Player Matchup

Arachne
Arachne
Elms x Joker
Arachne
Level 35
God Stats
5W - 8L
1,425 SR
Queue Stats
41W - 76L
1,251 Elo+
Party 2
Scylla
Scylla
ElmsxWolf
Scylla
Level 43
God Stats
4W - 8L
1,419 SR
Queue Stats
77W - 108L
1,268 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TEKO-C
Cu Chulainn
Level 80
God Stats
16W - 8L
1,414 SR
Queue Stats
267W - 278L
1,394 Elo+
Solo
Team Averages
Level 53
1,419 SR
1,305 Elo+

VS

Team Averages
Level 98
1,502 SR
1,457 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Jormungand_23
Hachiman
Level 24
God Stats
36W - 30L
1,507 SR
Queue Stats
49W - 60L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elms x Joker
Arachne
10
2 / 8 / 4
8,038
670
6,535
11,214
3,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ElmsxWolf
Scylla
12
4 / 4 / 3
8,887
741
6,759
8,159
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TEKO-C
Cu Chulainn
10
1 / 4 / 3
7,696
641
5,507
12,170
6,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
9 / 2 / 5
9,818
818
10,636
7,853
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
 
Cthulhu
11
3 / 2 / 10
8,623
719
5,379
10,159
9,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Jormungand_23
Hachiman
12
3 / 4 / 9
8,699
725
5,525
8,560
2,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
16
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
2
5
5.75
W
Cthulhu
 
Cthulhu
3
2
10
4
L
Arachne
Elms x Joker
Arachne
2
8
4
0.5
L
Scylla
ElmsxWolf
Scylla
4
4
3
1.38
W
Hachiman
Jormungand_23
Hachiman
3
4
9
1.88
L
Cu Chulainn
TEKO-C
Cu Chulainn
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,801
Damage
21,540
31,543
Taken
26,572
12,667
Mitigated
18,010
3,562
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,636
1,301
153
3,024
7,853
5,574
1,415
1,610
6,080
38,292
0
W
Cthulhu
 
Cthulhu
5,379
215
246
1,294
10,159
9,782
225
1,604
8,227
16,174
0
L
Arachne
Elms x Joker
Arachne
6,535
4,499
0
373
11,214
3,966
392
5,880
5,112
0
11,169
L
Scylla
ElmsxWolf
Scylla
6,759
312
0
429
8,159
2,593
479
4,371
3,596
23,505
0
W
Hachiman
Jormungand_23
Hachiman
5,525
2,901
0
250
8,560
2,654
1,056
3,040
5,136
0
18,636
L
Cu Chulainn
TEKO-C
Cu Chulainn
5,507
678
0
2,760
12,170
6,108
413
5,300
6,744
0
32,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
27,140
101
Minions Killed
136
0
Camps Cleared
0
659,398
Distance Traveled
635,121
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,818
818
68
6
0
204,564
2
W
Cthulhu
8,623
719
28
2
0
238,497
1
L
Arachne
8,038
670
13
1
0
222,129
2
L
Scylla
8,887
741
42
4
0
202,445
0
W
Hachiman
8,699
725
40
3
0
192,060
3
L
Cu Chulainn
7,696
641
46
4
0
234,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role