Player Matchup

Yemoja
Yemoja
Cxvzdxczx
Yemoja
Level 7
God Stats
6W - 4L
1,527 SR
Queue Stats
7W - 8L
1,392 Elo+
Solo
Bellona
Bellona
IncidentaIIy
Bellona
Level 17
God Stats
3W - 5L
1,498 SR
Queue Stats
119W - 73L
1,632 Elo+
Solo
Anubis
Anubis
Niickyboi
Anubis
Level 29
God Stats
43W - 40L
1,575 SR
Queue Stats
316W - 301L
1,483 Elo+
Solo
Danzaburou
Danzaburou
ToStonedForYou
Danzaburou
Level 25
God Stats
4W - 3L
1,645 SR
Queue Stats
161W - 164L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
earthquake408
Tsukuyomi
Level 26
God Stats
72W - 47L
1,631 SR
Queue Stats
100W - 85L
1,519 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,506 Elo+

VS

Team Averages
Level 20
1,510 SR
1,507 Elo+
Scylla
Scylla
Boblet_OF_fire
Scylla
Level 16
God Stats
3W - 7L
1,853 SR
Queue Stats
205W - 166L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
BrendoSendo
Gilgamesh
Level 29
God Stats
0W - 2L
1,357 SR
Queue Stats
72W - 65L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
EJA Phantom
Cthulhu
Level 24
God Stats
12W - 5L
1,527 SR
Queue Stats
24W - 12L
1,613 Elo+
Solo
Cerberus
Cerberus
MiniRJ3gamergod
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Skadi
Skadi
Ridd13 M3 Thi5
Skadi
Level 26
God Stats
29W - 28L
1,315 SR
Queue Stats
353W - 396L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cxvzdxczx
Yemoja
20
2 / 6 / 19
13,317
1,024
6,261
14,865
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
IncidentaIIy
Bellona
20
13 / 1 / 21
17,398
1,338
28,670
20,758
17,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Niickyboi
Anubis
20
11 / 5 / 17
14,804
1,139
31,567
15,556
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ToStonedForYou
Danzaburou
20
12 / 2 / 23
16,699
1,285
39,455
15,762
7,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
earthquake408
Tsukuyomi
19
3 / 7 / 18
12,553
966
19,021
16,993
6,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
13,648
1,050
21,497
20,023
8,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
BrendoSendo
Gilgamesh
19
8 / 6 / 9
14,567
1,121
14,236
26,965
26,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
EJA Phantom
Cthulhu
19
2 / 9 / 13
12,437
957
14,961
32,645
16,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
18
2 / 11 / 9
12,492
961
10,813
32,643
38,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 10 / 10
13,256
1,020
16,515
21,101
10,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
74
41
Kills
21
21
Deaths
41
98
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
L
Gilgamesh
BrendoSendo
Gilgamesh
8
6
9
2.08
W
Yemoja
Cxvzdxczx
Yemoja
2
6
19
1.92
L
Cthulhu
EJA Phantom
Cthulhu
2
9
13
0.94
W
Bellona
IncidentaIIy
Bellona
13
1
21
23.5
L
Cerberus
2
11
9
0.59
W
Anubis
Niickyboi
Anubis
11
5
17
3.9
L
4
10
10
0.9
W
Danzaburou
ToStonedForYou
Danzaburou
12
2
23
11.75
W
Tsukuyomi
earthquake408
Tsukuyomi
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,974
Damage
78,022
83,934
Taken
133,377
53,613
Mitigated
99,470
13,456
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,497
1,719
0
12
20,023
8,062
0
5,303
14,720
42,116
0
L
Gilgamesh
BrendoSendo
Gilgamesh
14,236
4,336
0
1,132
26,965
26,107
0
10,443
16,522
0
28,580
W
Yemoja
Cxvzdxczx
Yemoja
6,261
138
191
557
14,865
14,926
0
8,894
5,971
17,866
0
L
Cthulhu
EJA Phantom
Cthulhu
14,961
2,207
581
5,752
32,645
16,923
0
9,220
23,425
39,652
0
W
Bellona
IncidentaIIy
Bellona
28,670
9,059
226
1,291
20,758
17,327
0
13,332
7,426
11,026
39,380
L
Cerberus
10,813
303
0
4,128
32,643
38,229
0
13,692
18,951
25,775
0
W
Anubis
Niickyboi
Anubis
31,567
2,140
0
6,283
15,556
6,884
0
8,670
6,886
42,699
0
L
16,515
9,445
291
2,468
21,101
10,149
0
4,489
16,612
0
31,958
W
Danzaburou
ToStonedForYou
Danzaburou
39,455
15,897
0
4,301
15,762
7,817
0
7,419
8,343
0
77,351
W
Tsukuyomi
earthquake408
Tsukuyomi
19,021
8,296
0
607
16,993
6,659
0
8,956
8,037
0
32,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,771
Gold Earned
66,400
212
Minions Killed
226
10
Camps Cleared
6
1,137,377
Distance Traveled
1,207,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,648
1,050
49
4
2
253,447
0
L
Gilgamesh
14,567
1,121
27
2
1
273,867
0
W
Yemoja
13,317
1,024
18
1
2
228,680
0
L
Cthulhu
12,437
957
63
5
2
221,195
0
W
Bellona
17,398
1,338
54
4
2
279,855
0
L
Cerberus
12,492
961
47
4
0
240,131
0
W
Anubis
14,804
1,139
34
3
1
173,799
2
L
Skadi
13,256
1,020
40
3
1
218,675
0
W
Danzaburou
16,699
1,285
85
7
3
224,938
0
W
Tsukuyomi
12,553
966
21
2
2
230,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role