Player Matchup

Horus
Horus
Captain Beohulf
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 72L
1,357 Elo+
Solo
Ra
Ra
EnragedLemur920
Ra
Level 28
God Stats
2W - 3L
1,508 SR
Queue Stats
76W - 56L
1,429 Elo+
Party 3
Anhur
Anhur
Lummpy14
Anhur
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 98L
1,295 Elo+
Party 3
Hun Batz
Hun Batz
PeakPoet8753803
Hun Batz
Level 27
God Stats
4W - 5L
1,452 SR
Queue Stats
31W - 22L
1,280 Elo+
Solo
Ares
Ares
maniak1117
Ares
Level 29
God Stats
0W - 3L
1,201 SR
Queue Stats
80W - 136L
1,365 Elo+
Party 3
Team Averages
Level 27
1,432 SR
1,345 Elo+

VS

Team Averages
Level 22
1,563 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
HighKing710
Cu Chulainn
Level 27
God Stats
44W - 58L
1,372 SR
Queue Stats
66W - 86L
1,319 Elo+
Solo
Danzaburou
Danzaburou
ST1NKbomb_22
Danzaburou
Level 3
God Stats
5W - 5L
1,721 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Saucesagez
Cthulhu
Level 71
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Thor
Thor
lazzarof4
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Olorun
Olorun
sebasote16
Olorun
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,084
193
0
0
0
13
5 / 2 / 1
7,977
499
7,251
8,556
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Lummpy14
Anhur
10
2 / 1 / 1
6,164
385
2,661
8,808
6,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
15
3 / 5 / 2
8,482
530
9,441
12,506
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
6,182
386
5,244
10,304
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HighKing710
Cu Chulainn
16
5 / 1 / 0
9,978
624
4,916
10,690
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ST1NKbomb_22
Danzaburou
10
3 / 1 / 0
7,276
455
6,281
3,372
1,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Saucesagez
Cthulhu
12
2 / 2 / 3
7,751
484
8,755
9,155
6,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
8
1 / 6 / 0
6,235
390
2,604
8,676
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
sebasote16
Olorun
13
1 / 4 / 1
7,906
494
5,171
9,588
3,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
10
Kills
12
12
Deaths
14
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
5
2
1
2.75
W
Cu Chulainn
HighKing710
Cu Chulainn
5
1
0
5
L
Anhur
Lummpy14
Anhur
2
1
1
2.5
L
Hun Batz
3
5
2
0.8
W
Danzaburou
ST1NKbomb_22
Danzaburou
3
1
0
3
W
Cthulhu
Saucesagez
Cthulhu
2
2
3
1.75
W
Thor
1
6
0
0.17
L
0
4
0
0
W
Olorun
sebasote16
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
27,727
40,174
Taken
41,481
21,474
Mitigated
23,029
6,388
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
7,251
1,200
129
3,146
8,556
3,114
475
4,046
4,510
37,223
0
W
Cu Chulainn
HighKing710
Cu Chulainn
4,916
1,601
0
3,150
10,690
9,491
4,491
0
10,690
166
53,325
L
Anhur
Lummpy14
Anhur
2,661
788
0
91
8,808
6,384
0
4,410
4,398
0
14,097
L
Hun Batz
9,441
3,858
0
2,470
12,506
4,929
0
1,105
11,001
0
58,903
W
Danzaburou
ST1NKbomb_22
Danzaburou
6,281
2,667
0
329
3,372
1,132
1,368
1,650
1,722
0
23,838
W
Cthulhu
Saucesagez
Cthulhu
8,755
639
322
2,738
9,155
6,401
762
3,434
5,721
34,409
0
W
Thor
2,604
918
0
375
8,676
2,600
173
2,218
6,334
0
11,391
L
5,244
280
0
552
10,304
7,047
0
4,445
5,859
19,197
0
W
Olorun
sebasote16
Olorun
5,171
2,961
176
3,258
9,588
3,405
1,400
4,665
4,519
35,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
39,146
214
Minions Killed
294
0
Camps Cleared
0
1,143,421
Distance Traveled
1,433,556
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,084
193
0
0
0
0
0
L
Ra
7,977
499
62
4
0
257,093
2
W
Cu Chulainn
9,978
624
102
6
0
283,320
1
L
Anhur
6,164
385
28
2
0
259,068
0
L
Hun Batz
8,482
530
102
6
0
325,812
1
W
Danzaburou
7,276
455
36
2
0
273,271
0
W
Cthulhu
7,751
484
76
5
0
310,593
2
W
Thor
6,235
390
20
1
0
290,555
0
L
Ares
6,182
386
22
1
0
301,448
0
W
Olorun
7,906
494
60
4
0
275,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role