Player Matchup

Izanami
Izanami
emuvolanteRIOT
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,323 Elo+
Solo
Chang'e
Chang'e
kilodrugs26
Chang'e
Level 149
God Stats
21W - 10L
1,584 SR
Queue Stats
302W - 364L
1,444 Elo+
Solo
Hercules
Hercules
xvHydroxTitanZz
Hercules
Level 106
God Stats
5W - 4L
1,362 SR
Queue Stats
146W - 212L
1,408 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,392 Elo+

VS

Team Averages
Level 65
1,380 SR
1,407 Elo+
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ARKHAUS1909
Merlin
Level 60
God Stats
7W - 18L
1,073 SR
Queue Stats
117W - 173L
1,279 Elo+
Solo
Achilles
Achilles
HydroH3nny
Achilles
Level 68
God Stats
2W - 5L
1,568 SR
Queue Stats
126W - 161L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,624
586
3,477
7,139
2,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
kilodrugs26
Chang'e
11
1 / 0 / 2
8,579
660
4,478
8,386
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
12
2 / 0 / 1
8,127
625
3,510
8,632
4,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 1 / 0
7,262
559
2,605
4,753
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
10
0 / 2 / 0
7,260
558
9,635
4,187
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
HydroH3nny
Achilles
10
0 / 0 / 0
7,178
552
7,457
7,828
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
L
Merlin
0
2
0
0
L
Achilles
HydroH3nny
Achilles
0
0
0
0
W
0
1
3
1.5
W
Chang'e
kilodrugs26
Chang'e
1
0
2
2
W
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,465
Damage
19,697
24,157
Taken
16,768
9,814
Mitigated
7,790
15,489
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,605
538
0
1,061
4,753
1,440
0
1,308
3,445
0
13,138
L
Merlin
9,635
515
0
945
4,187
1,234
0
670
3,517
41,329
0
L
Achilles
HydroH3nny
Achilles
7,457
1,496
0
827
7,828
5,116
0
2,592
5,236
0
27,556
W
3,477
2,653
401
1,216
7,139
2,235
110
2,077
4,912
0
41,150
W
Chang'e
kilodrugs26
Chang'e
4,478
143
5,938
6,586
8,386
3,478
80
2,753
5,358
28,134
0
W
Hercules
3,510
531
0
1,348
8,632
4,101
21
4,879
3,628
0
15,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
21,700
140
Minions Killed
109
0
Camps Cleared
0
684,646
Distance Traveled
715,028
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,262
559
22
2
0
214,360
5
L
Merlin
7,260
558
53
4
0
233,267
1
L
Achilles
7,178
552
34
3
0
267,401
0
W
Izanami
7,624
586
69
5
0
238,839
3
W
Chang'e
8,579
660
40
3
0
205,234
2
W
Hercules
8,127
625
31
2
0
240,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role