Player Matchup

Ganesha
Ganesha
Gold V
Aslan LOD
Ganesha
Gold V
Level 70
God Stats
3W - 5L
1,621 SR
Queue Stats
32W - 40L
1,425 MMR
Party 2
Chernobog
Chernobog
Gold I
BugiBapu
Chernobog
Gold I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 434L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
LuuBearrr
Sun Wukong
Bronze III
Level 87
God Stats
4W - 9L
1,542 SR
Queue Stats
86W - 93L
1,466 MMR
Solo
Kukulkan
Kukulkan
Gold III
chriskaiser2001
Kukulkan
Gold III
Level 97
God Stats
2W - 2L
1,545 SR
Queue Stats
213W - 213L
1,496 MMR
Solo
Set
Set
Gold III
vRushl
Set
Gold III
Level 137
God Stats
3W - 2L
1,685 SR
Queue Stats
152W - 152L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,579 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,600 SR
1,474 MMR
Sobek
Sobek
Gold II
FadedCade
Sobek
Gold II
Level 124
God Stats
8W - 7L
1,617 SR
Queue Stats
178W - 185L
1,483 MMR
Solo
Ne Zha
Ne Zha
Gold III
JustCallMeTree
Ne Zha
Gold III
Level 141
God Stats
4W - 5L
1,613 SR
Queue Stats
72W - 64L
1,601 MMR
Party 1
Vulcan
Vulcan
Bronze III
SharperLemming
Vulcan
Bronze III
Level 118
God Stats
2W - 1L
1,540 SR
Queue Stats
6W - 11L
1,491 MMR
Solo
Neith
Neith
Gold IV
j03j0k3s
Neith
Gold IV
Level 155
God Stats
7W - 7L
1,536 SR
Queue Stats
153W - 158L
1,337 MMR
Party 1
Chaac
Chaac
Bronze III
snowboy5678
Chaac
Bronze III
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
8W - 7L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aslan LOD
Ganesha
11
1 / 5 / 3
6,580
470
4,819
10,293
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
BugiBapu
Chernobog
12
2 / 3 / 0
7,179
513
3,747
11,464
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
LuuBearrr
Sun Wukong
11
1 / 3 / 0
6,877
491
7,019
9,184
5,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
1 / 5 / 0
6,840
489
4,220
6,721
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
vRushl
Set
8
0 / 2 / 0
5,391
385
1,076
6,597
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouScyllaAthenaTiamatPersephone

VS

Bans
ApolloKumbhakarnaCthulhuCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FadedCade
Sobek
11
4 / 2 / 6
7,473
534
4,312
10,010
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 4
8,256
590
5,405
9,689
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 2
7,784
556
7,010
6,564
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
j03j0k3s
Neith
14
3 / 1 / 4
8,336
595
8,014
6,474
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 2
7,449
532
5,181
9,890
4,919
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aslan LOD
Ganesha
1
5
3
0.5
L
Chernobog
BugiBapu
Chernobog
2
3
0
0.67
W
Sobek
FadedCade
Sobek
4
2
6
3.5
W
5
0
4
7
L
Sun Wukong
LuuBearrr
Sun Wukong
1
3
0
0.33
W
4
1
2
5
L
Kukulkan
1
5
0
0.2
W
Neith
j03j0k3s
Neith
3
1
4
5
W
2
1
2
3
L
Set
vRushl
Set
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
29,922
44,259
Taken
42,627
19,625
Mitigated
18,079
13,133
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aslan LOD
Ganesha
4,819
180
320
2,828
10,293
5,599
0
3,045
7,096
18,838
0
L
Chernobog
BugiBapu
Chernobog
3,747
2,643
0
3,096
11,464
3,928
0
899
10,565
0
44,147
W
Sobek
FadedCade
Sobek
4,312
478
0
4,299
10,010
5,382
138
2,894
7,116
18,864
0
W
5,405
2,177
0
5,824
9,689
3,312
563
1,317
8,372
0
50,267
L
Sun Wukong
LuuBearrr
Sun Wukong
7,019
2,162
0
2,813
9,184
5,846
0
422
8,762
0
38,468
W
7,010
2,372
0
2,395
6,564
2,309
45
4,313
2,251
39,278
0
L
Kukulkan
4,220
510
0
1,200
6,721
2,182
0
4,623
1,884
46,169
0
W
Neith
j03j0k3s
Neith
8,014
3,566
0
2,705
6,474
2,157
2,147
425
6,049
0
55,024
W
5,181
1,384
0
3,255
9,890
4,919
203
90
9,800
0
39,597
L
Set
vRushl
Set
1,076
432
0
2,876
6,597
2,070
0
1,811
4,630
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
39,298
324
Minions Killed
407
0
Camps Cleared
0
1,191,204
Distance Traveled
1,260,477
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,580
470
6
0
0
269,959
3
L
Chernobog
7,179
513
93
7
0
244,295
1
W
Sobek
7,473
534
21
2
0
251,170
1
W
Ne Zha
8,256
590
104
7
0
280,231
5
L
Sun Wukong
6,877
491
90
6
0
267,502
3
W
Vulcan
7,784
556
83
6
0
268,594
9
L
Kukulkan
6,840
489
97
7
0
237,090
1
W
Neith
8,336
595
114
8
0
204,171
2
W
Chaac
7,449
532
85
6
0
256,311
4
L
Set
5,391
385
38
3
0
172,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role