Player Matchup

Fafnir
Fafnir
Deniier
Fafnir
Level 148
God Stats
8W - 5L
1,990 SR
Queue Stats
422W - 271L
1,743 Elo+
Party 1
Heimdallr
Heimdallr
Derritokess
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Lonnaldo
Thanatos
Level 47
God Stats
4W - 3L
1,483 SR
Queue Stats
130W - 92L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thanatokes
Tsukuyomi
Level 93
God Stats
46W - 39L
1,535 SR
Queue Stats
656W - 753L
1,555 Elo+
Party 2
Tiamat
Tiamat
nerdofnerds57
Tiamat
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 105L
1,545 Elo+
Party 2
Team Averages
Level 97
1,601 SR
1,588 Elo+

VS

Team Averages
Level 63
1,469 SR
1,384 Elo+
Chaac
Chaac
Backthrow
Chaac
Level 24
God Stats
9W - 14L
1,506 SR
Queue Stats
12W - 17L
1,523 Elo+
Party 3
Hades
Hades
Calumari
Hades
Level 106
God Stats
8W - 12L
1,616 SR
Queue Stats
187W - 221L
1,375 Elo+
Party 3
Olorun
Olorun
SantaClocks
Olorun
Level 64
God Stats
1W - 7L
1,279 SR
Queue Stats
91W - 117L
1,347 Elo+
Party 3
Gilgamesh
Gilgamesh
brenderman
Gilgamesh
Level 67
God Stats
5W - 4L
1,444 SR
Queue Stats
77W - 113L
1,318 Elo+
Party 3
Loki
Loki
snowguy19
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deniier
Fafnir
19
8 / 0 / 22
14,219
569
19,421
22,655
34,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Derritokess
Heimdallr
19
11 / 3 / 10
12,841
514
21,928
18,143
8,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Lonnaldo
Thanatos
20
4 / 6 / 11
12,580
503
10,079
22,150
9,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Thanatokes
Tsukuyomi
20
12 / 3 / 11
14,499
580
29,959
22,166
18,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 8 / 10
13,503
540
26,230
18,919
12,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Backthrow
Chaac
17
1 / 7 / 5
10,952
438
11,238
30,641
29,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Calumari
Hades
20
10 / 10 / 4
13,306
532
26,768
31,755
18,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
4 / 8 / 3
10,435
417
8,977
20,952
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
brenderman
Gilgamesh
17
2 / 8 / 9
11,036
441
11,600
24,118
19,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
3 / 11 / 7
11,543
462
7,841
21,594
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
44
Kills
20
20
Deaths
44
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
Backthrow
Chaac
1
7
5
0.5
L
Hades
Calumari
Hades
10
10
4
1.2
W
Fafnir
Deniier
Fafnir
8
0
22
19
W
Heimdallr
Derritokess
Heimdallr
11
3
10
5.33
W
Thanatos
Lonnaldo
Thanatos
4
6
11
1.58
L
Olorun
4
8
3
0.69
W
Tsukuyomi
Thanatokes
Tsukuyomi
12
3
11
5.83
L
Gilgamesh
brenderman
Gilgamesh
2
8
9
0.81
W
9
8
10
1.75
L
Loki
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,617
Damage
66,424
104,033
Taken
129,060
83,911
Mitigated
83,041
46,489
Healing
37,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Backthrow
Chaac
11,238
1,860
0
10,487
30,641
29,223
109
7,000
23,525
0
62,755
L
Hades
Calumari
Hades
26,768
2,373
310
13,061
31,755
18,888
338
13,853
17,272
79,727
0
W
Fafnir
Deniier
Fafnir
19,421
4,999
0
8,846
22,655
34,688
483
7,248
15,407
57,597
0
W
Heimdallr
Derritokess
Heimdallr
21,928
14,115
0
8,436
18,143
8,927
2,646
7,129
11,014
0
84,543
W
Thanatos
Lonnaldo
Thanatos
10,079
2,786
0
18,889
22,150
9,258
683
6,216
15,934
0
108,400
L
Olorun
8,977
3,927
1,414
4,309
20,952
7,161
0
8,538
12,292
40,449
0
W
Tsukuyomi
Thanatokes
Tsukuyomi
29,959
7,931
0
5,519
22,166
18,622
622
6,003
16,163
0
113,956
L
Gilgamesh
brenderman
Gilgamesh
11,600
1,697
0
3,069
24,118
19,429
0
8,271
15,603
0
35,363
W
26,230
2,576
0
4,799
18,919
12,416
832
9,149
9,770
89,524
0
L
Loki
7,841
2,269
0
4,688
21,594
8,340
0
6,712
14,717
0
53,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,642
Gold Earned
57,272
657
Minions Killed
433
0
Camps Cleared
0
2,245,051
Distance Traveled
2,292,883
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,952
438
107
4
0
360,501
1
L
Hades
13,306
532
129
5
0
448,572
9
W
Fafnir
14,219
569
68
3
0
459,494
9
W
Heimdallr
12,841
514
118
5
0
465,871
1
W
Thanatos
12,580
503
149
6
0
464,237
1
L
Olorun
10,435
417
55
2
0
456,378
0
W
Tsukuyomi
14,499
580
175
7
0
440,549
1
L
Gilgamesh
11,036
441
51
2
0
529,372
1
W
Tiamat
13,503
540
147
6
0
414,900
0
L
Loki
11,543
462
91
4
0
498,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role