Player Matchup

Fenrir
Fenrir
Irksomebear
Fenrir
Level 29
God Stats
3W - 4L
1,633 SR
Queue Stats
159W - 165L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
K0xKelx
Cu Chulainn
Level 23
God Stats
21W - 19L
1,673 SR
Queue Stats
96W - 109L
1,403 Elo+
Solo
Zeus
Zeus
ProjectNova161
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 83L
1,711 Elo+
Solo
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 9
God Stats
52W - 60L
1,564 SR
Queue Stats
67W - 80L
1,391 Elo+
Solo
Chernobog
Chernobog
poki123209
Chernobog
Level 29
God Stats
0W - 5L
1,678 SR
Queue Stats
338W - 333L
1,245 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,457 Elo+

VS

Team Averages
Level 20
1,551 SR
1,455 Elo+
Arachne
Arachne
Deancoller01
Arachne
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,239 Elo+
Solo
Aphrodite
Aphrodite
Kïryu
Aphrodite
Level 29
God Stats
19W - 14L
1,562 SR
Queue Stats
105W - 118L
1,512 Elo+
Solo
Anhur
Anhur
PtiPorki
Anhur
Level 14
God Stats
5W - 1L
1,727 SR
Queue Stats
17W - 12L
1,621 Elo+
Solo
Cthulhu
Cthulhu
ZG_Noxious
Cthulhu
Level 17
God Stats
4W - 12L
1,512 SR
Queue Stats
7W - 20L
1,509 Elo+
Solo
Bakasura
Bakasura
diego2004vita6
Bakasura
Level 27
God Stats
54W - 75L
1,453 SR
Queue Stats
116W - 167L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 7 / 8
11,428
457
14,048
21,082
17,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
K0xKelx
Cu Chulainn
17
4 / 5 / 2
12,295
492
12,944
17,854
19,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 13 / 8
12,351
494
20,757
16,460
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SuperV_gamer
Bacchus
14
1 / 7 / 5
10,247
410
11,001
20,331
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
poki123209
Chernobog
17
5 / 12 / 1
12,038
482
12,078
25,950
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deancoller01
Arachne
20
13 / 4 / 10
14,374
575
20,831
25,164
14,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Kïryu
Aphrodite
19
3 / 5 / 9
13,215
529
9,254
20,927
12,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PtiPorki
Anhur
20
24 / 4 / 3
16,615
665
32,181
22,289
9,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ZG_Noxious
Cthulhu
18
0 / 1 / 18
11,770
471
10,296
25,133
25,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
19
4 / 4 / 3
12,769
511
11,427
19,984
11,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
18
Kills
44
44
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
Deancoller01
Arachne
13
4
10
4.5
L
Fenrir
5
7
8
1.29
L
Cu Chulainn
K0xKelx
Cu Chulainn
4
5
2
1
W
Aphrodite
Kïryu
Aphrodite
3
5
9
1.5
L
3
13
8
0.54
W
Anhur
PtiPorki
Anhur
24
4
3
6.38
L
Bacchus
SuperV_gamer
Bacchus
1
7
5
0.5
W
Cthulhu
ZG_Noxious
Cthulhu
0
1
18
9
W
Bakasura
4
4
3
1.38
L
Chernobog
poki123209
Chernobog
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,828
Damage
83,989
101,677
Taken
113,497
70,256
Mitigated
72,988
15,437
Healing
47,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Deancoller01
Arachne
20,831
15,038
0
8,257
25,164
14,222
3,625
6,119
18,386
0
89,822
L
Fenrir
14,048
3,693
0
3,232
21,082
17,979
370
2,967
17,922
0
60,842
L
Cu Chulainn
K0xKelx
Cu Chulainn
12,944
1,453
0
3,304
17,854
19,776
228
3,356
14,196
370
68,691
W
Aphrodite
Kïryu
Aphrodite
9,254
1,518
6,390
11,658
20,927
12,357
1,553
10,180
10,114
69,532
0
L
20,757
3,403
0
1,338
16,460
5,131
828
1,836
14,230
80,079
0
W
Anhur
PtiPorki
Anhur
32,181
20,262
0
6,845
22,289
9,632
4,448
5,814
16,149
0
137,998
L
Bacchus
SuperV_gamer
Bacchus
11,001
293
810
3,897
20,331
18,717
0
5,635
14,222
32,735
0
W
Cthulhu
ZG_Noxious
Cthulhu
10,296
733
1,258
8,770
25,133
25,319
922
8,628
16,294
50,916
0
W
Bakasura
11,427
10,508
0
4,072
19,984
11,458
0
4,883
14,799
0
83,224
L
Chernobog
poki123209
Chernobog
12,078
8,346
0
2,856
25,950
8,653
0
4,468
20,827
0
53,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
68,743
478
Minions Killed
653
0
Camps Cleared
0
2,114,458
Distance Traveled
2,461,456
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,374
575
105
4
0
545,904
1
L
Fenrir
11,428
457
92
4
0
458,507
2
L
Cu Chulainn
12,295
492
117
5
0
405,665
2
W
Aphrodite
13,215
529
155
6
0
455,826
2
L
Zeus
12,351
494
142
6
0
347,628
1
W
Anhur
16,615
665
167
7
0
442,663
0
L
Bacchus
10,247
410
39
2
0
471,592
2
W
Cthulhu
11,770
471
74
3
0
529,356
3
W
Bakasura
12,769
511
152
6
0
487,707
1
L
Chernobog
12,038
482
88
4
0
431,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role