Player Matchup

Janus
Janus
AcquittalBurden
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 126L
1,610 Elo+
Party 1
Horus
Horus
KynuqoH
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
LilB0Peep
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Utrу
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
lordmaatjee
Hachiman
Level 104
God Stats
2W - 1L
1,295 SR
Queue Stats
82W - 79L
1,570 Elo+
Party 1
Team Averages
Level 138
1,459 SR
1,536 Elo+

VS

Team Averages
Level 104
1,532 SR
1,573 Elo+
Hades
Hades
CrazyOrange159
Hades
Level 41
God Stats
3W - 5L
1,432 SR
Queue Stats
208W - 185L
1,593 Elo+
Solo
He Bo
He Bo
Dvarik
He Bo
Level 128
God Stats
2W - 0L
1,528 SR
Queue Stats
32W - 36L
1,529 Elo+
Party 3
Yemoja
Yemoja
HolyGabel
Yemoja
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
102W - 92L
1,591 Elo+
Solo
Cerberus
Cerberus
LauAndDisorder
Cerberus
Level 81
God Stats
1W - 4L
1,487 SR
Queue Stats
80W - 72L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
Tiristor
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,110
778
15,185
10,859
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
KynuqoH
Horus
16
1 / 4 / 9
8,916
686
4,369
16,161
18,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
LilB0Peep
Serqet
17
2 / 5 / 9
9,511
732
9,106
13,891
10,579
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Utrу
Thoth
15
2 / 6 / 3
9,112
701
16,871
11,334
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
lordmaatjee
Hachiman
17
4 / 6 / 6
10,100
777
14,811
13,379
5,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 15
10,780
829
8,341
15,035
8,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Dvarik
He Bo
18
8 / 2 / 12
11,361
874
15,832
10,572
4,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
HolyGabel
Yemoja
16
1 / 2 / 16
10,267
790
6,190
17,532
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
18
6 / 2 / 18
10,832
833
12,760
19,704
21,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Tiristor
Sun Wukong
18
5 / 3 / 15
10,590
815
15,675
15,337
9,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
26
26
Deaths
13
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
6
4
15
3.38
W
He Bo
Dvarik
He Bo
8
2
12
7
W
Yemoja
HolyGabel
Yemoja
1
2
16
4.5
L
Horus
KynuqoH
Horus
1
4
9
1.38
W
Cerberus
6
2
18
7.5
L
Serqet
LilB0Peep
Serqet
2
5
9
1.3
W
Sun Wukong
Tiristor
Sun Wukong
5
3
15
4.17
L
Thoth
Utrу
Thoth
2
6
3
0.58
L
Hachiman
lordmaatjee
Hachiman
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,342
Damage
58,798
65,624
Taken
78,180
43,275
Mitigated
59,785
20,961
Healing
36,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,185
381
2,262
1,202
10,859
4,753
407
6,333
4,526
40,155
0
W
8,341
626
4,684
4,336
15,035
8,812
1,742
6,797
7,678
29,896
0
W
He Bo
Dvarik
He Bo
15,832
242
3,082
1,417
10,572
4,240
1,119
3,997
5,581
33,968
0
W
Yemoja
HolyGabel
Yemoja
6,190
1,017
10,425
4,837
17,532
15,680
797
7,670
9,295
14,458
0
L
Horus
KynuqoH
Horus
4,369
1,234
7,085
5,391
16,161
18,421
0
10,283
5,878
0
6,466
W
Cerberus
12,760
412
780
2,582
19,704
21,406
357
6,954
12,215
25,138
0
L
Serqet
LilB0Peep
Serqet
9,106
1,294
1,540
1,662
13,891
10,579
0
9,650
4,241
0
10,294
W
Sun Wukong
Tiristor
Sun Wukong
15,675
449
2,324
1,861
15,337
9,647
932
6,638
8,557
0
26,446
L
Thoth
Utrу
Thoth
16,871
237
0
250
11,334
4,059
233
8,434
2,900
29,835
0
L
Hachiman
lordmaatjee
Hachiman
14,811
6,162
382
1,187
13,379
5,463
1,304
8,423
4,956
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
53,830
126
Minions Killed
157
0
Camps Cleared
0
1,138,793
Distance Traveled
1,205,735
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,110
778
48
4
0
225,098
1
W
Hades
10,780
829
52
4
0
254,275
3
W
He Bo
11,361
874
33
3
0
208,265
0
W
Yemoja
10,267
790
10
1
0
231,555
1
L
Horus
8,916
686
2
0
0
258,758
1
W
Cerberus
10,832
833
35
3
0
286,146
3
L
Serqet
9,511
732
8
1
0
218,676
2
W
Sun Wukong
10,590
815
27
2
0
225,494
2
L
Thoth
9,112
701
36
3
0
229,930
2
L
Hachiman
10,100
777
32
2
0
206,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role