Player Matchup

Jormungandr
Jormungandr
KurreKerpele
Jormungandr
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 43L
1,409 Elo+
Party 2
Anubis
Anubis
Morbuz
Anubis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Wiikate
Da Ji
Level 38
God Stats
20W - 16L
1,515 SR
Queue Stats
33W - 44L
1,368 Elo+
Party 2
Cernunnos
Cernunnos
Wilkje
Cernunnos
Level 44
God Stats
41W - 51L
1,458 SR
Queue Stats
64W - 105L
1,369 Elo+
Party 2
Team Averages
Level 49
1,493 SR
1,411 Elo+

VS

Team Averages
Level 76
1,462 SR
1,131 Elo+
King Arthur
King Arthur
Nexusart
King Arthur
Level 27
God Stats
3W - 10L
1,374 SR
Queue Stats
30W - 109L
1,131 Elo+
Party 1
Nox
Nox
Tchiouette
Nox
Level 123
God Stats
2W - 7L
1,261 SR
Queue Stats
41W - 153L
1,131 Elo+
Party 1
Gilgamesh
Gilgamesh
Wookiduk
Gilgamesh
Level 27
God Stats
0W - 1L
1,712 SR
Queue Stats
12W - 32L
1,131 Elo+
Party 1
Sol
Sol
thired
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 152L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KurreKerpele
Jormungandr
13
1 / 1 / 8
7,999
800
3,995
10,051
8,673
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Morbuz
Anubis
16
12 / 0 / 1
9,980
998
14,191
7,592
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Wiikate
Da Ji
14
5 / 0 / 2
8,570
857
6,238
5,691
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Wilkje
Cernunnos
13
0 / 1 / 10
8,395
840
4,580
6,628
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nexusart
King Arthur
11
0 / 6 / 1
6,634
663
3,162
9,897
6,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 3 / 0
6,906
691
3,523
6,380
2,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Wookiduk
Gilgamesh
11
1 / 6 / 0
6,753
675
3,777
9,517
3,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
thired
Sol
14
1 / 3 / 1
7,485
749
7,271
7,512
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
KurreKerpele
Jormungandr
1
1
8
5
W
Anubis
Morbuz
Anubis
12
0
1
12.5
L
King Arthur
Nexusart
King Arthur
0
6
1
0.08
L
0
3
0
0
W
Da Ji
Wiikate
Da Ji
5
0
2
6
W
Cernunnos
Wilkje
Cernunnos
0
1
10
5
L
Gilgamesh
Wookiduk
Gilgamesh
1
6
0
0.17
L
Sol
thired
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,004
Damage
17,733
29,962
Taken
33,306
19,373
Mitigated
14,423
7,324
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
KurreKerpele
Jormungandr
3,995
486
0
0
10,051
8,673
533
4,914
5,137
16,033
0
W
Anubis
Morbuz
Anubis
14,191
567
0
4,357
7,592
4,879
1,593
1,571
6,021
39,046
0
L
King Arthur
Nexusart
King Arthur
3,162
463
0
440
9,897
6,630
112
6,955
2,942
0
13,516
L
3,523
50
0
1,584
6,380
2,066
0
4,680
1,700
23,235
0
W
Da Ji
Wiikate
Da Ji
6,238
2,494
0
664
5,691
3,018
0
1,720
3,971
0
18,876
W
Cernunnos
Wilkje
Cernunnos
4,580
2,406
17
2,286
6,628
2,803
3,694
2,971
3,657
0
24,546
L
Gilgamesh
Wookiduk
Gilgamesh
3,777
810
0
32
9,517
3,107
147
4,681
4,836
0
11,857
L
Sol
thired
Sol
7,271
2,601
0
2,911
7,512
2,620
776
2,249
5,263
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
27,778
163
Minions Killed
152
8
Camps Cleared
5
755,376
Distance Traveled
596,835
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,999
800
22
2
0
181,841
1
W
Anubis
9,980
998
60
6
2
174,222
2
L
King Arthur
6,634
663
29
3
1
140,118
0
L
Nox
6,906
691
45
5
2
151,979
2
W
Da Ji
8,570
857
27
3
3
218,001
2
W
Cernunnos
8,395
840
54
5
3
181,312
1
L
Gilgamesh
6,753
675
26
3
1
157,248
1
L
Sol
7,485
749
52
5
1
147,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role