Player Matchup

Gilgamesh
Gilgamesh
Abraxas1422
Gilgamesh
Level 56
God Stats
64W - 71L
1,610 SR
Queue Stats
435W - 489L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Kenndogg7
Cthulhu
Level 58
God Stats
29W - 18L
1,719 SR
Queue Stats
395W - 425L
1,489 Elo+
Party 1
Poseidon
Poseidon
samboth3gringo
Poseidon
Level 66
God Stats
21W - 8L
1,792 SR
Queue Stats
314W - 351L
1,449 Elo+
Party 1
Team Averages
Level 60
1,707 SR
1,453 Elo+

VS

Team Averages
Level 90
1,626 SR
1,474 Elo+
Horus
Horus
Kttnc
Horus
Level 100
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 11L
1,462 Elo+
Solo
Janus
Janus
YTRY chrome
Janus
Level 103
God Stats
1W - 3L
1,350 SR
Queue Stats
30W - 27L
1,513 Elo+
Solo
Terra
Terra
YakiToriChan
Terra
Level 66
God Stats
5W - 2L
1,815 SR
Queue Stats
251W - 298L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abraxas1422
Gilgamesh
17
7 / 3 / 13
14,683
699
21,329
19,147
16,350
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Kenndogg7
Cthulhu
17
6 / 0 / 14
13,330
635
14,622
17,670
18,691
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
18
10 / 1 / 9
14,227
677
19,152
15,221
5,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kttnc
Horus
13
0 / 11 / 3
10,865
517
9,961
26,201
15,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 9 / 0
11,926
568
16,867
16,001
6,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 3
11,697
557
4,719
22,675
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
3
4
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abraxas1422
Gilgamesh
7
3
13
4.5
W
Cthulhu
Kenndogg7
Cthulhu
6
0
14
13
L
Horus
Kttnc
Horus
0
11
3
0.14
L
3
9
0
0.33
L
0
3
3
0.5
W
Poseidon
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
31,547
52,038
Taken
64,877
40,505
Mitigated
46,159
21,772
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abraxas1422
Gilgamesh
21,329
5,905
453
2,566
19,147
16,350
0
7,337
11,810
0
61,113
W
Cthulhu
Kenndogg7
Cthulhu
14,622
450
918
7,858
17,670
18,691
314
7,282
10,388
54,745
0
L
Horus
Kttnc
Horus
9,961
6,444
1,518
2,426
26,201
15,038
0
14,451
11,750
0
37,510
L
16,867
1,142
0
1,270
16,001
6,586
180
7,292
8,709
90,410
0
L
4,719
375
3,833
5,762
22,675
24,535
72
12,056
10,619
16,414
0
W
Poseidon
19,152
5,290
0
9,977
15,221
5,464
647
7,056
8,165
101,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
34,488
230
Minions Killed
184
0
Camps Cleared
0
1,191,499
Distance Traveled
1,078,489
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,683
699
57
3
0
402,872
1
W
Cthulhu
13,330
635
66
3
0
360,545
1
L
Horus
10,865
517
49
2
0
328,526
0
L
Janus
11,926
568
123
6
0
332,528
1
L
Terra
11,697
557
12
1
0
417,435
6
W
Poseidon
14,227
677
107
5
0
428,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role