Player Matchup

Hachiman
Hachiman
Dlly
Hachiman
Level 68
God Stats
16W - 12L
1,900 SR
Queue Stats
88W - 71L
1,629 Elo+
Party 2
Cerberus
Cerberus
Hamthepig95
Cerberus
Level 108
God Stats
6W - 14L
1,702 SR
Queue Stats
125W - 117L
1,673 Elo+
Party 2
Pele
Pele
Platzerim
Pele
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,627 Elo+
Solo
Team Averages
Level 103
1,701 SR
1,643 Elo+

VS

Team Averages
Level 110
1,537 SR
1,553 Elo+
Nike
Nike
AIyster
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SloshFace
Danzaburou
Level 86
God Stats
8W - 4L
1,812 SR
Queue Stats
52W - 46L
1,673 Elo+
Solo
Tiamat
Tiamat
Vígílance
Tiamat
Level 141
God Stats
0W - 4L
1,300 SR
Queue Stats
220W - 195L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dlly
Hachiman
14
6 / 1 / 6
9,509
731
8,857
7,306
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Hamthepig95
Cerberus
13
4 / 1 / 9
9,902
762
7,285
12,065
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
3 / 1 / 7
8,694
669
5,339
9,159
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AIyster
Nike
10
1 / 5 / 2
7,934
610
7,553
11,037
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SloshFace
Danzaburou
11
1 / 4 / 1
7,938
611
6,560
8,442
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
1 / 4 / 0
7,933
610
6,679
7,295
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
AIyster
Nike
1
5
2
0.4
W
Hachiman
Dlly
Hachiman
6
1
6
9
W
Cerberus
Hamthepig95
Cerberus
4
1
9
8.5
W
Pele
3
1
7
6.5
L
Danzaburou
SloshFace
Danzaburou
1
4
1
0.38
L
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
20,792
28,530
Taken
26,774
16,475
Mitigated
12,234
8,368
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
AIyster
Nike
7,553
788
0
2,983
11,037
5,851
0
2,982
7,855
0
23,606
W
Hachiman
Dlly
Hachiman
8,857
3,295
0
3,208
7,306
2,599
1,388
1,680
5,626
0
42,688
W
Cerberus
Hamthepig95
Cerberus
7,285
430
0
2,138
12,065
9,614
305
2,842
9,223
25,024
0
W
Pele
5,339
770
0
3,022
9,159
4,262
644
2,217
6,942
0
33,427
L
Danzaburou
SloshFace
Danzaburou
6,560
1,897
0
2,289
8,442
2,387
0
2,927
5,415
0
35,507
L
Tiamat
6,679
801
0
1,464
7,295
3,996
0
1,420
5,777
27,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
23,805
176
Minions Killed
143
0
Camps Cleared
0
737,217
Distance Traveled
678,449
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,934
610
33
3
0
237,569
3
W
Hachiman
9,509
731
89
7
0
221,031
2
W
Cerberus
9,902
762
34
3
0
245,369
4
W
Pele
8,694
669
53
4
0
270,817
1
L
Danzaburou
7,938
611
56
4
0
230,738
3
L
Tiamat
7,933
610
54
4
0
210,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role