Player Matchup

Guan Yu
Guan Yu
LadyTITANIA6622
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 214L
1,351 Elo+
Solo
Scylla
Scylla
Seu Vagem7212
Scylla
Level 26
God Stats
9W - 3L
1,688 SR
Queue Stats
106W - 103L
1,558 Elo+
Solo
Fafnir
Fafnir
jesusbengala
Fafnir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
sahumpe
Thanatos
Level 18
God Stats
19W - 12L
1,454 SR
Queue Stats
189W - 228L
1,379 Elo+
Solo
Cupid
Cupid
wilzip
Cupid
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
290W - 240L
1,530 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,464 Elo+

VS

Team Averages
Level 18
1,502 SR
1,430 Elo+
Tiamat
Tiamat
Laritcha
Tiamat
Level 27
God Stats
8W - 10L
1,500 SR
Queue Stats
64W - 63L
1,343 Elo+
Solo
Thor
Thor
Miguuelg
Thor
Level 23
God Stats
5W - 19L
1,212 SR
Queue Stats
62W - 71L
1,318 Elo+
Solo
Zeus
Zeus
Skaysi
Zeus
Level 8
God Stats
0W - 3L
1,244 SR
Queue Stats
2W - 7L
1,237 Elo+
Solo
Bellona
Bellona
c3jo
Bellona
Level 19
God Stats
0W - 1L
1,830 SR
Queue Stats
4W - 4L
1,599 Elo+
Solo
Yemoja
Yemoja
jppatricio3
Yemoja
Level 12
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 2L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
5,996
461
1,081
7,709
3,017
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
6 / 1 / 5
7,143
549
13,422
5,555
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
1 / 5 / 10
6,153
473
2,651
9,179
5,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
sahumpe
Thanatos
10
2 / 3 / 5
6,558
504
3,327
7,234
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
wilzip
Cupid
15
11 / 1 / 2
9,483
729
9,427
7,712
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Laritcha
Tiamat
10
2 / 3 / 3
6,060
466
3,473
7,430
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
8
4 / 9 / 1
5,742
442
3,155
10,817
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Skaysi
Zeus
1
0 / 2 / 0
4,111
316
88
1,007
95
Bellona
c3jo
Bellona
12
5 / 3 / 3
7,672
590
6,066
8,092
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
10
3 / 5 / 10
6,809
524
6,383
11,224
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
21
Kills
14
14
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Tiamat
Laritcha
Tiamat
2
3
3
1.17
L
Thor
4
9
1
0.5
W
6
1
5
8.5
L
Zeus
Skaysi
Zeus
0
2
0
0
L
Bellona
c3jo
Bellona
5
3
3
2.17
W
Fafnir
1
5
10
1.2
L
Yemoja
3
5
10
1.6
W
Thanatos
sahumpe
Thanatos
2
3
5
1.5
W
Cupid
wilzip
Cupid
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
19,165
37,389
Taken
38,570
16,174
Mitigated
22,091
14,679
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,081
178
135
811
7,709
3,017
394
1,874
5,777
0
18,698
L
Tiamat
Laritcha
Tiamat
3,473
1,010
0
939
7,430
3,793
87
3,635
3,795
24,095
0
L
Thor
3,155
550
0
978
10,817
3,815
0
5,349
5,468
0
15,645
W
13,422
65
0
1,831
5,555
1,653
106
1,299
4,110
39,980
0
L
Zeus
Skaysi
Zeus
88
0
0
0
1,007
95
0
0
1,007
1,821
0
L
Bellona
c3jo
Bellona
6,066
1,430
0
414
8,092
6,471
792
2,890
5,202
0
26,409
W
Fafnir
2,651
456
0
3,164
9,179
5,750
128
3,456
5,613
5,794
0
L
Yemoja
6,383
1,851
981
1,543
11,224
7,917
0
4,199
7,025
19,648
0
W
Thanatos
sahumpe
Thanatos
3,327
1,095
0
4,501
7,234
2,999
0
1,550
5,622
0
25,911
W
Cupid
wilzip
Cupid
9,427
5,792
92
4,145
7,712
2,755
1,093
1,381
6,323
0
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
30,394
278
Minions Killed
166
0
Camps Cleared
0
1,152,614
Distance Traveled
984,607
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,996
461
35
3
0
222,604
0
L
Tiamat
6,060
466
49
4
0
205,522
0
L
Thor
5,742
442
28
2
0
234,789
1
W
Scylla
7,143
549
73
6
0
243,908
0
L
Zeus
4,111
316
3
0
0
40,903
0
L
Bellona
7,672
590
56
4
0
286,032
0
W
Fafnir
6,153
473
7
1
0
228,107
1
L
Yemoja
6,809
524
30
2
0
217,361
1
W
Thanatos
6,558
504
59
5
0
256,028
0
W
Cupid
9,483
729
104
8
0
201,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role