Player Matchup

Cerberus
Cerberus
DemelzaTNW
Cerberus
Level 4
God Stats
6W - 6L
1,790 SR
Queue Stats
103W - 142L
1,717 Elo+
Solo
Ymir
Ymir
Levi1995657
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,337 Elo+
Party 1
Anhur
Anhur
SeasofBLood
Anhur
Level 19
God Stats
4W - 6L
1,690 SR
Queue Stats
143W - 154L
1,552 Elo+
Solo
Mulan
Mulan
echefajita
Mulan
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 6L
1,491 Elo+
Solo
Fenrir
Fenrir
phonix456
Fenrir
Level 6
God Stats
2W - 5L
1,303 SR
Queue Stats
6W - 23L
1,325 Elo+
Party 1
Team Averages
Level 8
1,513 SR
1,485 Elo+

VS

Team Averages
Level 28
1,718 SR
1,572 Elo+
Yemoja
Yemoja
DrakeusCv
Yemoja
Level 18
God Stats
10W - 7L
1,870 SR
Queue Stats
137W - 147L
1,461 Elo+
Solo
Hachiman
Hachiman
MOSAKINFEDO
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,283 Elo+
Party 2
Sol
Sol
Nemetheth
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,756 Elo+
Party 2
Chaac
Chaac
mohammadMVP12
Chaac
Level 13
God Stats
3W - 0L
1,796 SR
Queue Stats
9W - 1L
1,790 Elo+
Party 2
He Bo
He Bo
serkanwastaken
He Bo
Level 13
God Stats
9W - 7L
1,926 SR
Queue Stats
41W - 48L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DemelzaTNW
Cerberus
13
2 / 10 / 3
8,233
1,029
6,711
18,419
17,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 12 / 3
7,259
907
3,820
18,595
15,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 12 / 2
8,764
1,096
6,295
17,003
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
13
0 / 8 / 4
7,513
939
3,925
14,347
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
phonix456
Fenrir
12
1 / 12 / 1
7,365
921
4,709
16,417
7,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrakeusCv
Yemoja
16
5 / 1 / 28
9,541
1,193
6,387
3,498
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MOSAKINFEDO
Hachiman
16
10 / 1 / 22
9,859
1,232
9,964
4,947
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
20 / 1 / 27
12,020
1,503
31,483
7,937
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 3 / 33
10,731
1,341
16,665
9,247
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 2 / 20
9,875
1,234
9,685
4,144
1,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
183
8
Kills
53
54
Deaths
8
13
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DemelzaTNW
Cerberus
2
10
3
0.35
W
Yemoja
DrakeusCv
Yemoja
5
1
28
19
L
0
12
3
0.13
W
Hachiman
MOSAKINFEDO
Hachiman
10
1
22
21
W
20
1
27
33.5
L
5
12
2
0.5
L
Mulan
0
8
4
0.25
W
11
3
33
9.17
L
Fenrir
phonix456
Fenrir
1
12
1
0.13
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
74,184
84,781
Taken
29,773
57,984
Mitigated
13,310
2,965
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DemelzaTNW
Cerberus
6,711
353
0
1,763
18,419
17,048
0
10,981
7,438
18,219
0
W
Yemoja
DrakeusCv
Yemoja
6,387
1,720
3,034
995
3,498
1,890
0
489
2,959
15,496
0
L
3,820
746
0
0
18,595
15,096
0
9,589
9,006
14,336
0
W
Hachiman
MOSAKINFEDO
Hachiman
9,964
6,742
0
675
4,947
1,808
0
1,265
3,557
0
16,145
W
31,483
17,736
0
3,765
7,937
2,723
0
2,430
5,482
49,013
0
L
6,295
2,225
0
460
17,003
6,676
0
11,117
5,886
0
20,034
L
Mulan
3,925
894
0
548
14,347
11,289
0
8,306
6,041
0
17,471
W
16,665
5,423
0
3,043
9,247
5,752
0
4,889
4,258
0
25,147
L
Fenrir
phonix456
Fenrir
4,709
1,026
0
194
16,417
7,875
0
7,562
8,855
0
14,097
W
9,685
876
0
0
4,144
1,137
0
1,458
2,661
27,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
52,026
100
Minions Killed
143
4
Camps Cleared
8
615,248
Distance Traveled
675,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,233
1,029
28
4
0
131,053
0
W
Yemoja
9,541
1,193
22
3
1
126,775
1
L
Ymir
7,259
907
14
2
1
114,035
0
W
Hachiman
9,859
1,232
14
2
0
128,394
0
W
Sol
12,020
1,503
46
6
2
149,171
0
L
Anhur
8,764
1,096
16
2
2
109,739
0
L
Mulan
7,513
939
28
4
1
131,959
1
W
Chaac
10,731
1,341
18
2
0
135,930
0
L
Fenrir
7,365
921
14
2
0
128,462
2
W
He Bo
9,875
1,234
43
5
5
135,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role