Player Matchup

Ganesha
Ganesha
Alarkeil
Ganesha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 206L
1,513 Elo+
Party 3
Ravana
Ravana
Leikur
Ravana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,376 Elo+
Party 1
King Arthur
King Arthur
Lionheart1223
King Arthur
Level 29
God Stats
2W - 4L
1,419 SR
Queue Stats
12W - 20L
1,389 Elo+
Party 1
Scylla
Scylla
TCLainer
Scylla
Level 75
God Stats
29W - 22L
1,554 SR
Queue Stats
100W - 111L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
thmsn
Jing Wei
Level 45
God Stats
0W - 3L
1,270 SR
Queue Stats
56W - 88L
1,341 Elo+
Party 3
Team Averages
Level 63
1,449 SR
1,414 Elo+

VS

Team Averages
Level 88
1,512 SR
1,479 Elo+
Zhong Kui
Zhong Kui
Browniel-LR
Zhong Kui
Level 113
God Stats
3W - 2L
1,778 SR
Queue Stats
30W - 33L
1,481 Elo+
Party 2
Thoth
Thoth
Denn_Sweett
Thoth
Level 120
God Stats
1W - 1L
1,416 SR
Queue Stats
108W - 126L
1,449 Elo+
Party 2
Khepri
Khepri
Duolitz
Khepri
Level 29
God Stats
2W - 3L
1,556 SR
Queue Stats
25W - 22L
1,491 Elo+
Party 2
Arachne
Arachne
JGarcy
Arachne
Level 141
God Stats
16W - 11L
1,500 SR
Queue Stats
87W - 78L
1,459 Elo+
Party 2
Anhur
Anhur
drunkpotatoe
Anhur
Level 39
God Stats
6W - 8L
1,310 SR
Queue Stats
538W - 552L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alarkeil
Ganesha
11
0 / 3 / 2
7,106
444
6,356
10,082
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Leikur
Ravana
12
1 / 5 / 1
7,318
457
5,818
8,721
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Lionheart1223
King Arthur
14
1 / 6 / 1
7,602
475
3,291
13,594
9,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
TCLainer
Scylla
13
1 / 4 / 0
7,551
472
4,332
7,766
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
thmsn
Jing Wei
11
1 / 6 / 0
6,753
422
7,323
10,217
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Browniel-LR
Zhong Kui
16
7 / 2 / 2
10,066
629
10,850
11,962
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
8,719
545
7,124
5,149
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Duolitz
Khepri
11
1 / 1 / 8
7,577
474
2,675
10,961
6,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JGarcy
Arachne
14
11 / 1 / 4
9,562
598
10,652
12,223
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 9
8,038
502
5,358
9,115
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alarkeil
Ganesha
0
3
2
0.33
W
Zhong Kui
Browniel-LR
Zhong Kui
7
2
2
4
W
2
0
9
6.5
W
Khepri
Duolitz
Khepri
1
1
8
5
W
Arachne
JGarcy
Arachne
11
1
4
13
L
Ravana
Leikur
Ravana
1
5
1
0.3
L
King Arthur
Lionheart1223
King Arthur
1
6
1
0.25
L
Scylla
TCLainer
Scylla
1
4
0
0.25
W
3
0
9
7.5
L
Jing Wei
thmsn
Jing Wei
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
36,659
50,380
Taken
49,410
24,831
Mitigated
24,902
8,911
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alarkeil
Ganesha
6,356
328
0
1,232
10,082
7,155
66
2,864
7,140
28,398
0
W
Zhong Kui
Browniel-LR
Zhong Kui
10,850
904
0
6,934
11,962
8,475
1,992
0
11,962
66,896
0
W
7,124
133
0
1,661
5,149
1,481
182
998
4,043
52,669
0
W
Khepri
Duolitz
Khepri
2,675
146
0
2,675
10,961
6,984
0
3,105
7,794
26,665
0
W
Arachne
JGarcy
Arachne
10,652
6,610
0
5,921
12,223
5,247
39
2,795
9,406
0
59,129
L
Ravana
Leikur
Ravana
5,818
2,172
0
2,080
8,721
3,346
0
2,335
6,302
0
39,437
L
King Arthur
Lionheart1223
King Arthur
3,291
183
0
2,080
13,594
9,026
0
9,103
4,491
0
40,959
L
Scylla
TCLainer
Scylla
4,332
238
0
500
7,766
2,607
0
2,559
5,013
36,962
0
W
5,358
2,240
0
4,711
9,115
2,715
25
3,476
5,517
0
35,691
L
Jing Wei
thmsn
Jing Wei
7,323
4,877
0
3,019
10,217
2,697
766
3,313
6,785
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
43,962
342
Minions Killed
432
0
Camps Cleared
0
1,488,337
Distance Traveled
1,562,038
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,106
444
7
0
0
300,286
5
W
Zhong Kui
10,066
629
126
8
0
263,060
4
W
Thoth
8,719
545
116
7
0
310,430
6
W
Khepri
7,577
474
31
2
0
329,219
4
W
Arachne
9,562
598
91
6
0
358,063
4
L
Ravana
7,318
457
71
4
0
347,642
1
L
King Arthur
7,602
475
80
5
0
298,196
3
L
Scylla
7,551
472
90
6
0
286,046
4
W
Anhur
8,038
502
68
4
0
301,266
2
L
Jing Wei
6,753
422
94
6
0
256,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role