Player Matchup

Discordia
Discordia
Aziruf
Discordia
Level 149
God Stats
4W - 0L
1,882 SR
Queue Stats
147W - 137L
1,493 Elo+
Solo
Artio
Artio
Benyke98
Artio
Level 153
God Stats
16W - 11L
1,587 SR
Queue Stats
290W - 317L
1,516 Elo+
Solo
Heimdallr
Heimdallr
IlmrinIllistin
Heimdallr
Level 127
God Stats
3W - 1L
1,619 SR
Queue Stats
342W - 326L
1,532 Elo+
Solo
Horus
Horus
OttBoys_Eichi
Horus
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
426W - 413L
1,474 Elo+
Party 1
Arachne
Arachne
loco-soldato
Arachne
Level 91
God Stats
34W - 24L
1,578 SR
Queue Stats
358W - 334L
1,460 Elo+
Party 1
Team Averages
Level 127
1,633 SR
1,495 Elo+

VS

Team Averages
Level 77
1,556 SR
1,494 Elo+
Tiamat
Tiamat
DyJoK
Tiamat
Level 107
God Stats
5W - 7L
1,593 SR
Queue Stats
250W - 250L
1,514 Elo+
Solo
Medusa
Medusa
GroovyElfBum
Medusa
Level 61
God Stats
3W - 4L
1,612 SR
Queue Stats
151W - 140L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
Wendenjon
Kuzenbo
Level 66
God Stats
12W - 13L
1,434 SR
Queue Stats
150W - 158L
1,485 Elo+
Party 2
Bellona
Bellona
dovne_disco_Mark
Bellona
Level 87
God Stats
12W - 11L
1,520 SR
Queue Stats
368W - 370L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
m8calmdaham
Gilgamesh
Level 63
God Stats
33W - 28L
1,621 SR
Queue Stats
148W - 152L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aziruf
Discordia
14
2 / 1 / 5
8,010
572
9,324
7,183
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Benyke98
Artio
11
2 / 3 / 9
6,585
470
6,496
12,331
7,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IlmrinIllistin
Heimdallr
12
3 / 4 / 3
7,713
551
6,192
9,551
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 7
8,224
587
8,621
11,496
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
loco-soldato
Arachne
16
10 / 0 / 3
9,104
650
6,993
8,641
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DyJoK
Tiamat
11
1 / 4 / 2
6,745
482
6,860
8,643
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
12
3 / 4 / 2
6,995
500
7,040
11,182
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Wendenjon
Kuzenbo
10
1 / 3 / 1
6,264
447
4,416
10,610
6,458
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 0
6,455
461
6,163
11,380
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
m8calmdaham
Gilgamesh
12
2 / 4 / 2
7,078
506
4,319
10,922
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
8
9
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aziruf
Discordia
2
1
5
4.5
W
Artio
Benyke98
Artio
2
3
9
2.17
L
Tiamat
DyJoK
Tiamat
1
4
2
0.5
L
Medusa
3
4
2
1
W
Heimdallr
IlmrinIllistin
Heimdallr
3
4
3
1.13
W
2
1
7
5.5
L
Kuzenbo
Wendenjon
Kuzenbo
1
3
1
0.5
L
1
4
0
0.25
W
Arachne
loco-soldato
Arachne
10
0
3
11.5
L
Gilgamesh
m8calmdaham
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
28,798
49,202
Taken
52,737
23,928
Mitigated
25,625
17,851
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aziruf
Discordia
9,324
910
0
2,192
7,183
2,356
0
2,936
3,937
59,224
0
W
Artio
Benyke98
Artio
6,496
381
1,201
4,750
12,331
7,744
70
3,992
8,141
24,033
0
L
Tiamat
DyJoK
Tiamat
6,860
662
0
2,623
8,643
4,356
0
5,558
3,085
36,227
0
L
Medusa
7,040
3,653
0
4,256
11,182
3,092
0
2,250
8,932
0
42,769
W
Heimdallr
IlmrinIllistin
Heimdallr
6,192
1,865
0
2,646
9,551
3,578
582
2,211
7,322
0
45,007
W
8,621
3,244
361
4,847
11,496
7,079
288
910
10,562
0
49,780
L
Kuzenbo
Wendenjon
Kuzenbo
4,416
1,470
0
1,581
10,610
6,458
0
4,455
6,155
19,754
0
L
6,163
2,863
0
4,597
11,380
7,443
0
0
11,380
0
34,318
W
Arachne
loco-soldato
Arachne
6,993
4,626
0
1,854
8,641
3,171
0
615
7,964
0
60,392
L
Gilgamesh
m8calmdaham
Gilgamesh
4,319
857
0
2,598
10,922
4,276
0
3,557
7,365
0
38,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
33,537
443
Minions Killed
363
0
Camps Cleared
0
1,329,010
Distance Traveled
1,353,724
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,010
572
112
8
0
250,711
2
W
Artio
6,585
470
38
3
0
270,146
3
L
Tiamat
6,745
482
79
6
0
239,235
3
L
Medusa
6,995
500
87
6
0
323,637
1
W
Heimdallr
7,713
551
82
6
0
226,087
2
W
Horus
8,224
587
94
7
0
263,188
1
L
Kuzenbo
6,264
447
33
2
0
291,902
0
L
Bellona
6,455
461
71
5
0
207,264
0
W
Arachne
9,104
650
117
8
0
318,878
4
L
Gilgamesh
7,078
506
93
7
0
291,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role