Player Matchup

Ra
Ra
Phantomattack123
Ra
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
156W - 173L
1,347 Elo+
Solo
Ne Zha
Ne Zha
Poker0017
Ne Zha
Level 23
God Stats
41W - 45L
1,417 SR
Queue Stats
171W - 174L
1,375 Elo+
Solo
Thor
Thor
Rainyday08
Thor
Level 24
God Stats
2W - 2L
1,093 SR
Queue Stats
20W - 27L
1,332 Elo+
Solo
Neith
Neith
Whimsiq
Neith
Level 16
God Stats
30W - 28L
1,489 SR
Queue Stats
207W - 194L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
kazhuma
Gilgamesh
Level 14
God Stats
3W - 7L
1,266 SR
Queue Stats
19W - 28L
1,170 Elo+
Solo
Team Averages
Level 21
1,310 SR
1,340 Elo+

VS

Team Averages
Level 21
1,452 SR
1,383 Elo+
Fenrir
Fenrir
AMR AYAD
Fenrir
Level 16
God Stats
2W - 5L
1,407 SR
Queue Stats
3W - 8L
1,312 Elo+
Solo
Guan Yu
Guan Yu
Gol d roger2031
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 45L
1,505 Elo+
Solo
Thanatos
Thanatos
JahLive
Thanatos
Level 29
God Stats
4W - 8L
1,378 SR
Queue Stats
15W - 18L
1,415 Elo+
Solo
Zeus
Zeus
Janglelang69
Zeus
Level 25
God Stats
12W - 11L
1,477 SR
Queue Stats
180W - 186L
1,435 Elo+
Solo
Anubis
Anubis
THUNDERxONI
Anubis
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
38W - 53L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 27
14,151
1,089
25,924
13,494
5,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Poker0017
Ne Zha
20
14 / 1 / 10
15,398
1,184
16,462
8,118
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 9 / 17
13,910
1,070
19,310
25,456
18,638
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Whimsiq
Neith
20
11 / 1 / 20
15,115
1,163
30,931
10,377
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
kazhuma
Gilgamesh
20
1 / 9 / 22
12,439
957
6,958
20,932
7,936
Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMR AYAD
Fenrir
19
1 / 11 / 13
12,117
932
1,616
20,102
9,175
19
1 / 8 / 13
12,168
936
4,255
21,886
16,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JahLive
Thanatos
20
8 / 5 / 10
13,557
1,043
15,585
21,584
11,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 11
15,233
1,172
30,163
15,295
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
20
3 / 10 / 21
14,262
1,097
19,687
27,727
14,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
93
39
Kills
25
25
Deaths
39
96
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AMR AYAD
Fenrir
1
11
13
0.68
L
1
8
13
0.94
L
Thanatos
JahLive
Thanatos
8
5
10
2.6
L
12
5
11
3.5
W
5
5
27
3.7
W
Ne Zha
Poker0017
Ne Zha
14
1
10
19
W
8
9
17
1.83
L
Anubis
3
10
21
1.35
W
Neith
Whimsiq
Neith
11
1
20
21
W
Gilgamesh
kazhuma
Gilgamesh
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,585
Damage
71,306
78,377
Taken
106,594
39,197
Mitigated
57,868
11,009
Healing
25,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AMR AYAD
Fenrir
1,616
85
0
262
20,102
9,175
0
3,758
16,344
0
14,965
L
4,255
1,049
552
570
21,886
16,478
0
7,776
14,110
0
13,717
L
Thanatos
JahLive
Thanatos
15,585
4,786
1,783
8,227
21,584
11,937
0
5,719
15,865
0
27,819
L
30,163
11,003
0
3,421
15,295
5,679
0
2,958
12,337
60,303
0
W
25,924
1,106
3,290
1,849
13,494
5,283
0
9,103
4,391
56,666
0
W
Ne Zha
Poker0017
Ne Zha
16,462
4,293
0
1,803
8,118
3,622
0
3,890
4,228
0
33,475
W
19,310
7,696
0
1,579
25,456
18,638
0
17,303
8,153
0
37,910
L
Anubis
19,687
3,068
0
11,145
27,727
14,599
0
5,713
22,014
76,826
0
W
Neith
Whimsiq
Neith
30,931
16,790
0
2,474
10,377
3,718
0
5,999
4,191
0
63,419
W
Gilgamesh
kazhuma
Gilgamesh
6,958
516
0
14
20,932
7,936
0
13,555
7,377
0
14,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,013
Gold Earned
67,337
237
Minions Killed
270
8
Camps Cleared
8
1,232,713
Distance Traveled
1,099,417
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,117
932
12
1
5
206,210
1
L
Guan Yu
12,168
936
26
2
1
246,728
2
L
Thanatos
13,557
1,043
16
1
0
276,470
2
L
Zeus
15,233
1,172
63
5
2
173,311
0
W
Ra
14,151
1,089
58
4
0
251,501
2
W
Ne Zha
15,398
1,184
28
2
6
277,942
4
W
Thor
13,910
1,070
51
4
1
223,896
0
L
Anubis
14,262
1,097
153
12
0
196,698
0
W
Neith
15,115
1,163
97
7
1
254,135
1
W
Gilgamesh
12,439
957
3
0
0
225,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role