Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Eternal_Hope_
Xbalanque
Level 126
God Stats
2W - 1L
1,828 SR
Queue Stats
297W - 294L
1,599 Elo+
Solo
Achilles
Achilles
Fafné
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,589 Elo+
Solo
Izanami
Izanami
Quoczka
Izanami
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 142L
1,533 Elo+
Solo
Serqet
Serqet
iRaphaton
Serqet
Level 144
God Stats
0W - 1L
1,774 SR
Queue Stats
10W - 16L
1,328 Elo+
Party 1
Team Averages
Level 137
1,620 SR
1,510 Elo+

VS

Team Averages
Level 124
1,643 SR
1,521 Elo+
Hercules
Hercules
Ashimpure
Hercules
Level 126
God Stats
7W - 1L
1,716 SR
Queue Stats
206W - 195L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Insne
Cu Chulainn
Level 123
God Stats
3W - 5L
1,402 SR
Queue Stats
290W - 312L
1,504 Elo+
Solo
Sobek
Sobek
Kritoxxx
Sobek
Level 116
God Stats
3W - 3L
1,515 SR
Queue Stats
144W - 128L
1,500 Elo+
Party 2
Sol
Sol
Makoeyes
Sol
Level 127
God Stats
9W - 4L
1,879 SR
Queue Stats
178W - 183L
1,553 Elo+
Solo
Apollo
Apollo
Szityi
Apollo
Level 126
God Stats
6W - 5L
1,703 SR
Queue Stats
292W - 271L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 3 / 14
12,427
731
22,799
33,251
42,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Eternal_Hope_
Xbalanque
18
4 / 10 / 9
11,349
668
25,271
18,254
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Fafné
Achilles
17
5 / 7 / 9
10,762
633
11,901
21,682
26,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Quoczka
Izanami
19
7 / 7 / 7
11,935
702
27,262
18,267
9,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
iRaphaton
Serqet
19
2 / 4 / 15
11,181
658
12,601
32,107
19,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ashimpure
Hercules
20
11 / 3 / 17
14,225
837
22,141
28,387
33,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Insne
Cu Chulainn
20
7 / 7 / 14
12,751
750
23,342
21,911
29,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Kritoxxx
Sobek
20
4 / 3 / 21
12,457
733
20,896
26,183
37,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 3 / 17
12,521
737
32,806
17,493
7,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
Szityi
Apollo
17
3 / 7 / 15
11,141
655
15,567
18,761
10,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
115
23
Kills
31
31
Deaths
23
54
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
14
4
W
Hercules
Ashimpure
Hercules
11
3
17
6.5
L
Xbalanque
Eternal_Hope_
Xbalanque
4
10
9
0.85
L
Achilles
Fafné
Achilles
5
7
9
1.36
W
Cu Chulainn
Insne
Cu Chulainn
7
7
14
2
W
Sobek
Kritoxxx
Sobek
4
3
21
4.83
W
6
3
17
4.83
L
Izanami
Quoczka
Izanami
7
7
7
1.5
W
Apollo
Szityi
Apollo
3
7
15
1.5
L
Serqet
iRaphaton
Serqet
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,834
Damage
114,752
123,561
Taken
112,735
107,380
Mitigated
119,136
44,287
Healing
46,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,799
2,951
2,541
14,256
33,251
42,259
0
16,364
16,662
0
51,035
W
Hercules
Ashimpure
Hercules
22,141
6,468
2,971
11,066
28,387
33,916
1,498
0
26,777
0
32,363
L
Xbalanque
Eternal_Hope_
Xbalanque
25,271
6,671
1,808
782
18,254
9,320
0
7,309
10,720
0
42,888
L
Achilles
Fafné
Achilles
11,901
2,498
3,171
2,651
21,682
26,895
0
10,973
10,433
0
16,872
W
Cu Chulainn
Insne
Cu Chulainn
23,342
3,381
2,949
2,846
21,911
29,592
624
0
21,764
6,523
32,922
W
Sobek
Kritoxxx
Sobek
20,896
1,239
458
7,437
26,183
37,689
232
0
25,085
39,436
0
W
32,806
9,970
3,491
7,247
17,493
7,686
3,038
0
17,127
54,901
0
L
Izanami
Quoczka
Izanami
27,262
14,238
3,310
2,456
18,267
9,376
0
8,339
9,853
0
40,613
W
Apollo
Szityi
Apollo
15,567
9,081
2,640
5,569
18,761
10,253
902
0
18,517
0
32,139
L
Serqet
iRaphaton
Serqet
12,601
1,585
2,120
11,192
32,107
19,530
0
14,305
17,577
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
63,095
163
Minions Killed
171
0
Camps Cleared
0
1,426,557
Distance Traveled
1,527,266
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,427
731
54
3
0
307,936
1
W
Hercules
14,225
837
19
1
0
311,216
0
L
Xbalanque
11,349
668
43
3
0
235,867
1
L
Achilles
10,762
633
14
1
0
282,831
1
W
Cu Chulainn
12,751
750
38
2
0
292,899
0
W
Sobek
12,457
733
23
1
0
350,078
1
W
Sol
12,521
737
57
3
0
302,300
1
L
Izanami
11,935
702
30
2
0
254,891
1
W
Apollo
11,141
655
34
2
0
270,773
3
L
Serqet
11,181
658
22
1
0
345,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role