Player Matchup

Athena
Athena
Jaden_Peace
Athena
Level 102
God Stats
25W - 22L
1,525 SR
Queue Stats
292W - 271L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
Juuzou771
Ah Puch
Level 18
God Stats
7W - 12L
1,393 SR
Queue Stats
17W - 36L
1,300 Elo+
Party 2
Skadi
Skadi
Lusor_BossaETB12
Skadi
Level 81
God Stats
7W - 7L
1,507 SR
Queue Stats
189W - 167L
1,518 Elo+
Party 2
Team Averages
Level 67
1,475 SR
1,448 Elo+

VS

Team Averages
Level 38
1,588 SR
1,524 Elo+
Fenrir
Fenrir
DKE_S2_TURK
Fenrir
Level 86
God Stats
14W - 4L
1,811 SR
Queue Stats
78W - 46L
1,622 Elo+
Party 1
Ra
Ra
awesomepremium
Ra
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 15L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
nierowny-strus
Heimdallr
Level 20
God Stats
4W - 8L
1,452 SR
Queue Stats
45W - 45L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 11 / 2
8,496
654
11,588
17,077
8,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Juuzou771
Ah Puch
12
2 / 11 / 2
8,621
663
7,920
11,396
3,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 8 / 2
8,018
617
6,805
10,546
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
16 / 2 / 8
12,227
941
13,864
15,943
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 1 / 17
10,708
824
10,077
13,277
5,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
nierowny-strus
Heimdallr
12
6 / 4 / 13
9,649
742
8,026
9,230
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
30
30
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
2
8
10
L
Athena
3
11
2
0.36
L
Ah Puch
Juuzou771
Ah Puch
2
11
2
0.27
L
2
8
2
0.38
W
8
1
17
16.5
W
Heimdallr
nierowny-strus
Heimdallr
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,313
Damage
31,967
39,019
Taken
38,450
16,114
Mitigated
20,695
1,414
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,864
4,855
0
2,719
15,943
11,502
359
5,040
10,903
0
38,904
L
Athena
11,588
2,660
0
468
17,077
8,090
0
3,536
13,541
23,403
0
L
Ah Puch
Juuzou771
Ah Puch
7,920
775
0
946
11,396
3,571
0
3,144
8,252
31,051
0
L
6,805
2,960
0
0
10,546
4,453
0
3,421
7,125
0
20,002
W
10,077
1,721
1,755
7,626
13,277
5,263
577
9,837
3,440
52,154
0
W
Heimdallr
nierowny-strus
Heimdallr
8,026
4,145
0
1,176
9,230
3,930
1,635
4,741
4,489
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
32,584
85
Minions Killed
171
0
Camps Cleared
0
574,419
Distance Traveled
683,327
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,227
941
37
3
0
247,347
1
L
Athena
8,496
654
13
1
0
210,527
1
L
Ah Puch
8,621
663
43
3
0
173,615
0
L
Skadi
8,018
617
29
2
0
190,277
2
W
Ra
10,708
824
85
7
0
238,814
1
W
Heimdallr
9,649
742
49
4
0
197,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role