Player Matchup

Thor
Thor
Desgoon
Thor
Level 22
God Stats
12W - 17L
1,388 SR
Queue Stats
31W - 33L
1,390 Elo+
Solo
Merlin
Merlin
OhNolan
Merlin
Level 16
God Stats
4W - 5L
1,503 SR
Queue Stats
20W - 29L
1,329 Elo+
Solo
Ullr
Ullr
Toxic-_-Smurf69
Ullr
Level 14
God Stats
14W - 3L
1,736 SR
Queue Stats
21W - 6L
1,738 Elo+
Solo
Hercules
Hercules
jesusaurusrex97
Hercules
Level 31
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Ra
Ra
xScarlettMoonx
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 1
Team Averages
Level 22
1,573 SR
1,387 Elo+

VS

Team Averages
Level 22
1,537 SR
1,351 Elo+
Fenrir
Fenrir
AbidingBard0
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,042 Elo+
Solo
Olorun
Olorun
Menomanas4885
Olorun
Level 26
God Stats
2W - 2L
1,651 SR
Queue Stats
40W - 47L
1,272 Elo+
Solo
Bacchus
Bacchus
MonsterManX29001
Bacchus
Level 27
God Stats
4W - 2L
1,536 SR
Queue Stats
34W - 32L
1,487 Elo+
Solo
Hachiman
Hachiman
TooEasy559
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,442 Elo+
Solo
Bellona
Bellona
TooHighTooTry420
Bellona
Level 22
God Stats
15W - 17L
1,500 SR
Queue Stats
248W - 278L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Desgoon
Thor
1
0 / 0 / 0
3,165
352
0
0
0
Merlin
OhNolan
Merlin
9
1 / 2 / 0
4,929
548
3,033
3,153
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
3,931
437
2,249
6,033
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hercules
8
2 / 0 / 0
4,672
519
2,940
6,820
5,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,014
446
812
4,065
1,033
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 0 / 1
4,768
530
2,520
4,840
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,308
590
1,309
3,933
1,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
6 / 1 / 4
5,762
640
3,407
5,086
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
TooEasy559
Hachiman
10
5 / 0 / 5
6,097
677
4,732
4,945
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
5,017
557
2,903
4,767
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
13
13
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
0
1
0.5
L
Thor
Desgoon
Thor
0
0
0
0
W
2
1
0
2
W
6
1
4
8
L
Merlin
OhNolan
Merlin
1
2
0
0.5
W
Hachiman
TooEasy559
Hachiman
5
0
5
7.5
W
0
2
0
0
L
0
6
0
0
L
Hercules
2
0
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,034
Damage
14,871
20,071
Taken
23,571
8,942
Mitigated
9,934
4,925
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,520
397
0
2,618
4,840
1,393
0
130
4,692
0
24,858
L
Thor
Desgoon
Thor
0
0
0
0
0
0
0
0
0
0
0
W
1,309
641
0
996
3,933
1,199
436
2,639
1,048
20,844
0
W
3,407
468
405
2,134
5,086
2,539
364
547
4,539
12,314
0
L
Merlin
OhNolan
Merlin
3,033
300
0
500
3,153
916
280
1,309
1,844
19,487
0
W
Hachiman
TooEasy559
Hachiman
4,732
2,581
0
1,230
4,945
1,315
410
265
4,680
0
25,296
W
2,903
1,273
0
1,244
4,767
3,488
124
0
4,767
0
23,062
L
2,249
690
0
540
6,033
1,626
0
1,905
4,128
0
15,308
L
Hercules
2,940
1,579
0
3,341
6,820
5,367
0
0
6,820
0
13,280
L
812
92
215
329
4,065
1,033
0
1,502
2,563
11,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,711
Gold Earned
26,952
122
Minions Killed
202
0
Camps Cleared
0
622,838
Distance Traveled
773,845
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,768
530
47
5
0
184,698
1
L
Thor
3,165
352
0
0
0
0
0
W
Olorun
5,308
590
48
5
0
112,475
0
W
Bacchus
5,762
640
17
2
0
174,843
1
L
Merlin
4,929
548
39
4
0
153,910
0
W
Hachiman
6,097
677
46
5
0
157,842
3
W
Bellona
5,017
557
44
5
0
143,987
1
L
Ullr
3,931
437
23
3
0
135,292
0
L
Hercules
4,672
519
33
4
0
184,976
3
L
Ra
4,014
446
27
3
0
148,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role