Player Matchup

Danzaburou
Danzaburou
Platinum I
BrickFastley
Danzaburou
Platinum I
Level 101
God Stats
8W - 9L
1,702 SR
Queue Stats
197W - 187L
1,835 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Ghosttboy305
Guan Yu
Platinum IV
Level 119
God Stats
164W - 114L
1,704 SR
Queue Stats
768W - 596L
1,930 MMR
Party 1
Discordia
Discordia
Platinum III
NAJIRAMBA
Discordia
Platinum III
Level 157
God Stats
12W - 10L
1,710 SR
Queue Stats
236W - 220L
1,755 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,705 SR
1,840 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,552 SR
1,830 MMR
Sun Wukong
Sun Wukong
Platinum IV
Galersi
Sun Wukong
Platinum IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,866 MMR
Solo
Fenrir
Fenrir
Platinum V
Merl0aded
Fenrir
Platinum V
Level 115
God Stats
5W - 2L
1,655 SR
Queue Stats
35W - 29L
1,759 MMR
Solo
Chang'e
Chang'e
Platinum II
crazylookinbomb
Chang'e
Platinum II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrickFastley
Danzaburou
16
2 / 5 / 3
13,950
517
21,741
18,553
8,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Ghosttboy305
Guan Yu
20
3 / 0 / 3
15,136
561
13,805
25,690
42,447
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
NAJIRAMBA
Discordia
17
1 / 8 / 4
14,622
542
19,211
16,664
8,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaSobekScyllaCthulhuAphrodite

VS

Bans
ZeusCupidTiamatAnhurHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Galersi
Sun Wukong
20
6 / 1 / 7
16,421
608
26,097
32,798
33,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Merl0aded
Fenrir
19
4 / 2 / 7
16,715
619
12,509
31,065
36,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 3 / 8
15,517
575
14,775
17,205
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
13
13
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrickFastley
Danzaburou
2
5
3
0.7
W
Sun Wukong
Galersi
Sun Wukong
6
1
7
9.5
L
Guan Yu
Ghosttboy305
Guan Yu
3
0
3
4.5
W
Fenrir
Merl0aded
Fenrir
4
2
7
3.75
L
Discordia
NAJIRAMBA
Discordia
1
8
4
0.38
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
53,381
60,907
Taken
81,068
59,330
Mitigated
76,345
19,553
Healing
32,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrickFastley
Danzaburou
21,741
6,096
0
3,913
18,553
8,860
0
3,024
15,529
0
79,694
W
Sun Wukong
Galersi
Sun Wukong
26,097
4,218
0
6,293
32,798
33,804
1,179
5,867
26,309
0
125,322
L
Guan Yu
Ghosttboy305
Guan Yu
13,805
1,875
3,300
9,590
25,690
42,447
301
9,333
16,357
0
58,715
W
Fenrir
Merl0aded
Fenrir
12,509
3,186
0
8,365
31,065
36,016
1,187
6,946
23,523
0
80,206
L
Discordia
NAJIRAMBA
Discordia
19,211
924
0
2,750
16,664
8,023
658
2,510
14,154
96,987
0
W
14,775
594
8,178
9,279
17,205
6,525
732
5,218
11,621
94,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
48,653
286
Minions Killed
310
0
Camps Cleared
0
1,455,710
Distance Traveled
1,604,932
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,950
517
83
3
0
447,084
11
W
Sun Wukong
16,421
608
94
3
0
550,028
4
L
Guan Yu
15,136
561
81
3
0
565,002
5
W
Fenrir
16,715
619
71
3
0
557,159
5
L
Discordia
14,622
542
122
5
0
443,624
8
W
Chang'e
15,517
575
145
5
0
497,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role