Player Matchup

Artio
Artio
DGUY199
Artio
Level 107
God Stats
3W - 0L
1,213 SR
Queue Stats
152W - 106L
1,596 Elo+
Solo
Danzaburou
Danzaburou
Darkhan__
Danzaburou
Level 104
God Stats
26W - 20L
1,580 SR
Queue Stats
140W - 115L
1,622 Elo+
Party 2
Pele
Pele
DreGoatedFG
Pele
Level 124
God Stats
5W - 5L
1,258 SR
Queue Stats
720W - 622L
1,543 Elo+
Solo
Raijin
Raijin
ShadowPanther79
Raijin
Level 128
God Stats
2W - 0L
1,629 SR
Queue Stats
211W - 210L
1,585 Elo+
Solo
Ymir
Ymir
cricri123
Ymir
Level 106
God Stats
4W - 8L
1,328 SR
Queue Stats
63W - 72L
1,568 Elo+
Party 2
Team Averages
Level 114
1,402 SR
1,583 Elo+

VS

Team Averages
Level 117
1,461 SR
1,570 Elo+
Medusa
Medusa
HowsYourBush
Medusa
Level 98
God Stats
4W - 5L
1,513 SR
Queue Stats
306W - 287L
1,558 Elo+
Solo
Tyr
Tyr
Jones3Gaming
Tyr
Level 124
God Stats
3W - 3L
1,531 SR
Queue Stats
399W - 426L
1,549 Elo+
Party 1
Terra
Terra
MaiOfTheFey
Terra
Level 146
God Stats
1W - 5L
1,364 SR
Queue Stats
393W - 408L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
Nekromaj
Xing Tian
Level 128
God Stats
1W - 2L
1,555 SR
Queue Stats
272W - 263L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Santiagofire1
Aphrodite
Level 89
God Stats
1W - 3L
1,343 SR
Queue Stats
163W - 148L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DGUY199
Artio
15
2 / 0 / 2
9,139
571
12,281
17,926
13,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Darkhan__
Danzaburou
14
6 / 3 / 3
9,008
563
12,047
10,151
3,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 0
9,264
579
6,122
11,209
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 7
8,672
542
8,432
7,517
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 1 / 6
8,241
515
7,928
17,294
8,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 4 / 1
7,913
495
9,097
10,806
3,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
6,783
424
8,739
13,671
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 0
7,136
446
11,228
15,604
9,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Nekromaj
Xing Tian
11
0 / 3 / 4
7,269
454
6,086
14,157
8,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Santiagofire1
Aphrodite
10
0 / 3 / 0
6,530
408
2,138
6,709
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
DGUY199
Artio
2
0
2
3
W
Danzaburou
Darkhan__
Danzaburou
6
3
3
2.5
W
5
0
0
5
L
Medusa
3
4
1
0.88
L
1
2
1
0.75
L
1
4
0
0.25
L
Xing Tian
Nekromaj
Xing Tian
0
3
4
0.67
L
Aphrodite
Santiagofire1
Aphrodite
0
3
0
0
W
2
1
7
5.5
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,810
Damage
37,288
64,097
Taken
60,947
33,872
Mitigated
28,777
28,679
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DGUY199
Artio
12,281
1,915
646
11,556
17,926
13,871
90
7,874
9,390
59,620
0
W
Danzaburou
Darkhan__
Danzaburou
12,047
6,099
0
3,483
10,151
3,531
416
1,697
8,426
0
53,358
W
6,122
1,164
0
4,598
11,209
5,265
0
1,203
9,964
0
67,482
L
Medusa
9,097
3,596
0
2,545
10,806
3,708
0
3,092
7,674
0
53,645
L
8,739
2,211
0
2,464
13,671
4,520
0
5,444
8,059
0
43,664
L
11,228
2,100
739
6,820
15,604
9,968
0
10,527
4,966
39,202
0
L
Xing Tian
Nekromaj
Xing Tian
6,086
699
0
3,062
14,157
8,542
0
6,310
7,791
18,638
0
L
Aphrodite
Santiagofire1
Aphrodite
2,138
445
559
3,456
6,709
2,039
38
2,585
3,816
36,020
0
W
8,432
652
0
1,953
7,517
2,765
1,713
4,122
3,282
51,497
0
W
Ymir
7,928
1,718
0
6,443
17,294
8,440
0
3,653
13,583
34,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
35,631
499
Minions Killed
356
0
Camps Cleared
0
1,487,415
Distance Traveled
1,414,389
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,139
571
118
7
0
301,078
0
W
Danzaburou
9,008
563
98
6
0
275,180
1
W
Pele
9,264
579
118
7
0
340,736
3
L
Medusa
7,913
495
108
7
0
289,396
5
L
Tyr
6,783
424
70
4
0
341,033
4
L
Terra
7,136
446
76
5
0
302,171
2
L
Xing Tian
7,269
454
21
1
0
308,896
4
L
Aphrodite
6,530
408
81
5
0
172,893
3
W
Raijin
8,672
542
116
7
0
285,093
2
W
Ymir
8,241
515
49
3
0
285,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role