Player Matchup

Cthulhu
Cthulhu
D3Yk0N-_-
Cthulhu
Level 25
God Stats
1W - 4L
1,363 SR
Queue Stats
72W - 82L
1,291 Elo+
Solo
Hera
Hera
HBKarma
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,579 Elo+
Solo
Aphrodite
Aphrodite
Zabruna
Aphrodite
Level 16
God Stats
21W - 9L
1,594 SR
Queue Stats
36W - 26L
1,610 Elo+
Solo
Thor
Thor
Zetatone
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Solo
Tiamat
Tiamat
seispin
Tiamat
Level 25
God Stats
0W - 3L
1,309 SR
Queue Stats
62W - 79L
1,471 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,492 Elo+

VS

Team Averages
Level 43
1,632 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
Alejosauriorex
Tsukuyomi
Level 28
God Stats
8W - 4L
1,591 SR
Queue Stats
25W - 24L
1,349 Elo+
Solo
Bacchus
Bacchus
NJC343
Bacchus
Level 28
God Stats
35W - 18L
1,609 SR
Queue Stats
136W - 139L
1,499 Elo+
Solo
Thoth
Thoth
Nahum325
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Mulan
Mulan
ZbrdgIsNotACucck
Mulan
Level 30
God Stats
12W - 4L
1,871 SR
Queue Stats
169W - 165L
1,562 Elo+
Solo
Apollo
Apollo
xXAle_DarkXx
Apollo
Level 120
God Stats
12W - 11L
1,588 SR
Queue Stats
269W - 261L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3Yk0N-_-
Cthulhu
5
0 / 5 / 0
4,015
402
2,979
8,570
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
HBKarma
Hera
10
3 / 3 / 0
6,080
608
3,436
6,388
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Zabruna
Aphrodite
6
0 / 2 / 0
4,552
455
2,543
4,723
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
0 / 2 / 1
4,645
465
819
5,913
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
seispin
Tiamat
7
0 / 5 / 0
4,574
457
1,236
5,996
1,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alejosauriorex
Tsukuyomi
9
4 / 0 / 4
5,636
564
2,805
4,038
1,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
NJC343
Bacchus
9
5 / 0 / 4
5,940
594
4,001
4,442
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Nahum325
Thoth
10
0 / 3 / 2
5,950
595
2,850
4,570
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 0
6,914
691
5,852
6,210
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
9
2 / 0 / 6
5,751
575
4,835
4,023
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alejosauriorex
Tsukuyomi
4
0
4
6
L
Cthulhu
D3Yk0N-_-
Cthulhu
0
5
0
0
L
Hera
HBKarma
Hera
3
3
0
1
W
Bacchus
NJC343
Bacchus
5
0
4
7
W
Thoth
Nahum325
Thoth
0
3
2
0.33
L
Aphrodite
Zabruna
Aphrodite
0
2
0
0
W
6
0
0
6
L
Thor
0
2
1
0.25
L
Tiamat
seispin
Tiamat
0
5
0
0
W
Apollo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,013
Damage
20,343
31,590
Taken
23,283
9,113
Mitigated
9,141
10,963
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alejosauriorex
Tsukuyomi
2,805
798
379
761
4,038
1,189
296
1,361
2,664
0
15,647
L
Cthulhu
D3Yk0N-_-
Cthulhu
2,979
333
0
959
8,570
2,493
0
1,699
6,871
14,877
0
L
Hera
HBKarma
Hera
3,436
918
0
2,124
6,388
1,779
0
2,839
3,549
28,129
0
W
Bacchus
NJC343
Bacchus
4,001
759
0
1,629
4,442
2,599
0
2,216
2,212
11,430
0
W
Thoth
Nahum325
Thoth
2,850
0
0
784
4,570
1,341
0
1,883
2,555
41,541
0
L
Aphrodite
Zabruna
Aphrodite
2,543
475
1,446
2,358
4,723
1,634
0
1,168
3,555
11,030
0
W
5,852
1,069
0
3,364
6,210
2,746
0
1,663
4,505
0
43,772
L
Thor
819
391
0
2,554
5,913
1,437
0
1,145
4,768
0
16,732
L
Tiamat
seispin
Tiamat
1,236
254
0
1,522
5,996
1,770
0
0
5,996
14,056
0
W
Apollo
4,835
3,408
0
1,350
4,023
1,266
0
2,844
1,153
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
30,191
194
Minions Killed
295
0
Camps Cleared
0
876,034
Distance Traveled
934,173
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,636
564
35
4
0
215,990
4
L
Cthulhu
4,015
402
25
3
0
181,819
0
L
Hera
6,080
608
74
7
0
154,096
1
W
Bacchus
5,940
594
20
2
0
212,570
3
W
Thoth
5,950
595
85
9
0
174,410
1
L
Aphrodite
4,552
455
22
2
0
165,054
3
W
Mulan
6,914
691
106
11
0
195,243
2
L
Thor
4,645
465
42
4
0
207,110
0
L
Tiamat
4,574
457
31
3
0
167,955
2
W
Apollo
5,751
575
49
5
0
135,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role