Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caikonn
Ah Muzen Cab
Level 98
God Stats
8W - 10L
1,376 SR
Queue Stats
302W - 314L
1,444 Elo+
Party 1
Vulcan
Vulcan
Ghespenst
Vulcan
Level 84
God Stats
3W - 8L
1,422 SR
Queue Stats
331W - 318L
1,457 Elo+
Party 1
Fenrir
Fenrir
Jacobe1
Fenrir
Level 62
God Stats
2W - 1L
1,172 SR
Queue Stats
194W - 206L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
Jbird95
Erlang Shen
Level 66
God Stats
14W - 18L
1,327 SR
Queue Stats
519W - 575L
1,358 Elo+
Solo
Cthulhu
Cthulhu
SonOfBloodGod
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,359 SR
1,443 Elo+

VS

Team Averages
Level 75
1,533 SR
1,524 Elo+
Hachiman
Hachiman
Fighter2431
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,565 Elo+
Party 2
Tyr
Tyr
Seria99
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
bigDgeorge
Cerberus
Level 63
God Stats
2W - 2L
1,570 SR
Queue Stats
74W - 84L
1,501 Elo+
Party 3
Arachne
Arachne
dozzlepls
Arachne
Level 87
God Stats
2W - 4L
1,596 SR
Queue Stats
129W - 112L
1,553 Elo+
Party 3
Ra
Ra
xMaaZx
Ra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caikonn
Ah Muzen Cab
14
7 / 0 / 2
8,250
589
7,534
7,010
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Ghespenst
Vulcan
13
3 / 2 / 5
7,691
549
6,469
6,577
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jacobe1
Fenrir
12
2 / 2 / 2
6,863
490
3,015
10,269
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Jbird95
Erlang Shen
13
4 / 3 / 0
7,687
549
5,869
11,730
8,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
12
4 / 0 / 6
7,557
540
7,677
8,020
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fighter2431
Hachiman
10
0 / 5 / 1
5,957
426
2,326
8,292
2,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
14
4 / 0 / 1
8,318
594
7,582
10,496
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
bigDgeorge
Cerberus
7
0 / 6 / 0
5,354
382
3,789
8,621
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
dozzlepls
Arachne
12
3 / 4 / 1
7,432
531
6,722
9,974
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
12
0 / 5 / 2
6,912
494
5,237
9,542
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Caikonn
Ah Muzen Cab
7
0
2
8
L
Hachiman
Fighter2431
Hachiman
0
5
1
0.1
W
Vulcan
Ghespenst
Vulcan
3
2
5
2.75
W
Fenrir
Jacobe1
Fenrir
2
2
2
1.5
W
Erlang Shen
Jbird95
Erlang Shen
4
3
0
1.33
L
Tyr
4
0
1
4.5
W
Cthulhu
4
0
6
7
L
Cerberus
bigDgeorge
Cerberus
0
6
0
0
L
Arachne
dozzlepls
Arachne
3
4
1
0.88
L
Ra
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
25,656
43,606
Taken
46,925
20,819
Mitigated
19,866
17,845
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Caikonn
Ah Muzen Cab
7,534
2,670
0
5,131
7,010
2,159
0
1,482
5,528
0
55,420
L
Hachiman
Fighter2431
Hachiman
2,326
1,454
0
1,442
8,292
2,575
0
909
7,283
0
28,474
W
Vulcan
Ghespenst
Vulcan
6,469
987
0
1,293
6,577
2,601
0
465
6,056
45,624
0
W
Fenrir
Jacobe1
Fenrir
3,015
185
0
4,609
10,269
3,447
492
1,304
8,825
0
36,881
W
Erlang Shen
Jbird95
Erlang Shen
5,869
2,826
0
4,035
11,730
8,121
0
1,956
9,709
0
41,474
L
Tyr
7,582
2,549
0
3,432
10,496
6,349
0
1,330
9,051
0
49,141
W
Cthulhu
7,677
499
0
2,777
8,020
4,491
352
3,428
4,462
33,251
0
L
Cerberus
bigDgeorge
Cerberus
3,789
860
0
1,419
8,621
4,115
0
1,368
7,075
20,102
0
L
Arachne
dozzlepls
Arachne
6,722
4,561
0
3,011
9,974
3,466
0
3,835
5,865
0
40,136
L
Ra
5,237
473
42
3,331
9,542
3,361
0
5,660
3,505
40,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
33,973
417
Minions Killed
400
0
Camps Cleared
0
1,292,747
Distance Traveled
1,244,947
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,250
589
96
7
0
265,661
3
L
Hachiman
5,957
426
69
5
0
214,372
2
W
Vulcan
7,691
549
90
6
0
279,683
6
W
Fenrir
6,863
490
78
6
0
239,007
1
W
Erlang Shen
7,687
549
93
7
0
221,242
2
L
Tyr
8,318
594
118
8
0
284,229
5
W
Cthulhu
7,557
540
60
4
0
287,154
3
L
Cerberus
5,354
382
42
3
0
227,504
3
L
Arachne
7,432
531
81
6
0
276,422
3
L
Ra
6,912
494
90
6
0
242,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role