Player Matchup

Anhur
Anhur
EkkOnr7
Anhur
Level 27
God Stats
12W - 5L
1,488 SR
Queue Stats
354W - 141L
1,598 Elo+
Solo
Set
Set
Limejensen270
Set
Level 28
God Stats
5W - 5L
1,548 SR
Queue Stats
128W - 105L
1,563 Elo+
Solo
Ra
Ra
Ninja13310
Ra
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 88L
1,397 Elo+
Solo
Athena
Athena
SunnyL2099
Athena
Level 29
God Stats
19W - 8L
1,773 SR
Queue Stats
160W - 156L
1,562 Elo+
Solo
Tyr
Tyr
Tutrankamon_
Tyr
Level 25
God Stats
8W - 6L
1,651 SR
Queue Stats
55W - 41L
1,614 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,547 Elo+

VS

Team Averages
Level 21
1,592 SR
1,522 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DerFasuFister
Neith
Level 16
God Stats
36W - 16L
1,578 SR
Queue Stats
53W - 48L
1,430 Elo+
Solo
Ares
Ares
taha_erdem19
Ares
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
xCarryPotterz
Baron Samedi
Level 24
God Stats
0W - 1L
1,655 SR
Queue Stats
22W - 9L
1,683 Elo+
Party 1
Mercury
Mercury
zCarryPotterx
Mercury
Level 27
God Stats
33W - 14L
1,726 SR
Queue Stats
109W - 72L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EkkOnr7
Anhur
12
3 / 0 / 2
6,361
636
5,129
5,719
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 3
6,815
682
4,785
6,802
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
5,658
566
3,096
4,611
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
SunnyL2099
Athena
9
3 / 0 / 5
6,074
607
3,102
6,355
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 3
6,194
619
3,577
6,322
3,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 0
4,633
463
1,975
5,773
2,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,559
456
2,286
4,232
807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 1
4,753
475
1,519
7,545
3,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xCarryPotterz
Baron Samedi
10
3 / 3 / 2
5,694
569
4,198
5,393
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
10
3 / 3 / 1
5,808
581
4,356
6,772
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
0
2
0
0
W
Anhur
EkkOnr7
Anhur
3
0
2
4
W
6
1
3
7.5
W
1
4
2
0.5
W
Athena
SunnyL2099
Athena
3
0
5
5.5
W
3
1
3
4.5
L
0
6
1
0.08
L
Baron Samedi
xCarryPotterz
Baron Samedi
3
3
2
1.33
L
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
14,334
29,809
Taken
29,715
13,271
Mitigated
10,181
9,419
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,975
614
143
228
5,773
2,054
0
828
4,945
18,483
0
L
2,286
634
0
651
4,232
807
0
409
3,823
0
17,921
W
Anhur
EkkOnr7
Anhur
5,129
2,414
0
2,503
5,719
1,843
0
1,288
4,431
0
39,926
W
4,785
1,613
0
2,796
6,802
2,428
0
1,307
5,433
0
33,509
W
3,096
119
305
392
4,611
1,479
0
1,983
2,432
25,930
0
W
Athena
SunnyL2099
Athena
3,102
641
0
1,902
6,355
3,806
287
1,393
4,902
15,692
0
W
3,577
567
0
1,521
6,322
3,715
0
1,273
4,919
0
25,714
L
1,519
78
0
0
7,545
3,125
0
1,163
6,312
11,806
0
L
Baron Samedi
xCarryPotterz
Baron Samedi
4,198
140
468
1,562
5,393
2,033
0
2,361
2,891
23,463
0
L
Mercury
4,356
2,027
147
516
6,772
2,162
760
1,142
5,546
0
29,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
25,447
301
Minions Killed
189
0
Camps Cleared
0
1,042,532
Distance Traveled
962,680
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,633
463
38
4
0
187,134
4
L
Neith
4,559
456
37
4
0
157,250
6
W
Anhur
6,361
636
84
8
0
188,271
0
W
Set
6,815
682
76
8
0
242,565
1
W
Ra
5,658
566
57
6
0
177,000
4
W
Athena
6,074
607
26
3
0
209,362
4
W
Tyr
6,194
619
58
6
0
225,334
2
L
Ares
4,753
475
17
2
0
209,209
0
L
Baron Samedi
5,694
569
40
4
0
189,960
0
L
Mercury
5,808
581
57
6
0
219,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role