Player Matchup

Cernunnos
Cernunnos
Darcfier
Cernunnos
Level 29
God Stats
13W - 19L
1,478 SR
Queue Stats
60W - 89L
1,429 Elo+
Party 2
Arachne
Arachne
Frost1k974561
Arachne
Level 48
God Stats
23W - 21L
1,445 SR
Queue Stats
81W - 137L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
GroM19952
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
maxikrianoe
Kumbhakarna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 179L
1,316 Elo+
Party 2
Artemis
Artemis
taha_erdem19
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,267 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,350 Elo+

VS

Team Averages
Level 20
1,447 SR
1,370 Elo+
Scylla
Scylla
Brazier113053
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,410 Elo+
Party 1
Yemoja
Yemoja
Marc0927083
Yemoja
Level 29
God Stats
95W - 118L
1,481 SR
Queue Stats
204W - 211L
1,427 Elo+
Solo
Set
Set
Nyraak
Set
Level 27
God Stats
41W - 38L
1,446 SR
Queue Stats
167W - 197L
1,243 Elo+
Solo
Izanami
Izanami
T0uchMeDad6y
Izanami
Level 7
God Stats
5W - 5L
1,511 SR
Queue Stats
132W - 105L
1,344 Elo+
Party 1
Guan Yu
Guan Yu
TWS4169
Guan Yu
Level 28
God Stats
7W - 7L
1,296 SR
Queue Stats
303W - 321L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darcfier
Cernunnos
16
3 / 12 / 2
10,507
478
12,671
20,351
6,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
16
7 / 11 / 2
11,067
503
12,377
19,920
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
GroM19952
Cthulhu
16
3 / 6 / 3
10,373
472
12,671
25,050
10,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
maxikrianoe
Kumbhakarna
13
0 / 10 / 2
8,604
391
11,074
29,576
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
taha_erdem19
Artemis
12
2 / 10 / 2
9,657
439
4,226
15,936
6,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 11
10,837
493
11,068
13,190
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
16
9 / 2 / 14
11,242
511
14,517
15,780
12,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Set
Nyraak
Set
19
12 / 4 / 8
12,279
558
15,981
19,229
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
T0uchMeDad6y
Izanami
19
15 / 2 / 17
13,176
599
29,566
18,592
7,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TWS4169
Guan Yu
19
7 / 0 / 14
11,912
541
16,212
16,442
20,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
15
Kills
49
49
Deaths
16
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
8
11
1.44
L
Cernunnos
Darcfier
Cernunnos
3
12
2
0.33
L
Arachne
7
11
2
0.73
L
Cthulhu
GroM19952
Cthulhu
3
6
3
0.75
W
Yemoja
9
2
14
8
W
Set
Nyraak
Set
12
4
8
4
W
Izanami
T0uchMeDad6y
Izanami
15
2
17
11.75
W
Guan Yu
TWS4169
Guan Yu
7
0
14
14
L
Kumbhakarna
maxikrianoe
Kumbhakarna
0
10
2
0.1
L
Artemis
taha_erdem19
Artemis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,019
Damage
87,344
110,833
Taken
83,233
51,935
Mitigated
52,820
14,094
Healing
31,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,068
2,279
0
2,529
13,190
4,202
1,511
2,101
11,089
47,034
0
L
Cernunnos
Darcfier
Cernunnos
12,671
7,113
0
3,225
20,351
6,391
949
5,281
14,898
0
50,865
L
Arachne
12,377
7,798
0
3,946
19,920
8,431
0
3,712
16,043
0
67,854
L
Cthulhu
GroM19952
Cthulhu
12,671
831
230
6,585
25,050
10,793
0
6,082
18,836
42,451
0
W
Yemoja
14,517
1,882
2,215
1,380
15,780
12,549
1,719
6,372
9,408
36,368
0
W
Set
Nyraak
Set
15,981
8,643
294
3,853
19,229
8,572
1,642
4,211
15,018
0
77,304
W
Izanami
T0uchMeDad6y
Izanami
29,566
23,518
0
8,144
18,592
7,317
4,155
6,132
12,460
0
111,877
W
Guan Yu
TWS4169
Guan Yu
16,212
2,556
4,749
8,624
16,442
20,180
725
4,929
11,513
0
65,463
L
Kumbhakarna
maxikrianoe
Kumbhakarna
11,074
2,355
0
108
29,576
19,951
196
6,740
22,362
42,185
0
L
Artemis
taha_erdem19
Artemis
4,226
2,778
0
0
15,936
6,369
135
3,284
12,244
0
17,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
59,446
306
Minions Killed
547
0
Camps Cleared
0
1,788,080
Distance Traveled
2,020,038
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,837
493
71
3
0
344,810
2
L
Cernunnos
10,507
478
82
4
0
338,633
7
L
Arachne
11,067
503
85
4
0
402,347
0
L
Cthulhu
10,373
472
55
3
0
412,321
1
W
Yemoja
11,242
511
46
2
0
382,317
3
W
Set
12,279
558
143
7
0
394,589
0
W
Izanami
13,176
599
169
8
0
411,213
2
W
Guan Yu
11,912
541
118
5
0
487,109
0
L
Kumbhakarna
8,604
391
53
2
0
371,375
2
L
Artemis
9,657
439
31
1
0
263,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role