Player Matchup

Horus
Horus
Badmman
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 100L
1,427 Elo+
Solo
Tiamat
Tiamat
EinfachXbox
Tiamat
Level 18
God Stats
3W - 5L
1,529 SR
Queue Stats
46W - 45L
1,510 Elo+
Solo
Bellona
Bellona
Natico62
Bellona
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1
Set
Set
boumantho
Set
Level 67
God Stats
1W - 3L
1,306 SR
Queue Stats
29W - 27L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
thyraxdemon
Ah Puch
Level 18
God Stats
0W - 1L
1,270 SR
Queue Stats
48W - 58L
1,415 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,420 Elo+

VS

Team Averages
Level 29
1,608 SR
1,470 Elo+
Fenrir
Fenrir
Blackhun13
Fenrir
Level 28
God Stats
7W - 7L
1,810 SR
Queue Stats
68W - 76L
1,486 Elo+
Solo
Nu Wa
Nu Wa
Jjouess
Nu Wa
Level 28
God Stats
80W - 75L
1,565 SR
Queue Stats
138W - 159L
1,494 Elo+
Party 2
Artio
Artio
Kaktan
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,494 Elo+
Solo
Neith
Neith
Maya006
Neith
Level 29
God Stats
38W - 44L
1,509 SR
Queue Stats
59W - 79L
1,399 Elo+
Solo
Ymir
Ymir
Raiyga57200
Ymir
Level 29
God Stats
60W - 41L
1,655 SR
Queue Stats
214W - 231L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Badmman
Horus
19
1 / 14 / 11
11,996
923
9,116
27,530
28,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
19
6 / 9 / 9
13,623
1,048
26,273
24,095
14,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Natico62
Bellona
18
1 / 8 / 8
11,410
878
8,794
27,869
15,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 14 / 5
12,625
971
24,220
23,151
8,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
thyraxdemon
Ah Puch
19
5 / 4 / 12
13,567
1,044
28,343
15,651
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackhun13
Fenrir
19
13 / 6 / 17
14,141
1,088
25,509
22,955
14,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Jjouess
Nu Wa
20
12 / 2 / 21
15,341
1,180
28,646
20,704
8,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Kaktan
Artio
20
4 / 3 / 31
13,060
1,005
13,405
21,323
24,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Maya006
Neith
20
13 / 5 / 18
13,474
1,036
21,772
15,503
6,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 3 / 29
12,995
1,000
17,723
24,356
31,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
165
19
Kills
49
49
Deaths
19
45
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Horus
Badmman
Horus
1
14
11
0.46
W
Fenrir
Blackhun13
Fenrir
13
6
17
3.58
L
Tiamat
6
9
9
1.17
W
Nu Wa
Jjouess
Nu Wa
12
2
21
11.25
W
Artio
Kaktan
Artio
4
3
31
6.5
W
Neith
Maya006
Neith
13
5
18
4.4
L
Bellona
Natico62
Bellona
1
8
8
0.63
W
7
3
29
7.17
L
6
14
5
0.61
L
Ah Puch
thyraxdemon
Ah Puch
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,746
Damage
107,055
118,296
Taken
104,841
70,486
Mitigated
85,281
12,990
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Badmman
Horus
9,116
4,442
3,075
2,923
27,530
28,309
0
15,606
11,924
0
22,608
W
Fenrir
Blackhun13
Fenrir
25,509
8,045
0
1,279
22,955
14,194
0
8,708
12,733
0
34,580
L
Tiamat
26,273
2,948
0
2,725
24,095
14,101
0
13,488
10,607
49,235
0
W
Nu Wa
Jjouess
Nu Wa
28,646
10,620
340
4,189
20,704
8,231
0
11,509
8,919
61,276
0
W
Artio
Kaktan
Artio
13,405
2,354
3,282
4,731
21,323
24,476
0
12,005
8,876
23,566
0
W
Neith
Maya006
Neith
21,772
11,739
0
3,027
15,503
6,774
0
7,475
7,832
0
37,169
L
Bellona
Natico62
Bellona
8,794
3,997
0
621
27,869
15,090
0
15,179
12,690
0
28,513
W
17,723
2,447
0
0
24,356
31,606
0
13,343
10,594
33,148
0
L
24,220
10,810
0
925
23,151
8,524
0
9,472
13,679
0
35,651
L
Ah Puch
thyraxdemon
Ah Puch
28,343
1,639
202
2,519
15,651
4,462
0
6,029
9,622
78,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,221
Gold Earned
69,011
221
Minions Killed
223
3
Camps Cleared
4
982,765
Distance Traveled
1,008,486
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,996
923
31
2
0
201,498
1
W
Fenrir
14,141
1,088
30
2
2
211,062
0
L
Tiamat
13,623
1,048
54
4
1
193,617
0
W
Nu Wa
15,341
1,180
90
7
1
194,982
0
W
Artio
13,060
1,005
19
1
1
225,793
0
W
Neith
13,474
1,036
58
4
0
160,432
1
L
Bellona
11,410
878
37
3
1
200,785
0
W
Ymir
12,995
1,000
26
2
0
216,217
1
L
Set
12,625
971
24
2
0
192,241
0
L
Ah Puch
13,567
1,044
75
6
1
194,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role