Player Matchup

Bellona
Bellona
Balvc9
Bellona
Level 26
God Stats
9W - 11L
1,473 SR
Queue Stats
37W - 49L
1,381 Elo+
Solo
Jing Wei
Jing Wei
J3L3Y
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KilIroy
Kukulkan
Level 29
God Stats
35W - 26L
1,523 SR
Queue Stats
71W - 55L
1,511 Elo+
Solo
Fenrir
Fenrir
SpookyDookyGhost
Fenrir
Level 15
God Stats
1W - 3L
1,323 SR
Queue Stats
51W - 51L
1,445 Elo+
Solo
Persephone
Persephone
XPQAQ
Persephone
Level 23
God Stats
8W - 8L
1,482 SR
Queue Stats
39W - 46L
1,486 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,464 Elo+

VS

Team Averages
Level 21
1,505 SR
1,521 Elo+
Cthulhu
Cthulhu
Erik0oZ
Cthulhu
Level 12
God Stats
64W - 40L
1,527 SR
Queue Stats
104W - 95L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Mathewles
Heimdallr
Level 25
God Stats
1W - 1L
1,404 SR
Queue Stats
32W - 24L
1,572 Elo+
Solo
Merlin
Merlin
ProfeCR
Merlin
Level 10
God Stats
26W - 26L
1,426 SR
Queue Stats
159W - 167L
1,388 Elo+
Solo
Ra
Ra
Zenzo95
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,629 Elo+
Solo
Nemesis
Nemesis
ytkuykjguykj
Nemesis
Level 29
God Stats
39W - 25L
1,669 SR
Queue Stats
562W - 479L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balvc9
Bellona
20
2 / 8 / 20
14,550
909
12,366
25,595
27,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
J3L3Y
Jing Wei
20
11 / 4 / 12
17,718
1,107
35,236
21,472
10,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KilIroy
Kukulkan
20
9 / 3 / 16
17,303
1,081
28,208
11,566
6,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 9 / 16
13,981
874
9,691
24,520
15,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
XPQAQ
Persephone
20
4 / 3 / 12
15,880
993
30,078
13,460
5,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erik0oZ
Cthulhu
20
2 / 9 / 18
14,922
933
16,622
39,158
55,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Mathewles
Heimdallr
20
3 / 2 / 14
15,086
943
20,547
17,034
8,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ProfeCR
Merlin
20
1 / 3 / 12
13,911
869
10,870
14,902
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 9
15,288
956
15,239
18,415
9,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ytkuykjguykj
Nemesis
20
14 / 8 / 11
18,235
1,140
29,574
29,798
16,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
91
26
Kills
27
27
Deaths
26
76
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bellona
Balvc9
Bellona
2
8
20
1.5
W
Cthulhu
Erik0oZ
Cthulhu
2
9
18
1.22
L
Jing Wei
J3L3Y
Jing Wei
11
4
12
4.25
L
Kukulkan
KilIroy
Kukulkan
9
3
16
5.67
W
Heimdallr
Mathewles
Heimdallr
3
2
14
5
W
Merlin
ProfeCR
Merlin
1
3
12
2.33
L
0
9
16
0.89
L
Persephone
XPQAQ
Persephone
4
3
12
3.33
W
7
4
9
2.88
W
Nemesis
ytkuykjguykj
Nemesis
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,579
Damage
92,852
96,613
Taken
119,307
65,582
Mitigated
99,447
13,773
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Balvc9
Bellona
12,366
2,121
387
2,040
25,595
27,225
0
14,996
10,595
0
23,352
W
Cthulhu
Erik0oZ
Cthulhu
16,622
728
621
4,713
39,158
55,970
0
17,598
21,420
34,233
0
L
Jing Wei
J3L3Y
Jing Wei
35,236
31,601
0
8,426
21,472
10,749
0
6,833
14,639
0
78,119
L
Kukulkan
KilIroy
Kukulkan
28,208
2,423
0
188
11,566
6,305
0
4,456
7,110
51,525
0
W
Heimdallr
Mathewles
Heimdallr
20,547
11,490
0
3,013
17,034
8,539
0
8,383
8,601
0
52,971
W
Merlin
ProfeCR
Merlin
10,870
194
0
0
14,902
8,677
0
9,919
4,933
44,450
0
L
9,691
804
0
191
24,520
15,586
0
10,709
13,811
0
19,007
L
Persephone
XPQAQ
Persephone
30,078
1,124
141
2,400
13,460
5,717
0
5,737
7,721
80,515
0
W
15,239
1,388
8,217
4,205
18,415
9,401
0
8,827
9,563
51,414
0
W
Nemesis
ytkuykjguykj
Nemesis
29,574
21,325
0
2,836
29,798
16,860
0
13,168
16,504
0
45,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,432
Gold Earned
77,442
320
Minions Killed
324
11
Camps Cleared
11
1,749,366
Distance Traveled
1,570,994
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,550
909
12
1
1
361,231
0
W
Cthulhu
14,922
933
49
3
0
313,641
0
L
Jing Wei
17,718
1,107
93
6
8
369,792
2
L
Kukulkan
17,303
1,081
64
4
2
346,234
1
W
Heimdallr
15,086
943
71
4
5
323,805
2
W
Merlin
13,911
869
56
4
1
277,432
1
L
Fenrir
13,981
874
28
2
0
355,521
1
L
Persephone
15,880
993
123
8
0
316,588
0
W
Ra
15,288
956
98
6
2
302,643
0
W
Nemesis
18,235
1,140
50
3
3
353,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role