Player Matchup

Fafnir
Fafnir
BrezzyGravy
Fafnir
Level 26
God Stats
14W - 14L
1,406 SR
Queue Stats
55W - 69L
1,360 Elo+
Solo
Ra
Ra
DokiGHB
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,266 Elo+
Party 2
Pele
Pele
Hugohol
Pele
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
12W - 15L
1,417 Elo+
Solo
Artemis
Artemis
THODafack
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,173 Elo+
Solo
Sun Wukong
Sun Wukong
k120ronny
Sun Wukong
Level 16
God Stats
21W - 36L
1,312 SR
Queue Stats
34W - 48L
1,263 Elo+
Party 2
Team Averages
Level 21
1,450 SR
1,296 Elo+

VS

Team Averages
Level 20
1,540 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
BarkBarkDead
Cu Chulainn
Level 16
God Stats
1W - 2L
1,821 SR
Queue Stats
25W - 36L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigMistakeYesIAm
Tsukuyomi
Level 27
God Stats
13W - 11L
1,579 SR
Queue Stats
43W - 64L
1,409 Elo+
Party 1
Izanami
Izanami
JCEO
Izanami
Level 29
God Stats
2W - 9L
1,566 SR
Queue Stats
60W - 84L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
OsmarGears2000
Jormungandr
Level 13
God Stats
2W - 3L
1,236 SR
Queue Stats
9W - 14L
1,772 Elo+
Party 3
Tiamat
Tiamat
Z3RDN4
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 0 / 16
9,097
505
7,978
13,609
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 11
8,226
457
4,101
7,405
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Hugohol
Pele
17
19 / 1 / 8
11,372
632
11,779
9,506
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
THODafack
Artemis
15
5 / 2 / 8
9,181
510
10,373
8,947
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
k120ronny
Sun Wukong
16
5 / 2 / 8
9,685
538
9,715
13,637
7,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BarkBarkDead
Cu Chulainn
13
2 / 5 / 3
7,929
441
9,472
13,642
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
12
2 / 11 / 3
8,014
445
5,993
16,266
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
JCEO
Izanami
14
2 / 7 / 3
8,860
492
8,069
10,264
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
OsmarGears2000
Jormungandr
12
0 / 5 / 1
7,624
424
5,579
10,898
7,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Z3RDN4
Tiamat
14
4 / 5 / 0
9,098
505
8,568
10,159
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
33
Kills
10
10
Deaths
33
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BarkBarkDead
Cu Chulainn
2
5
3
0.7
L
Tsukuyomi
2
11
3
0.32
W
Fafnir
2
0
16
10
W
2
5
11
1.5
W
Pele
Hugohol
Pele
19
1
8
23
L
Izanami
JCEO
Izanami
2
7
3
0.5
L
Jormungandr
OsmarGears2000
Jormungandr
0
5
1
0.1
W
Artemis
THODafack
Artemis
5
2
8
4.5
L
Tiamat
Z3RDN4
Tiamat
4
5
0
0.8
W
Sun Wukong
k120ronny
Sun Wukong
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
37,681
53,104
Taken
61,229
30,812
Mitigated
30,883
10,999
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BarkBarkDead
Cu Chulainn
9,472
1,287
0
1,739
13,642
9,120
1,208
2,810
10,778
5,653
29,710
L
Tsukuyomi
5,993
2,105
0
2,982
16,266
5,176
16
1,568
14,606
0
40,971
W
Fafnir
7,978
2,524
0
2,998
13,609
12,625
306
3,401
10,033
24,892
0
W
4,101
126
1,326
831
7,405
2,596
1,590
3,390
3,990
27,274
0
W
Pele
Hugohol
Pele
11,779
3,278
0
2,145
9,506
3,526
950
1,113
8,343
0
50,257
L
Izanami
JCEO
Izanami
8,069
5,052
0
240
10,264
3,944
2,414
2,232
7,992
0
56,905
L
Jormungandr
OsmarGears2000
Jormungandr
5,579
728
203
407
10,898
7,629
357
1,730
9,099
28,121
0
W
Artemis
THODafack
Artemis
10,373
4,685
0
1,123
8,947
4,372
3,130
1,888
6,934
0
52,578
L
Tiamat
Z3RDN4
Tiamat
8,568
875
0
1,791
10,159
5,014
2,130
3,363
6,675
51,986
0
W
Sun Wukong
k120ronny
Sun Wukong
9,715
2,055
0
2,576
13,637
7,693
514
6,253
7,309
0
56,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
41,525
376
Minions Killed
363
0
Camps Cleared
0
1,769,586
Distance Traveled
1,467,183
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,929
441
41
2
0
332,901
5
L
Tsukuyomi
8,014
445
66
4
0
247,037
0
W
Fafnir
9,097
505
34
2
0
360,735
2
W
Ra
8,226
457
59
3
0
308,956
2
W
Pele
11,372
632
89
5
0
414,972
0
L
Izanami
8,860
492
112
6
0
307,531
0
L
Jormungandr
7,624
424
49
3
0
317,453
0
W
Artemis
9,181
510
94
5
0
327,556
0
L
Tiamat
9,098
505
95
5
0
262,261
7
W
Sun Wukong
9,685
538
100
6
0
357,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role