Player Matchup

Scylla
Scylla
Diamond IV
Duninku
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Lilla145
Kuzenbo
Silver II
Level 102
God Stats
6W - 5L
1,830 SR
Queue Stats
29W - 53L
1,573 MMR
Solo
Chiron
Chiron
Platinum II
ДимонДикий
Chiron
Platinum II
Level 155
God Stats
4W - 5L
1,666 SR
Queue Stats
228W - 232L
1,777 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,665 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,586 SR
1,725 MMR
Chaac
Chaac
Gold V
Gamestyle
Chaac
Gold V
Level 157
God Stats
1W - 1L
1,689 SR
Queue Stats
179W - 119L
1,669 MMR
Solo
Anubis
Anubis
Silver I
NastyShugaring
Anubis
Silver I
Level 114
God Stats
2W - 4L
1,568 SR
Queue Stats
235W - 277L
1,236 MMR
Solo
Osiris
Osiris
Platinum I
SnowvQueen
Osiris
Platinum I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
2,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Duninku
Scylla
19
3 / 3 / 7
14,868
620
19,859
16,001
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Lilla145
Kuzenbo
18
3 / 2 / 8
16,128
672
20,081
31,425
51,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 4 / 2
15,660
653
20,270
21,808
10,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaTiamatThothPersephoneGuan Yu

VS

Bans
AphroditeChang'eNe ZhaNoxErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gamestyle
Chaac
19
4 / 2 / 5
16,396
683
23,530
30,930
32,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 6 / 5
14,476
603
13,093
16,347
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
SnowvQueen
Osiris
18
3 / 6 / 6
16,107
671
19,419
36,290
36,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
9
9
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Duninku
Scylla
3
3
7
2.17
L
Chaac
Gamestyle
Chaac
4
2
5
3.25
W
Kuzenbo
Lilla145
Kuzenbo
3
2
8
3.5
L
2
6
5
0.75
L
Osiris
SnowvQueen
Osiris
3
6
6
1
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
56,042
69,234
Taken
83,567
69,132
Mitigated
76,067
21,113
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Duninku
Scylla
19,859
1,271
0
3,797
16,001
7,168
647
2,483
13,356
92,441
0
L
Chaac
Gamestyle
Chaac
23,530
5,324
0
13,906
30,930
32,216
679
12,761
15,519
7,015
89,716
W
Kuzenbo
Lilla145
Kuzenbo
20,081
5,806
0
10,704
31,425
51,839
273
8,397
22,425
51,485
0
L
13,093
670
0
5,990
16,347
7,316
1,122
9,041
7,132
95,321
0
L
Osiris
SnowvQueen
Osiris
19,419
4,331
578
4,995
36,290
36,535
459
17,257
18,562
2,574
67,950
W
20,270
6,697
1,790
4,822
21,808
10,125
2,571
4,012
17,673
0
100,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
46,979
289
Minions Killed
293
0
Camps Cleared
0
1,295,745
Distance Traveled
1,301,951
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,868
620
131
5
0
438,779
4
L
Chaac
16,396
683
74
3
0
499,264
4
W
Kuzenbo
16,128
672
31
1
0
450,785
3
L
Anubis
14,476
603
132
6
0
360,015
8
L
Osiris
16,107
671
87
4
0
442,672
2
W
Chiron
15,660
653
127
5
0
406,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role