Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrayHarp99
Ah Muzen Cab
Level 105
God Stats
2W - 0L
1,694 SR
Queue Stats
86W - 46L
1,702 Elo+
Party 1
Baron Samedi
Baron Samedi
Joellof_Rice
Baron Samedi
Level 121
God Stats
1W - 0L
1,558 SR
Queue Stats
58W - 36L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
THA_SSJ
Sun Wukong
Level 68
God Stats
5W - 5L
1,581 SR
Queue Stats
13W - 18L
1,358 Elo+
Party 1
Team Averages
Level 98
1,611 SR
1,564 Elo+

VS

Team Averages
Level 59
1,507 SR
1,404 Elo+
Kuzenbo
Kuzenbo
Nexus Lord 101
Kuzenbo
Level 46
God Stats
16W - 15L
1,525 SR
Queue Stats
156W - 167L
1,440 Elo+
Party 2
Nemesis
Nemesis
TheN1nja559
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,327 Elo+
Party 2
Scylla
Scylla
xI RUIN Ix
Scylla
Level 85
God Stats
1W - 2L
1,495 SR
Queue Stats
148W - 155L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrayHarp99
Ah Muzen Cab
15
6 / 0 / 9
11,458
674
15,252
10,453
3,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Joellof_Rice
Baron Samedi
16
7 / 2 / 11
12,116
713
15,465
13,830
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
THA_SSJ
Sun Wukong
14
5 / 1 / 12
11,556
680
9,286
12,982
8,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
9,813
577
5,286
19,430
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TheN1nja559
Nemesis
12
3 / 4 / 0
10,778
634
4,413
15,309
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
xI RUIN Ix
Scylla
13
0 / 7 / 2
9,437
555
12,605
12,368
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GrayHarp99
Ah Muzen Cab
6
0
9
10.5
W
Baron Samedi
Joellof_Rice
Baron Samedi
7
2
11
6.25
L
0
7
2
0.14
W
Sun Wukong
THA_SSJ
Sun Wukong
5
1
12
11
L
Nemesis
TheN1nja559
Nemesis
3
4
0
0.75
L
Scylla
xI RUIN Ix
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
22,304
37,265
Taken
47,107
18,773
Mitigated
33,029
14,232
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GrayHarp99
Ah Muzen Cab
15,252
2,916
0
3,268
10,453
3,652
856
4,170
6,015
0
57,612
W
Baron Samedi
Joellof_Rice
Baron Samedi
15,465
1,968
983
6,751
13,830
6,698
603
7,194
6,243
72,071
0
L
5,286
2,119
0
895
19,430
22,976
0
5,807
13,317
22,454
0
W
Sun Wukong
THA_SSJ
Sun Wukong
9,286
2,419
0
3,230
12,982
8,423
1,046
5,970
6,658
0
37,003
L
Nemesis
TheN1nja559
Nemesis
4,413
1,328
0
1,179
15,309
5,815
0
4,981
10,045
0
26,833
L
Scylla
xI RUIN Ix
Scylla
12,605
251
0
2,780
12,368
4,238
24
4,006
8,184
52,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
30,028
210
Minions Killed
162
0
Camps Cleared
0
907,123
Distance Traveled
847,140
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,458
674
65
4
0
320,347
2
W
Baron Samedi
12,116
713
90
5
0
283,487
1
L
Kuzenbo
9,813
577
26
2
0
290,229
0
W
Sun Wukong
11,556
680
55
3
0
303,289
0
L
Nemesis
10,778
634
54
3
0
278,454
0
L
Scylla
9,437
555
82
5
0
278,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role