Player Matchup

Hun Batz
Hun Batz
Nexusart
Hun Batz
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 109L
1,161 Elo+
Party 1
Olorun
Olorun
Tchiouette
Olorun
Level 123
God Stats
1W - 4L
1,978 SR
Queue Stats
41W - 153L
1,161 Elo+
Party 1
Chernobog
Chernobog
Wookiduk
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,161 Elo+
Party 1
Athena
Athena
thired
Athena
Level 127
God Stats
0W - 4L
1,376 SR
Queue Stats
41W - 152L
1,161 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,161 Elo+

VS

Team Averages
Level 83
1,484 SR
1,519 Elo+
Medusa
Medusa
ChromaLacroix
Medusa
Level 28
God Stats
2W - 4L
1,548 SR
Queue Stats
2W - 6L
1,712 Elo+
Solo
Serqet
Serqet
SaclaSpell
Serqet
Level 88
God Stats
2W - 0L
1,367 SR
Queue Stats
9W - 15L
1,324 Elo+
Solo
Tiamat
Tiamat
Tarsh75
Tiamat
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
XxDaRk B GHOST
Cabrakan
Level 138
God Stats
9W - 7L
1,523 SR
Queue Stats
282W - 318L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nexusart
Hun Batz
15
0 / 9 / 2
9,538
636
3,437
13,248
9,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Tchiouette
Olorun
17
2 / 5 / 2
10,822
721
5,079
15,496
5,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Wookiduk
Chernobog
17
1 / 8 / 2
10,909
727
4,906
12,895
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
thired
Athena
19
4 / 5 / 5
13,232
882
5,189
20,262
21,581
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,907
794
9,060
5,003
3,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
SaclaSpell
Serqet
17
7 / 3 / 8
12,356
824
8,182
14,196
5,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Tarsh75
Tiamat
20
6 / 2 / 7
13,326
888
15,375
10,755
9,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
18
10 / 3 / 11
13,021
868
17,997
11,917
10,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
27
27
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Hun Batz
Nexusart
Hun Batz
0
9
2
0.11
W
Serqet
SaclaSpell
Serqet
7
3
8
3.67
W
Tiamat
Tarsh75
Tiamat
6
2
7
4.75
L
Olorun
Tchiouette
Olorun
2
5
2
0.6
L
Chernobog
Wookiduk
Chernobog
1
8
2
0.25
W
Cabrakan
10
3
11
5.17
L
Athena
thired
Athena
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,611
Damage
50,614
61,901
Taken
41,871
42,262
Mitigated
29,014
6,116
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,060
4,500
0
0
5,003
3,067
1,427
1,488
3,515
0
41,918
L
Hun Batz
Nexusart
Hun Batz
3,437
1,348
0
516
13,248
9,382
0
5,415
7,649
0
26,908
W
Serqet
SaclaSpell
Serqet
8,182
3,363
0
4,098
14,196
5,922
1,273
2,881
10,110
0
41,296
W
Tiamat
Tarsh75
Tiamat
15,375
1,962
0
3,404
10,755
9,174
1,963
2,535
8,220
60,813
0
L
Olorun
Tchiouette
Olorun
5,079
2,065
959
3,979
15,496
5,830
0
9,394
4,846
40,981
0
L
Chernobog
Wookiduk
Chernobog
4,906
3,021
0
327
12,895
5,469
290
9,192
3,419
0
45,808
W
Cabrakan
17,997
3,028
0
2,452
11,917
10,851
1,293
4,064
7,853
37,732
0
L
Athena
thired
Athena
5,189
1,617
0
335
20,262
21,581
0
9,387
10,280
31,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,501
Gold Earned
50,610
278
Minions Killed
276
10
Camps Cleared
15
969,572
Distance Traveled
1,199,244
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,907
794
65
4
2
294,301
2
L
Hun Batz
9,538
636
42
3
5
221,208
1
W
Serqet
12,356
824
45
3
7
325,751
4
W
Tiamat
13,326
888
127
8
4
297,573
1
L
Olorun
10,822
721
78
5
1
242,712
3
L
Chernobog
10,909
727
102
7
3
232,235
3
W
Cabrakan
13,021
868
39
3
2
281,619
1
L
Athena
13,232
882
56
4
1
273,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role