Player Matchup

Fenrir
Fenrir
FR_Quick
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Mara Rejoice
Tiamat
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Raffiwehr
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
TudoNossoo7737
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xKING_KWELIx
Gilgamesh
Level 29
God Stats
10W - 11L
1,302 SR
Queue Stats
253W - 264L
1,315 Elo+
Solo
Team Averages
Level 8
1,460 SR
1,463 Elo+

VS

Team Averages
Level 28
1,535 SR
1,293 Elo+
Hachiman
Hachiman
DigBick1245
Hachiman
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 96L
1,271 Elo+
Solo
Chaac
Chaac
Fusii0n2zSn1p3Z
Chaac
Level 26
God Stats
8W - 7L
1,311 SR
Queue Stats
19W - 18L
1,267 Elo+
Solo
Osiris
Osiris
Ninjatryhard46
Osiris
Level 27
God Stats
7W - 8L
1,836 SR
Queue Stats
25W - 47L
1,474 Elo+
Party 1
Sol
Sol
Squidsoldier6
Sol
Level 21
God Stats
21W - 30L
1,336 SR
Queue Stats
98W - 208L
1,174 Elo+
Party 1
Ares
Ares
omega gaming91
Ares
Level 40
God Stats
10W - 16L
1,692 SR
Queue Stats
131W - 251L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FR_Quick
Fenrir
5
1 / 10 / 2
4,330
433
3,008
8,129
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
7
1 / 2 / 0
4,765
477
2,338
5,841
2,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
0 / 7 / 0
3,909
391
638
6,348
2,157
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 7 / 1
4,717
472
3,500
9,355
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
xKING_KWELIx
Gilgamesh
10
6 / 3 / 3
6,726
673
6,676
7,024
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DigBick1245
Hachiman
10
5 / 0 / 3
6,279
628
5,017
2,252
757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 4 / 3
6,116
612
8,104
8,019
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
8 / 4 / 4
7,054
705
4,399
8,819
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
8 / 1 / 8
6,550
655
7,968
6,887
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 8
6,168
617
2,059
8,234
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
8
Kills
28
29
Deaths
10
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DigBick1245
Hachiman
5
0
3
6.5
L
Fenrir
FR_Quick
Fenrir
1
10
2
0.2
W
5
4
3
1.63
L
Tiamat
1
2
0
0.5
W
8
4
4
2.5
L
Ymir
0
7
0
0
W
8
1
8
12
L
0
7
1
0.07
W
2
1
8
6
L
Gilgamesh
xKING_KWELIx
Gilgamesh
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,160
Damage
27,547
36,697
Taken
34,211
14,618
Mitigated
19,669
5,035
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DigBick1245
Hachiman
5,017
3,568
0
125
2,252
757
2,472
1,230
1,022
0
25,026
L
Fenrir
FR_Quick
Fenrir
3,008
884
0
199
8,129
2,290
0
2,743
5,125
0
6,356
W
8,104
2,859
0
1,970
8,019
5,526
263
618
7,401
0
23,903
L
Tiamat
2,338
409
0
2,910
5,841
2,250
21
1,492
4,172
18,522
0
W
4,399
2,500
0
2,391
8,819
5,064
1,635
452
8,367
4
27,601
L
Ymir
638
456
0
0
6,348
2,157
0
1,237
4,856
2,807
0
W
7,968
3,041
194
3,128
6,887
2,139
1,666
2,181
4,706
24,115
0
L
3,500
719
0
98
9,355
5,161
0
2,847
6,385
12,993
0
W
2,059
487
0
1,960
8,234
6,183
265
1,995
6,239
11,952
0
L
Gilgamesh
xKING_KWELIx
Gilgamesh
6,676
3,077
0
1,828
7,024
2,760
0
1,064
5,712
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
32,167
86
Minions Killed
198
0
Camps Cleared
0
818,008
Distance Traveled
922,869
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,279
628
47
5
0
176,098
0
L
Fenrir
4,330
433
10
1
0
176,289
0
W
Chaac
6,116
612
33
3
0
182,604
1
L
Tiamat
4,765
477
25
3
0
150,732
0
W
Osiris
7,054
705
56
6
0
195,907
0
L
Ymir
3,909
391
6
1
0
95,505
1
W
Sol
6,550
655
46
5
0
167,719
0
L
Ares
4,717
472
10
1
0
187,908
1
W
Ares
6,168
617
16
2
0
200,541
1
L
Gilgamesh
6,726
673
35
4
0
207,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role