Player Matchup

Nu Wa
Nu Wa
EntrancedTundra
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
ItsFinSym
Geb
Level 26
God Stats
12W - 13L
1,445 SR
Queue Stats
20W - 22L
1,309 Elo+
Party 1
Cerberus
Cerberus
RossiRacoon
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 1
Tiamat
Tiamat
deadpool998877
Tiamat
Level 8
God Stats
5W - 9L
1,450 SR
Queue Stats
6W - 14L
1,319 Elo+
Party 1
Bakasura
Bakasura
slimez40k
Bakasura
Level 12
God Stats
8W - 16L
1,223 SR
Queue Stats
12W - 21L
1,267 Elo+
Party 1
Team Averages
Level 15
1,424 SR
1,363 Elo+

VS

Team Averages
Level 9
1,458 SR
1,397 Elo+
Cthulhu
Cthulhu
Gdtgd
Cthulhu
Level 18
God Stats
10W - 19L
1,364 SR
Queue Stats
48W - 73L
1,281 Elo+
Solo
Ra
Ra
Nathox2021
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,734 Elo+
Solo
Tiamat
Tiamat
SombreSkydiver0
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,335 Elo+
Solo
Fenrir
Fenrir
WitajSuko
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 45L
1,269 Elo+
Solo
Thor
Thor
odin17758013
Thor
Level 6
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 22
13,811
1,062
17,596
8,125
3,962
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 5 / 30
14,032
1,079
19,618
19,776
13,355
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RossiRacoon
Cerberus
20
5 / 3 / 22
13,479
1,037
11,230
14,600
15,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 2 / 14
15,756
1,212
25,031
11,244
11,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
slimez40k
Bakasura
20
15 / 8 / 14
14,808
1,139
29,056
24,020
9,483
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gdtgd
Cthulhu
20
7 / 12 / 13
14,488
1,114
27,277
36,864
14,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 9 / 4
11,197
861
4,261
18,989
13,492
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 3
10,895
838
2,419
7,454
2,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
WitajSuko
Fenrir
20
9 / 11 / 8
15,452
1,189
25,952
30,683
17,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 8 / 9
11,938
918
6,476
18,939
9,227
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
58
45
Kills
21
21
Deaths
45
102
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
L
Cthulhu
Gdtgd
Cthulhu
7
12
13
1.13
W
5
5
30
4
L
1
9
4
0.33
W
Cerberus
RossiRacoon
Cerberus
5
3
22
5.33
L
2
5
3
0.7
L
Fenrir
WitajSuko
Fenrir
9
11
8
1.18
W
17
2
14
12
L
2
8
9
0.81
W
Bakasura
slimez40k
Bakasura
15
8
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,531
Damage
66,385
77,765
Taken
112,929
54,465
Mitigated
57,648
10,560
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,596
6,796
0
1,033
8,125
3,962
0
4,326
3,799
41,379
0
L
Cthulhu
Gdtgd
Cthulhu
27,277
7,296
390
1,772
36,864
14,078
0
22,130
12,530
57,901
0
W
19,618
5,270
0
452
19,776
13,355
0
9,100
9,732
26,672
0
L
4,261
664
120
302
18,989
13,492
0
14,341
4,348
19,661
0
W
Cerberus
RossiRacoon
Cerberus
11,230
1,454
0
3,018
14,600
15,782
0
6,382
8,218
34,843
0
L
2,419
770
0
484
7,454
2,937
0
3,771
3,528
5,752
0
L
Fenrir
WitajSuko
Fenrir
25,952
11,354
0
3,711
30,683
17,914
0
23,706
6,880
0
55,433
W
25,031
5,672
0
3,133
11,244
11,883
0
2,523
8,721
38,338
0
L
6,476
3,135
318
113
18,939
9,227
0
8,902
8,729
0
13,117
W
Bakasura
slimez40k
Bakasura
29,056
22,678
0
2,924
24,020
9,483
0
11,626
12,394
0
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,886
Gold Earned
63,970
197
Minions Killed
166
0
Camps Cleared
1
1,163,728
Distance Traveled
869,783
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,811
1,062
55
4
0
147,037
1
L
Cthulhu
14,488
1,114
63
5
0
223,242
0
W
Geb
14,032
1,079
18
1
0
264,713
0
L
Ra
11,197
861
23
2
0
195,598
1
W
Cerberus
13,479
1,037
74
6
0
260,274
0
L
Tiamat
10,895
838
3
0
0
79,158
0
L
Fenrir
15,452
1,189
65
5
1
224,249
0
W
Tiamat
15,756
1,212
29
2
0
249,300
0
L
Thor
11,938
918
12
1
0
147,536
0
W
Bakasura
14,808
1,139
21
2
0
242,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role