Player Matchup

Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ELMASACRAFURRYS
Olorun
Level 5
God Stats
6W - 0L
1,828 SR
Queue Stats
29W - 18L
1,216 Elo+
Solo
Heimdallr
Heimdallr
Jorge96
Heimdallr
Level 29
God Stats
5W - 6L
1,270 SR
Queue Stats
382W - 390L
1,418 Elo+
Solo
Set
Set
adriyear
Set
Level 116
God Stats
13W - 4L
1,697 SR
Queue Stats
199W - 190L
1,526 Elo+
Party 1
Tyr
Tyr
kvinix
Tyr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,412 Elo+
Party 1
Team Averages
Level 35
1,559 SR
1,415 Elo+

VS

Team Averages
Level 21
1,511 SR
1,430 Elo+
Fenrir
Fenrir
Criancas_malucas
Fenrir
Level 23
God Stats
7W - 5L
1,894 SR
Queue Stats
142W - 156L
1,450 Elo+
Party 2
Neith
Neith
Nanyr
Neith
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 173L
1,633 Elo+
Solo
Tiamat
Tiamat
YellowRadi0
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
murilogamer1337
Ymir
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
233W - 294L
1,346 Elo+
Party 2
Medusa
Medusa
xCruciferianOx
Medusa
Level 24
God Stats
0W - 4L
1,158 SR
Queue Stats
3W - 9L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 2
5,819
582
3,760
4,250
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 1 / 0
7,437
744
9,986
9,980
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Jorge96
Heimdallr
8
0 / 3 / 6
5,410
541
2,061
6,564
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 0 / 2
7,200
720
5,382
7,670
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
kvinix
Tyr
11
1 / 0 / 3
5,708
571
1,080
8,355
3,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 0
4,931
493
5,070
7,743
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Nanyr
Neith
9
0 / 3 / 3
5,054
505
3,445
4,841
1,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 3 / 0
5,327
533
3,310
4,925
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 6 / 1
5,182
518
3,993
8,247
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 0
4,858
486
2,189
6,543
1,916
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
5
5
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
2
2
L
2
5
0
0.4
W
12
1
0
12
W
Heimdallr
Jorge96
Heimdallr
0
3
6
1
L
Neith
Nanyr
Neith
0
3
3
0.5
L
Tiamat
0
3
0
0
W
7
0
2
8
W
Tyr
kvinix
Tyr
1
0
3
2.5
L
2
6
1
0.42
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
18,007
36,819
Taken
32,299
13,288
Mitigated
11,580
15,634
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,760
87
0
991
4,250
1,157
0
69
4,147
28,262
0
L
5,070
1,018
0
678
7,743
2,348
0
2,879
4,804
0
14,174
W
9,986
7,351
347
6,681
9,980
3,515
1,659
1,564
8,416
38,043
0
W
Heimdallr
Jorge96
Heimdallr
2,061
1,164
0
1,087
6,564
2,003
0
1,998
4,566
0
16,876
L
Neith
Nanyr
Neith
3,445
2,201
0
1,795
4,841
1,351
0
2,776
2,025
0
23,357
L
Tiamat
3,310
532
0
1,764
4,925
2,435
0
450
4,469
23,418
0
W
5,382
2,500
0
3,307
7,670
2,921
0
721
6,899
0
44,236
W
Tyr
kvinix
Tyr
1,080
229
0
3,221
8,355
3,692
0
2,531
5,488
0
22,356
L
3,993
1,148
0
1,043
8,247
3,530
0
4,201
4,046
13,214
0
L
2,189
843
0
1,782
6,543
1,916
0
3,030
3,209
0
14,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
25,352
288
Minions Killed
161
0
Camps Cleared
0
955,560
Distance Traveled
951,463
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,819
582
56
6
0
182,401
5
L
Fenrir
4,931
493
23
2
0
210,491
0
W
Olorun
7,437
744
55
6
0
168,107
1
W
Heimdallr
5,410
541
30
3
0
187,861
2
L
Neith
5,054
505
42
4
0
191,816
3
L
Tiamat
5,327
533
48
5
0
188,283
2
W
Set
7,200
720
101
10
0
218,163
3
W
Tyr
5,708
571
46
5
0
199,028
0
L
Ymir
5,182
518
18
2
0
210,462
0
L
Medusa
4,858
486
30
3
0
150,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role