Player Matchup

Yemoja
Yemoja
Amirkira
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DASH3109
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,337 Elo+
Party 2
Tiamat
Tiamat
FAIKERNETPROO
Tiamat
Level 10
God Stats
3W - 1L
1,755 SR
Queue Stats
17W - 21L
1,339 Elo+
Party 2
Fenrir
Fenrir
deathfish98
Fenrir
Level 8
God Stats
2W - 2L
1,343 SR
Queue Stats
5W - 6L
1,307 Elo+
Solo
Zeus
Zeus
seanlikesguac
Zeus
Level 24
God Stats
27W - 38L
1,454 SR
Queue Stats
56W - 76L
1,413 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,379 Elo+

VS

Team Averages
Level 12
1,267 SR
1,262 Elo+
Tiamat
Tiamat
AceDosDolyinho
Tiamat
Level 3
God Stats
0W - 3L
1,229 SR
Queue Stats
9W - 17L
1,267 Elo+
Party 3
Discordia
Discordia
MommyCaroline
Discordia
Level 14
God Stats
9W - 33L
1,185 SR
Queue Stats
64W - 251L
1,043 Elo+
Party 1
Fenrir
Fenrir
TheProHunter13
Fenrir
Level 10
God Stats
5W - 19L
1,210 SR
Queue Stats
35W - 158L
1,097 Elo+
Party 1
Guan Yu
Guan Yu
simba721
Guan Yu
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
227W - 234L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
vivishark
Ratatoskr
Level 26
God Stats
3W - 5L
1,212 SR
Queue Stats
17W - 27L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amirkira
Yemoja
20
8 / 1 / 26
14,574
1,121
15,874
9,477
11,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
DASH3109
Horus
20
3 / 2 / 32
13,601
1,046
8,948
15,979
16,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 4 / 22
14,469
1,113
23,795
18,116
14,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
19
11 / 5 / 12
12,999
1,000
24,286
21,258
9,890
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 16
13,693
1,053
31,508
8,655
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 7
11,572
890
10,813
20,112
12,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
MommyCaroline
Discordia
18
0 / 7 / 3
11,549
888
6,949
13,080
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 19 / 6
12,079
929
20,174
33,278
21,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
simba721
Guan Yu
18
10 / 3 / 3
15,393
1,184
21,466
23,486
26,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
vivishark
Ratatoskr
18
1 / 6 / 6
11,731
902
9,916
25,209
14,531
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
44
Kills
15
15
Deaths
44
108
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
Yemoja
Amirkira
Yemoja
8
1
26
21
W
Horus
DASH3109
Horus
3
2
32
9.5
W
12
4
22
5.75
L
Discordia
MommyCaroline
Discordia
0
7
3
0.21
L
4
19
6
0.37
W
Fenrir
11
5
12
3.4
W
10
3
16
6
L
Guan Yu
simba721
Guan Yu
10
3
3
3.83
L
Ratatoskr
vivishark
Ratatoskr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,411
Damage
69,318
73,485
Taken
115,165
55,281
Mitigated
80,815
28,914
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,813
2,973
0
2,387
20,112
12,761
0
13,705
6,407
31,564
0
W
Yemoja
Amirkira
Yemoja
15,874
4,848
10,778
2,412
9,477
11,849
0
2,121
7,126
31,092
0
W
Horus
DASH3109
Horus
8,948
4,754
3,805
5,471
15,979
16,865
0
4,695
11,134
0
21,854
W
23,795
4,077
0
2,869
18,116
14,252
0
3,405
14,588
46,264
0
L
Discordia
MommyCaroline
Discordia
6,949
1,336
0
593
13,080
5,208
0
7,980
5,100
41,308
0
L
20,174
8,455
0
1,962
33,278
21,577
0
20,554
12,724
0
40,446
W
Fenrir
24,286
8,768
0
1,847
21,258
9,890
0
5,645
15,399
0
33,772
W
31,508
923
0
1,732
8,655
2,425
0
1,065
7,476
64,339
0
L
Guan Yu
simba721
Guan Yu
21,466
3,460
3,724
7,989
23,486
26,738
0
14,324
9,162
0
32,339
L
Ratatoskr
vivishark
Ratatoskr
9,916
4,278
0
2,516
25,209
14,531
0
14,614
10,595
0
33,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,336
Gold Earned
62,324
227
Minions Killed
230
5
Camps Cleared
8
1,190,471
Distance Traveled
1,126,177
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,572
890
42
3
0
222,484
0
W
Yemoja
14,574
1,121
45
3
0
234,995
0
W
Horus
13,601
1,046
31
2
0
268,686
2
W
Tiamat
14,469
1,113
43
3
1
223,661
0
L
Discordia
11,549
888
86
7
3
123,400
1
L
Fenrir
12,079
929
26
2
2
217,125
0
W
Fenrir
12,999
1,000
20
2
1
253,152
0
W
Zeus
13,693
1,053
88
7
3
209,977
0
L
Guan Yu
15,393
1,184
21
2
2
295,671
1
L
Ratatoskr
11,731
902
55
4
1
267,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role