Player Matchup

Ne Zha
Ne Zha
DaftDuck
Ne Zha
Level 28
God Stats
7W - 6L
1,673 SR
Queue Stats
124W - 120L
1,566 Elo+
Solo
Izanami
Izanami
DwarfInTar
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
RyK9
Guan Yu
Level 7
God Stats
11W - 11L
1,500 SR
Queue Stats
396W - 387L
1,589 Elo+
Party 4
Cabrakan
Cabrakan
armad1do
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 38L
1,572 Elo+
Party 1
Anubis
Anubis
epicalan
Anubis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 158L
1,673 Elo+
Party 4
Team Averages
Level 31
1,535 SR
1,598 Elo+

VS

Team Averages
Level 20
1,618 SR
1,570 Elo+
Neith
Neith
Handerreder
Neith
Level 18
God Stats
28W - 29L
1,490 SR
Queue Stats
55W - 49L
1,590 Elo+
Party 3
Bacchus
Bacchus
Kambó
Bacchus
Level 22
God Stats
8W - 5L
1,696 SR
Queue Stats
45W - 38L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
StartCryingKid
Ne Zha
Level 15
God Stats
4W - 0L
1,902 SR
Queue Stats
18W - 12L
1,629 Elo+
Party 3
Merlin
Merlin
rict
Merlin
Level 25
God Stats
3W - 2L
1,379 SR
Queue Stats
19W - 16L
1,598 Elo+
Party 2
Ratatoskr
Ratatoskr
sebilau123
Ratatoskr
Level 19
God Stats
5W - 6L
1,622 SR
Queue Stats
15W - 18L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaftDuck
Ne Zha
9
1 / 3 / 3
5,937
495
3,035
8,158
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
DwarfInTar
Izanami
11
2 / 2 / 1
6,403
534
3,979
5,990
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
RyK9
Guan Yu
10
0 / 5 / 1
5,653
471
1,937
6,828
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
armad1do
Cabrakan
9
1 / 3 / 1
6,018
502
2,358
7,903
5,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
epicalan
Anubis
12
4 / 4 / 1
7,281
607
7,033
6,402
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,437
536
3,697
5,198
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Kambó
Bacchus
10
1 / 1 / 6
6,501
542
4,489
7,509
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 1 / 1
7,897
658
3,073
8,885
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
rict
Merlin
12
3 / 3 / 3
6,998
583
5,761
5,573
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
sebilau123
Ratatoskr
11
6 / 1 / 1
7,565
630
5,161
7,440
3,083
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DaftDuck
Ne Zha
1
3
3
0.83
L
Izanami
DwarfInTar
Izanami
2
2
1
1.25
W
2
2
2
1.5
W
Bacchus
Kambó
Bacchus
1
1
6
4
L
Guan Yu
RyK9
Guan Yu
0
5
1
0.1
W
5
1
1
5.5
L
Cabrakan
armad1do
Cabrakan
1
3
1
0.5
L
Anubis
epicalan
Anubis
4
4
1
1.13
W
Merlin
rict
Merlin
3
3
3
1.5
W
Ratatoskr
sebilau123
Ratatoskr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
22,181
35,281
Taken
34,605
16,492
Mitigated
11,706
10,454
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DaftDuck
Ne Zha
3,035
1,236
0
3,647
8,158
2,322
0
1,895
6,201
0
26,113
L
Izanami
DwarfInTar
Izanami
3,979
2,903
0
2,347
5,990
1,923
0
1,605
4,361
0
44,403
W
3,697
1,815
0
1,789
5,198
1,151
0
704
4,494
0
33,472
W
Bacchus
Kambó
Bacchus
4,489
493
0
570
7,509
3,511
0
2,241
5,225
14,038
0
L
Guan Yu
RyK9
Guan Yu
1,937
724
0
543
6,828
4,000
774
0
6,828
0
13,548
W
3,073
590
0
5,225
8,885
2,852
0
1,603
7,148
0
54,819
L
Cabrakan
armad1do
Cabrakan
2,358
628
0
1,625
7,903
5,501
0
2,747
5,079
14,233
0
L
Anubis
epicalan
Anubis
7,033
369
0
2,292
6,402
2,746
0
3,520
2,562
39,241
0
W
Merlin
rict
Merlin
5,761
660
0
650
5,573
1,109
856
3,152
2,143
35,591
0
W
Ratatoskr
sebilau123
Ratatoskr
5,161
1,913
0
2,877
7,440
3,083
384
1,194
6,204
0
29,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
35,398
306
Minions Killed
354
0
Camps Cleared
0
1,079,916
Distance Traveled
1,201,689
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,937
495
51
4
0
242,148
1
L
Izanami
6,403
534
92
8
0
215,161
0
W
Neith
6,437
536
62
5
0
242,036
0
W
Bacchus
6,501
542
22
2
0
248,451
8
L
Guan Yu
5,653
471
31
3
0
208,454
2
W
Ne Zha
7,897
658
124
10
0
263,444
4
L
Cabrakan
6,018
502
28
2
0
215,275
2
L
Anubis
7,281
607
104
9
0
198,878
4
W
Merlin
6,998
583
73
6
0
222,074
3
W
Ratatoskr
7,565
630
73
6
0
225,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role