Player Matchup

Cthulhu
Cthulhu
BlinkUareDead
Cthulhu
Level 18
God Stats
4W - 3L
1,474 SR
Queue Stats
44W - 51L
1,526 Elo+
Solo
Tiamat
Tiamat
DabsOnly
Tiamat
Level 29
God Stats
4W - 2L
1,826 SR
Queue Stats
187W - 125L
1,691 Elo+
Solo
Rama
Rama
HyoukaFuwaWaifu
Rama
Level 22
God Stats
4W - 2L
1,298 SR
Queue Stats
142W - 95L
1,593 Elo+
Solo
Bellona
Bellona
Optixxx
Bellona
Level 17
God Stats
3W - 1L
1,829 SR
Queue Stats
31W - 10L
2,012 Elo+
Solo
Nemesis
Nemesis
TwoChannel11150
Nemesis
Level 24
God Stats
2W - 0L
1,784 SR
Queue Stats
67W - 69L
1,549 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,674 Elo+

VS

Team Averages
Level 23
1,588 SR
1,619 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Callmesaucii
Nu Wa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 71L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
Demoled0rgg
Tsukuyomi
Level 29
God Stats
2W - 2L
1,857 SR
Queue Stats
30W - 32L
1,619 Elo+
Solo
Heimdallr
Heimdallr
EmilyXDRawr
Heimdallr
Level 27
God Stats
20W - 14L
1,558 SR
Queue Stats
145W - 84L
1,668 Elo+
Solo
Ymir
Ymir
olddominik
Ymir
Level 9
God Stats
4W - 3L
1,526 SR
Queue Stats
14W - 20L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
5 / 3 / 10
7,805
520
8,628
12,357
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
DabsOnly
Tiamat
16
9 / 2 / 2
9,373
625
10,903
7,604
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 0 / 6
8,854
590
8,727
9,973
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Optixxx
Bellona
16
3 / 1 / 2
9,118
608
6,208
11,865
9,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 3 / 8
7,760
517
3,356
9,337
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 5 / 4
6,785
452
3,858
11,429
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 2
8,627
575
7,470
10,039
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Demoled0rgg
Tsukuyomi
12
1 / 3 / 2
7,315
488
8,019
11,847
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
EmilyXDRawr
Heimdallr
15
4 / 2 / 1
8,716
581
8,642
10,818
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 8 / 1
5,948
397
2,619
11,810
5,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
9
9
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
4
0.4
W
Cthulhu
5
3
10
3.33
L
4
5
2
1
W
Tiamat
DabsOnly
Tiamat
9
2
2
5
L
Tsukuyomi
Demoled0rgg
Tsukuyomi
1
3
2
0.67
L
Heimdallr
EmilyXDRawr
Heimdallr
4
2
1
2.25
W
6
0
6
9
W
Bellona
Optixxx
Bellona
3
1
2
4
W
0
3
8
1.33
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
30,608
51,136
Taken
55,943
28,411
Mitigated
21,741
18,058
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,858
502
0
2,943
11,429
3,814
0
3,635
7,487
0
35,395
W
Cthulhu
8,628
824
0
2,517
12,357
6,741
321
2,472
9,885
30,994
0
L
7,470
1,859
0
1,661
10,039
3,192
670
5,116
4,512
52,845
0
W
Tiamat
DabsOnly
Tiamat
10,903
1,421
0
2,791
7,604
5,345
0
2,751
4,853
57,031
0
L
Tsukuyomi
Demoled0rgg
Tsukuyomi
8,019
1,330
0
3,578
11,847
3,729
0
4,160
7,445
0
48,150
L
Heimdallr
EmilyXDRawr
Heimdallr
8,642
5,268
0
4,531
10,818
5,194
0
2,272
8,449
0
55,462
W
8,727
7,524
0
5,052
9,973
3,072
525
1,577
8,396
0
56,884
W
Bellona
Optixxx
Bellona
6,208
2,129
0
4,201
11,865
9,264
0
1,355
10,510
0
64,365
W
3,356
1,437
0
3,497
9,337
3,989
0
1,934
7,403
0
47,020
L
2,619
389
0
890
11,810
5,812
0
3,061
8,519
18,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,910
Gold Earned
37,391
497
Minions Killed
378
0
Camps Cleared
0
1,517,873
Distance Traveled
1,343,994
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,785
452
66
4
0
288,504
1
W
Cthulhu
7,805
520
41
3
0
300,743
2
L
Nu Wa
8,627
575
109
7
0
259,529
4
W
Tiamat
9,373
625
130
9
0
301,329
2
L
Tsukuyomi
7,315
488
66
4
0
290,727
2
L
Heimdallr
8,716
581
115
8
0
244,466
2
W
Rama
8,854
590
97
6
0
276,265
6
W
Bellona
9,118
608
131
9
0
345,392
3
W
Nemesis
7,760
517
98
7
0
294,144
3
L
Ymir
5,948
397
22
1
0
260,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role