Player Matchup

Hel
Hel
Katho1019
Hel
Level 88
God Stats
2W - 0L
1,840 SR
Queue Stats
27W - 29L
1,310 Elo+
Party 1
Geb
Geb
WTP-Kelvins
Geb
Level 69
God Stats
17W - 9L
1,553 SR
Queue Stats
29W - 25L
1,530 Elo+
Solo
He Bo
He Bo
loonxii
He Bo
Level 66
God Stats
2W - 2L
1,340 SR
Queue Stats
35W - 23L
1,538 Elo+
Party 3
Janus
Janus
yyyMobyyy
Janus
Level 89
God Stats
2W - 1L
1,358 SR
Queue Stats
35W - 22L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
zImDoomi
Ao Kuang
Level 149
God Stats
3W - 1L
1,283 SR
Queue Stats
386W - 385L
1,555 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,496 Elo+

VS

Team Averages
Level 59
1,462 SR
1,471 Elo+
Hou Yi
Hou Yi
Anjeriku_Fox
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,506 Elo+
Party 2
Vulcan
Vulcan
CptSnake90
Vulcan
Level 55
God Stats
41W - 51L
1,463 SR
Queue Stats
198W - 183L
1,472 Elo+
Solo
Danzaburou
Danzaburou
M-Solgaard
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pk-Ta-le-Seum-_-
Kukulkan
Level 42
God Stats
0W - 2L
1,344 SR
Queue Stats
17W - 37L
1,389 Elo+
Solo
Terra
Terra
lili_kitsune
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
11,079
923
9,422
11,206
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 0 / 6
10,567
881
4,445
12,934
15,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
loonxii
He Bo
17
2 / 1 / 4
11,039
920
16,712
9,182
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
yyyMobyyy
Janus
17
1 / 2 / 5
10,742
895
13,523
10,695
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
zImDoomi
Ao Kuang
18
6 / 0 / 2
12,608
1,051
10,213
11,530
5,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

238

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
1 / 4 / 0
10,148
846
11,060
15,998
5,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
CptSnake90
Vulcan
17
0 / 2 / 2
10,566
881
15,684
13,389
4,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
M-Solgaard
Danzaburou
16
0 / 2 / 1
10,319
860
7,966
8,651
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 0
10,618
885
11,229
8,895
3,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 1
10,468
872
4,495
10,101
14,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
0
0.25
L
Vulcan
CptSnake90
Vulcan
0
2
2
0.5
W
2
0
3
3.5
L
Danzaburou
M-Solgaard
Danzaburou
0
2
1
0.25
L
1
3
0
0.33
W
0
0
6
3
L
1
0
1
1.5
W
He Bo
loonxii
He Bo
2
1
4
4
W
Janus
yyyMobyyy
Janus
1
2
5
1.75
W
Ao Kuang
zImDoomi
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,315
Damage
50,434
55,547
Taken
57,034
36,420
Mitigated
31,587
23,928
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
11,060
4,069
696
1,554
15,998
5,896
0
14,877
295
0
23,627
L
Vulcan
CptSnake90
Vulcan
15,684
5,951
0
2,481
13,389
4,988
0
12,332
459
46,304
0
W
9,422
188
8,177
7,342
11,206
6,505
0
7,753
3,453
34,101
0
L
Danzaburou
M-Solgaard
Danzaburou
7,966
4,072
0
1,521
8,651
3,065
0
7,750
620
0
28,196
L
11,229
80
0
264
8,895
3,223
0
8,303
478
39,959
0
W
4,445
284
0
0
12,934
15,552
0
7,904
5,030
11,945
0
L
4,495
506
1,279
1,448
10,101
14,415
0
8,584
867
12,509
0
W
He Bo
loonxii
He Bo
16,712
478
135
1,119
9,182
4,267
0
5,354
3,828
33,661
0
W
Janus
yyyMobyyy
Janus
13,523
646
0
1,458
10,695
4,750
0
4,857
5,838
40,548
0
W
Ao Kuang
zImDoomi
Ao Kuang
10,213
2,227
0
5,697
11,530
5,346
0
5,540
5,990
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,035
Gold Earned
52,119
254
Minions Killed
227
11
Camps Cleared
6
1,217,886
Distance Traveled
1,112,845
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,148
846
18
2
1
228,205
0
L
Vulcan
10,566
881
68
6
0
257,907
1
W
Hel
11,079
923
84
7
2
248,030
0
L
Danzaburou
10,319
860
40
3
4
197,420
0
L
Kukulkan
10,618
885
76
6
1
193,485
3
W
Geb
10,567
881
11
1
0
234,819
1
L
Terra
10,468
872
25
2
0
235,828
0
W
He Bo
11,039
920
39
3
0
251,946
1
W
Janus
10,742
895
52
4
0
226,231
0
W
Ao Kuang
12,608
1,051
68
6
9
256,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role