Player Matchup

Freya
Freya
Shawnceee
Freya
Level 23
God Stats
4W - 6L
1,413 SR
Queue Stats
26W - 30L
1,352 Elo+
Solo
Athena
Athena
SourpatchKid64
Athena
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,118 Elo+
Solo
Ratatoskr
Ratatoskr
TACODRILA
Ratatoskr
Level 29
God Stats
29W - 40L
1,410 SR
Queue Stats
340W - 414L
1,301 Elo+
Solo
Fenrir
Fenrir
jhobany209
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
xOPGAGEx
Gilgamesh
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 20L
1,242 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,255 Elo+

VS

Team Averages
Level 35
1,556 SR
1,405 Elo+
Odin
Odin
CarnageRose3878
Odin
Level 26
God Stats
1W - 2L
1,679 SR
Queue Stats
57W - 67L
1,418 Elo+
Solo
Set
Set
Gohst_vanHunter
Set
Level 10
God Stats
16W - 20L
1,298 SR
Queue Stats
44W - 46L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
Hanzoo3D
Heimdallr
Level 28
God Stats
2W - 3L
1,459 SR
Queue Stats
77W - 93L
1,341 Elo+
Party 1
Sobek
Sobek
Newby547
Sobek
Level 28
God Stats
5W - 4L
1,776 SR
Queue Stats
55W - 63L
1,359 Elo+
Party 1
Tiamat
Tiamat
zlRapha
Tiamat
Level 83
God Stats
32W - 21L
1,567 SR
Queue Stats
197W - 181L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Shawnceee
Freya
9
3 / 4 / 1
5,907
454
3,872
7,113
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 7 / 1
5,486
422
3,519
9,922
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
TACODRILA
Ratatoskr
10
2 / 2 / 1
5,944
457
3,635
5,690
1,550
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
jhobany209
Fenrir
8
0 / 3 / 1
5,165
397
1,420
8,264
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
xOPGAGEx
Gilgamesh
11
1 / 6 / 0
6,239
480
1,657
8,422
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,647
434
2,079
8,055
2,480
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 0 / 2
8,056
620
4,260
5,898
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Hanzoo3D
Heimdallr
11
2 / 1 / 6
6,738
518
3,580
5,831
2,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Newby547
Sobek
10
5 / 1 / 3
6,488
499
4,004
7,323
5,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
zlRapha
Tiamat
13
8 / 0 / 4
7,941
611
8,871
7,863
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
21
22
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
6
0
2
7
W
Heimdallr
Hanzoo3D
Heimdallr
2
1
6
5
W
Sobek
Newby547
Sobek
5
1
3
6.5
L
Freya
Shawnceee
Freya
3
4
1
0.88
L
1
7
1
0.21
L
Ratatoskr
TACODRILA
Ratatoskr
2
2
1
1.25
L
Fenrir
jhobany209
Fenrir
0
3
1
0.17
L
Gilgamesh
xOPGAGEx
Gilgamesh
1
6
0
0.17
W
Tiamat
zlRapha
Tiamat
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
22,794
39,411
Taken
34,970
15,755
Mitigated
16,757
5,108
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,079
462
0
0
8,055
2,480
350
1,836
6,219
0
24,809
W
4,260
2,128
0
2,752
5,898
2,598
1,366
438
5,460
0
36,445
W
Heimdallr
Hanzoo3D
Heimdallr
3,580
2,146
0
2,838
5,831
2,074
1,050
970
4,861
0
33,936
W
Sobek
Newby547
Sobek
4,004
964
398
2,049
7,323
5,519
216
1,985
5,338
15,639
0
L
Freya
Shawnceee
Freya
3,872
1,759
0
2,054
7,113
3,535
272
3,333
3,780
21,275
0
L
3,519
1,651
0
270
9,922
3,800
0
4,513
5,409
11,966
0
L
Ratatoskr
TACODRILA
Ratatoskr
3,635
394
0
340
5,690
1,550
0
1,541
4,149
0
26,900
L
Fenrir
jhobany209
Fenrir
1,420
572
0
1,936
8,264
2,662
0
3,390
4,874
0
17,261
L
Gilgamesh
xOPGAGEx
Gilgamesh
1,657
159
0
508
8,422
4,208
868
98
8,324
0
23,886
W
Tiamat
zlRapha
Tiamat
8,871
1,497
0
3,402
7,863
4,086
98
2,162
5,701
42,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
34,870
205
Minions Killed
285
0
Camps Cleared
0
1,297,766
Distance Traveled
1,202,627
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,647
434
42
3
0
242,004
0
W
Set
8,056
620
74
6
0
239,581
2
W
Heimdallr
6,738
518
74
6
0
213,404
0
W
Sobek
6,488
499
14
1
0
243,174
4
L
Freya
5,907
454
47
4
0
222,258
0
L
Athena
5,486
422
19
1
0
296,919
0
L
Ratatoskr
5,944
457
48
4
0
285,875
0
L
Fenrir
5,165
397
35
3
0
259,808
0
L
Gilgamesh
6,239
480
56
4
0
232,906
3
W
Tiamat
7,941
611
81
6
0
264,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role