Player Matchup

Gilgamesh
Gilgamesh
HabeebGames
Gilgamesh
Level 69
God Stats
0W - 1L
1,620 SR
Queue Stats
92W - 69L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrOrdinaryMan
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,684 SR
Queue Stats
75W - 46L
1,649 Elo+
Party 1
Zeus
Zeus
krkman
Zeus
Level 122
God Stats
3W - 5L
1,433 SR
Queue Stats
117W - 95L
1,623 Elo+
Party 1
Team Averages
Level 86
1,579 SR
1,636 Elo+

VS

Team Averages
Level 129
1,448 SR
1,597 Elo+
Da Ji
Da Ji
Cheezzwizz
Da Ji
Level 159
God Stats
15W - 17L
1,337 SR
Queue Stats
471W - 462L
1,582 Elo+
Solo
Merlin
Merlin
Natters123
Merlin
Level 101
God Stats
10W - 6L
1,434 SR
Queue Stats
294W - 301L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
makinfire
Gilgamesh
Level 126
God Stats
78W - 64L
1,573 SR
Queue Stats
304W - 276L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HabeebGames
Gilgamesh
16
6 / 6 / 5
14,251
750
15,242
21,313
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
MrOrdinaryMan
Ah Muzen Cab
14
3 / 6 / 6
11,788
620
6,086
14,655
5,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
krkman
Zeus
13
3 / 11 / 5
11,426
601
12,219
13,163
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 5 / 12
13,422
706
14,810
15,770
8,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Natters123
Merlin
17
6 / 3 / 14
13,596
716
13,239
11,708
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
makinfire
Gilgamesh
16
10 / 4 / 12
13,775
725
14,932
20,010
16,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
23
23
Deaths
12
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
5
12
2.6
L
Gilgamesh
HabeebGames
Gilgamesh
6
6
5
1.42
L
Ah Muzen Cab
MrOrdinaryMan
Ah Muzen Cab
3
6
6
1
W
Merlin
Natters123
Merlin
6
3
14
4.33
L
Zeus
krkman
Zeus
3
11
5
0.5
W
Gilgamesh
makinfire
Gilgamesh
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
42,981
49,131
Taken
47,488
29,429
Mitigated
28,815
9,600
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
14,810
3,252
0
2,384
15,770
8,166
1,766
4,689
10,733
197
49,611
L
Gilgamesh
HabeebGames
Gilgamesh
15,242
5,378
0
3,703
21,313
20,910
785
8,564
12,749
0
46,155
L
Ah Muzen Cab
MrOrdinaryMan
Ah Muzen Cab
6,086
3,585
0
4,927
14,655
5,130
928
3,004
11,651
0
54,153
W
Merlin
Natters123
Merlin
13,239
630
0
3,263
11,708
4,250
662
3,753
7,701
87,948
0
L
Zeus
krkman
Zeus
12,219
584
0
970
13,163
3,389
0
1,836
11,327
27,470
0
W
Gilgamesh
makinfire
Gilgamesh
14,932
3,165
0
1,751
20,010
16,399
128
3,564
16,126
0
61,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
40,793
176
Minions Killed
254
0
Camps Cleared
0
995,212
Distance Traveled
1,091,696
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,422
706
57
3
0
352,528
2
L
Gilgamesh
14,251
750
40
2
0
374,541
2
L
Ah Muzen Cab
11,788
620
95
5
0
335,162
3
W
Merlin
13,596
716
125
7
0
356,674
1
L
Zeus
11,426
601
41
2
0
285,509
4
W
Gilgamesh
13,775
725
72
4
0
382,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role