Player Matchup

Ymir
Ymir
Ayrshi
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bomjpower
Sylvanus
Level 156
God Stats
5W - 11L
1,396 SR
Queue Stats
595W - 548L
1,636 Elo+
Party 2
Zhong Kui
Zhong Kui
NaniThePluck
Zhong Kui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,583 Elo+
Party 2
Apollo
Apollo
Peatrie
Apollo
Level 120
God Stats
1W - 3L
1,172 SR
Queue Stats
548W - 432L
1,626 Elo+
Solo
Neith
Neith
Ryszardzislaw
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,653 Elo+
Party 1
Team Averages
Level 133
1,414 SR
1,600 Elo+

VS

Team Averages
Level 140
1,530 SR
1,564 Elo+
Tiamat
Tiamat
B3ndiRex
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jorbatron
Nemesis
Level 160
God Stats
3W - 4L
1,347 SR
Queue Stats
197W - 199L
1,588 Elo+
Solo
Cupid
Cupid
TheNoQuestion
Cupid
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 179L
1,599 Elo+
Solo
Hel
Hel
dblasco18
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
saw_unreal645
Amaterasu
Level 66
God Stats
6W - 2L
1,804 SR
Queue Stats
607W - 577L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ayrshi
Ymir
16
4 / 5 / 4
9,485
862
8,146
17,573
19,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Bomjpower
Sylvanus
14
2 / 4 / 5
8,735
794
10,967
14,424
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
NaniThePluck
Zhong Kui
14
0 / 6 / 6
7,960
724
11,746
15,011
16,205
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Peatrie
Apollo
14
3 / 4 / 5
8,484
771
13,199
11,657
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 4 / 7
9,558
869
11,444
11,754
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
B3ndiRex
Tiamat
17
3 / 1 / 19
10,372
943
18,195
14,566
15,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jorbatron
Nemesis
16
7 / 3 / 12
10,128
921
10,431
16,448
13,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 2 / 9
9,828
893
14,189
9,110
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 11
9,148
832
9,136
12,120
11,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
saw_unreal645
Amaterasu
16
5 / 2 / 16
10,352
941
10,567
23,933
26,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
11
Kills
23
23
Deaths
11
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ayrshi
Ymir
4
5
4
1.2
W
Tiamat
B3ndiRex
Tiamat
3
1
19
12.5
L
Sylvanus
Bomjpower
Sylvanus
2
4
5
1.13
W
Nemesis
Jorbatron
Nemesis
7
3
12
4.33
L
Zhong Kui
NaniThePluck
Zhong Kui
0
6
6
0.5
L
Apollo
Peatrie
Apollo
3
4
5
1.38
L
2
4
7
1.38
W
5
2
9
4.75
W
3
3
11
2.83
W
Amaterasu
saw_unreal645
Amaterasu
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,502
Damage
62,518
70,419
Taken
76,177
59,476
Mitigated
71,348
28,707
Healing
43,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ayrshi
Ymir
8,146
1,803
83
2,734
17,573
19,069
182
6,028
11,545
13,788
0
W
Tiamat
B3ndiRex
Tiamat
18,195
1,097
706
3,477
14,566
15,387
1,154
5,842
8,724
34,104
0
L
Sylvanus
Bomjpower
Sylvanus
10,967
1,518
11,046
6,605
14,424
12,845
96
6,504
7,920
14,977
0
W
Nemesis
Jorbatron
Nemesis
10,431
2,778
2,508
3,177
16,448
13,342
956
8,451
7,997
0
15,149
L
Zhong Kui
NaniThePluck
Zhong Kui
11,746
1,769
0
1,890
15,011
16,205
258
5,557
9,454
26,809
0
L
Apollo
Peatrie
Apollo
13,199
7,768
0
1,747
11,657
6,027
770
5,006
6,651
0
26,851
L
11,444
3,889
1,484
3,118
11,754
5,330
471
4,236
7,518
0
26,346
W
14,189
7,901
2,954
2,853
9,110
4,754
1,676
3,157
5,953
0
29,570
W
9,136
465
13,702
5,448
12,120
11,171
324
6,509
5,611
24,574
0
W
Amaterasu
saw_unreal645
Amaterasu
10,567
3,133
1,003
8,032
23,933
26,694
421
6,900
17,033
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
49,828
126
Minions Killed
126
0
Camps Cleared
0
889,479
Distance Traveled
1,088,355
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,485
862
11
1
0
173,829
2
W
Tiamat
10,372
943
26
2
0
229,372
2
L
Sylvanus
8,735
794
13
1
0
194,479
2
W
Nemesis
10,128
921
6
1
0
218,372
1
L
Zhong Kui
7,960
724
28
3
0
181,343
3
L
Apollo
8,484
771
41
4
0
174,043
3
L
Neith
9,558
869
33
3
0
165,785
3
W
Cupid
9,828
893
40
4
0
197,801
0
W
Hel
9,148
832
33
3
0
203,519
2
W
Amaterasu
10,352
941
21
2
0
239,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role