Player Matchup

Ganesha
Ganesha
EvadeRez-
Ganesha
Level 128
God Stats
1W - 1L
1,644 SR
Queue Stats
79W - 70L
1,503 Elo+
Party 2
Mulan
Mulan
Nooberttehnoob
Mulan
Level 103
God Stats
1W - 4L
1,555 SR
Queue Stats
63W - 71L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
Slimzcapo_
Gilgamesh
Level 144
God Stats
0W - 1L
1,744 SR
Queue Stats
71W - 79L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
Smithson
Amaterasu
Level 102
God Stats
1W - 2L
1,488 SR
Queue Stats
57W - 74L
1,463 Elo+
Party 3
Horus
Horus
iEnVyAce-
Horus
Level 62
God Stats
0W - 1L
1,734 SR
Queue Stats
55W - 57L
1,473 Elo+
Party 2
Team Averages
Level 108
1,633 SR
1,463 Elo+

VS

Team Averages
Level 126
1,569 SR
1,467 Elo+
Chang'e
Chang'e
IceCreamVenom
Chang'e
Level 153
God Stats
1W - 1L
1,446 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
Icey Road
Ah Puch
Level 103
God Stats
1W - 1L
1,843 SR
Queue Stats
20W - 22L
1,428 Elo+
Party 1
Ganesha
Ganesha
Parke33_
Ganesha
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 285L
1,498 Elo+
Solo
Scylla
Scylla
Rhed Queen
Scylla
Level 158
God Stats
5W - 7L
1,703 SR
Queue Stats
264W - 272L
1,486 Elo+
Solo
Eset
Eset
SkullCandy23
Eset
Level 126
God Stats
12W - 9L
1,354 SR
Queue Stats
238W - 267L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EvadeRez-
Ganesha
14
0 / 4 / 5
7,161
716
6,551
12,048
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 4
7,472
747
5,620
11,117
12,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Slimzcapo_
Gilgamesh
13
3 / 6 / 2
7,955
796
8,864
10,909
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Smithson
Amaterasu
12
0 / 5 / 5
6,570
657
3,718
14,227
13,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
iEnVyAce-
Horus
12
1 / 5 / 4
6,785
679
3,786
11,364
13,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 1 / 17
9,291
929
7,554
8,530
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Icey Road
Ah Puch
13
2 / 1 / 22
8,469
847
12,319
7,118
2,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Parke33_
Ganesha
14
0 / 1 / 22
8,263
826
9,770
9,282
9,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Rhed Queen
Scylla
17
8 / 1 / 17
9,846
985
13,031
5,091
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 9
9,530
953
8,211
4,939
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
5
Kills
26
26
Deaths
5
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EvadeRez-
Ganesha
0
4
5
0.63
W
Chang'e
6
1
17
14.5
W
Ah Puch
Icey Road
Ah Puch
2
1
22
13
L
1
6
4
0.5
W
Ganesha
Parke33_
Ganesha
0
1
22
11
W
Scylla
Rhed Queen
Scylla
8
1
17
16.5
W
10
1
9
14.5
L
Gilgamesh
Slimzcapo_
Gilgamesh
3
6
2
0.67
L
Amaterasu
Smithson
Amaterasu
0
5
5
0.5
L
Horus
iEnVyAce-
Horus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
50,885
59,665
Taken
34,960
56,601
Mitigated
19,760
14,830
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EvadeRez-
Ganesha
6,551
309
1,353
1,709
12,048
11,029
0
10,489
1,422
15,705
0
W
Chang'e
7,554
1,425
2,221
3,948
8,530
3,662
621
1,779
6,751
17,185
0
W
Ah Puch
Icey Road
Ah Puch
12,319
1,517
1,069
2,159
7,118
2,914
774
1,707
5,411
26,016
0
L
5,620
888
383
1,067
11,117
12,656
0
8,278
2,687
0
15,514
W
Ganesha
Parke33_
Ganesha
9,770
415
344
648
9,282
9,032
400
1,733
7,549
18,307
0
W
Scylla
Rhed Queen
Scylla
13,031
1,115
1,199
346
5,091
2,008
1,519
403
3,577
25,315
0
W
8,211
283
1,789
1,280
4,939
2,144
959
929
4,010
11,463
0
L
Gilgamesh
Slimzcapo_
Gilgamesh
8,864
2,678
427
1,578
10,909
5,879
0
9,225
1,604
0
16,570
L
Amaterasu
Smithson
Amaterasu
3,718
1,247
597
3,163
14,227
13,107
0
12,075
1,994
0
7,711
L
Horus
iEnVyAce-
Horus
3,786
1,412
2,231
2,322
11,364
13,930
0
10,065
1,073
0
5,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
45,399
54
Minions Killed
105
0
Camps Cleared
0
801,959
Distance Traveled
896,164
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,161
716
0
0
0
166,393
0
W
Chang'e
9,291
929
22
2
0
171,791
2
W
Ah Puch
8,469
847
32
3
0
172,799
1
L
Mulan
7,472
747
20
2
0
145,889
0
W
Ganesha
8,263
826
0
0
0
192,365
5
W
Scylla
9,846
985
41
4
0
174,793
0
W
Eset
9,530
953
10
1
0
184,416
0
L
Gilgamesh
7,955
796
20
2
0
122,385
0
L
Amaterasu
6,570
657
7
1
0
176,415
0
L
Horus
6,785
679
7
1
0
190,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role