Player Matchup

Cerberus
Cerberus
BornFromCthulhu
Cerberus
Level 27
God Stats
15W - 11L
1,710 SR
Queue Stats
43W - 35L
1,581 Elo+
Solo
Jing Wei
Jing Wei
Hitorro
Jing Wei
Level 16
God Stats
4W - 10L
1,294 SR
Queue Stats
22W - 27L
1,292 Elo+
Party 1
Anhur
Anhur
Regelitoo
Anhur
Level 23
God Stats
2W - 1L
1,836 SR
Queue Stats
172W - 63L
1,761 Elo+
Solo
Nox
Nox
gurtleturtle
Nox
Level 44
God Stats
2W - 3L
1,256 SR
Queue Stats
29W - 31L
1,317 Elo+
Party 1
Fenrir
Fenrir
xerimin
Fenrir
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 43L
1,477 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,486 Elo+

VS

Team Averages
Level 15
1,497 SR
1,484 Elo+
Tiamat
Tiamat
HiIIarys EmaiIs
Tiamat
Level 28
God Stats
44W - 16L
1,681 SR
Queue Stats
295W - 289L
1,529 Elo+
Solo
Fenrir
Fenrir
ReflexNinja007
Fenrir
Level 24
God Stats
32W - 21L
1,588 SR
Queue Stats
145W - 142L
1,484 Elo+
Solo
Thor
Thor
ShadowGabriel007
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,643 Elo+
Solo
Hera
Hera
THE---DON---
Hera
Level 11
God Stats
0W - 4L
1,216 SR
Queue Stats
10W - 18L
1,264 Elo+
Solo
Zeus
Zeus
vSpawn xx
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 1 / 29
10,838
1,084
10,659
9,553
7,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Hitorro
Jing Wei
16
2 / 2 / 20
9,912
991
3,289
8,761
3,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Regelitoo
Anhur
20
18 / 4 / 24
14,078
1,408
28,972
14,114
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 4 / 24
10,974
1,097
8,100
9,274
3,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xerimin
Fenrir
19
21 / 1 / 16
13,894
1,389
19,775
13,243
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
9,885
989
13,318
13,860
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 9 / 6
10,181
1,018
10,523
18,976
8,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 15 / 6
9,151
915
7,522
19,284
6,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 5
10,114
1,011
14,663
12,747
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
0 / 9 / 4
8,282
828
1,906
11,006
2,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
38
51
Kills
12
12
Deaths
51
113
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
29
19.5
L
3
8
5
0.69
W
Jing Wei
Hitorro
Jing Wei
2
2
20
6
L
4
9
6
0.78
W
Anhur
Regelitoo
Anhur
18
4
24
7.5
L
1
15
6
0.27
L
4
10
5
0.65
W
5
4
24
4.25
L
Zeus
0
9
4
0.22
W
Fenrir
xerimin
Fenrir
21
1
16
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,795
Damage
47,932
54,945
Taken
75,873
24,527
Mitigated
28,250
17,359
Healing
1,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,659
513
1,149
2,970
9,553
7,596
0
4,827
4,520
22,603
0
L
13,318
1,510
0
1,152
13,860
7,012
0
4,300
9,560
40,342
0
W
Jing Wei
Hitorro
Jing Wei
3,289
2,861
0
598
8,761
3,130
0
5,079
3,596
0
14,195
L
10,523
2,603
0
134
18,976
8,482
0
3,449
15,527
0
18,250
W
Anhur
Regelitoo
Anhur
28,972
20,221
0
4,321
14,114
4,860
0
9,516
4,420
0
47,034
L
7,522
3,065
0
0
19,284
6,140
0
5,713
13,571
0
8,907
L
14,663
2,407
0
193
12,747
3,868
0
2,387
10,360
28,081
0
W
8,100
347
446
1,312
9,274
3,453
0
3,959
5,213
25,924
0
L
Zeus
1,906
630
0
0
11,006
2,748
0
2,910
8,096
8,174
0
W
Fenrir
xerimin
Fenrir
19,775
11,303
0
6,563
13,243
5,488
0
5,790
7,309
0
34,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,696
Gold Earned
47,613
212
Minions Killed
141
10
Camps Cleared
1
917,437
Distance Traveled
772,850
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,838
1,084
45
5
0
207,103
1
L
Tiamat
9,885
989
73
7
1
178,885
1
W
Jing Wei
9,912
991
17
2
0
169,677
0
L
Fenrir
10,181
1,018
19
2
0
189,230
0
W
Anhur
14,078
1,408
61
6
4
162,468
0
L
Thor
9,151
915
3
0
0
145,850
0
L
Hera
10,114
1,011
34
3
0
154,087
0
W
Nox
10,974
1,097
56
6
1
171,480
0
L
Zeus
8,282
828
12
1
0
104,798
1
W
Fenrir
13,894
1,389
33
3
5
206,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role