,426
6,611
70
3,784
8,467
14,027
0
L
Zeus
9,859
696
0
750
8,372
2,558
0
3,663
4,367
46,577
0
W
Nu Wa
Rsole8176
Nu Wa
10,986
2,148
0
1,237
8,008
2,177
152
4,459
3,169
38,221
0
L
14,793
5,305
0
6,919
17,927
8,785
1,056
1,357
16,406
0
85,686
L
Artemis
ZWSJeelbroks
Artemis
10,171
6,437
0
2,594
11,204
3,351
476
5,219
5,813
0
47,441
W
Izanami
falosacce
Izanami
6,577
4,602
246
2,005
11,918
4,068
413
1,725
10,103
0
48,497
L
Thanatos
lord_stark846
Thanatos
1,592
421
111
5,626
13,643
4,234
0
2,581
10,796
0
34,618
W
8,411
1,293
0
3,158
13,001
10,253
59
45
12,956
0
55,788
W
Mercury
12,519
7,783
183
1,322
9,035
3,717
590
1,460
7,447
0
80,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
41,406
431
Minions Killed
433
0
Camps Cleared
0
1,568,506
Distance Traveled
1,446,040
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,450
497
59
3
0
280,186
1
L
Ymir
6,763
398
19
1
0
298,221
0
L
Zeus
8,769
516
89
5
0
263,049
2
W
Nu Wa
9,163
539
67
4
0
294,376
4
L
Pele
11,038
649
181
11
0
304,163
1
L
Artemis
8,067
475
86
5
0
249,082
2
W
Izanami
7,986
470
75
4
0
252,669
1
L
Thanatos
6,769
398
58
3
0
331,525
3
W
Tyr
9,491
558
101
6
0
317,030
0
W
Mercury
11,196
659
129
8
0
424,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role