Player Matchup

Hachiman
Hachiman
B1ackjack232
Hachiman
Level 129
God Stats
8W - 0L
1,658 SR
Queue Stats
157W - 157L
1,646 Elo+
Party 1
Chang'e
Chang'e
BlueNoYellow
Chang'e
Level 106
God Stats
29W - 14L
1,638 SR
Queue Stats
165W - 130L
1,600 Elo+
Party 1
Ares
Ares
XlxToxicWolfxlX
Ares
Level 129
God Stats
2W - 2L
1,446 SR
Queue Stats
154W - 126L
1,639 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,628 Elo+

VS

Team Averages
Level 89
1,552 SR
1,542 Elo+
Chernobog
Chernobog
Impishwolf
Chernobog
Level 101
God Stats
12W - 11L
1,662 SR
Queue Stats
224W - 208L
1,550 Elo+
Party 2
Chaac
Chaac
codylymburner
Chaac
Level 44
God Stats
12W - 12L
1,579 SR
Queue Stats
113W - 90L
1,597 Elo+
Party 2
Persephone
Persephone
pollipedia
Persephone
Level 122
God Stats
73W - 64L
1,415 SR
Queue Stats
148W - 172L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B1ackjack232
Hachiman
17
5 / 6 / 4
13,186
659
18,613
18,788
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BlueNoYellow
Chang'e
17
4 / 7 / 2
13,047
652
12,438
24,831
12,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 8
13,016
651
9,193
32,171
42,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Impishwolf
Chernobog
17
12 / 1 / 6
14,294
715
17,951
8,726
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 14
12,854
643
15,546
24,435
22,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
pollipedia
Persephone
16
2 / 6 / 14
13,056
653
26,751
16,184
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
18
18
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
B1ackjack232
Hachiman
5
6
4
1.17
W
Chang'e
BlueNoYellow
Chang'e
4
7
2
0.71
L
Chernobog
Impishwolf
Chernobog
12
1
6
15
W
1
5
8
1
L
4
3
14
3.67
L
Persephone
pollipedia
Persephone
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,244
Damage
60,248
75,790
Taken
49,345
63,052
Mitigated
31,777
29,204
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
B1ackjack232
Hachiman
18,613
7,139
0
3,169
18,788
8,014
2,420
6,712
11,672
0
96,507
W
Chang'e
BlueNoYellow
Chang'e
12,438
730
10,662
11,355
24,831
12,337
998
7,257
17,192
63,617
0
L
Chernobog
Impishwolf
Chernobog
17,951
10,929
612
3,586
8,726
4,087
2,462
4,407
4,319
0
58,523
W
9,193
247
946
3,072
32,171
42,701
65
11,417
20,071
24,717
0
L
15,546
1,939
768
9,623
24,435
22,730
754
11,797
12,638
0
48,226
L
Persephone
pollipedia
Persephone
26,751
988
8
2,685
16,184
4,960
307
5,728
10,450
77,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,249
Gold Earned
40,204
224
Minions Killed
227
0
Camps Cleared
0
999,349
Distance Traveled
1,114,038
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,186
659
121
6
0
320,105
0
W
Chang'e
13,047
652
80
4
0
336,691
1
L
Chernobog
14,294
715
86
4
0
385,910
1
W
Ares
13,016
651
23
1
0
342,553
1
L
Chaac
12,854
643
47
2
0
375,702
3
L
Persephone
13,056
653
94
5
0
352,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role