Player Matchup

Ne Zha
Ne Zha
BukaLuka
Ne Zha
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,516 Elo+
Solo
Susano
Susano
Khazadinator
Susano
Level 84
God Stats
3W - 1L
1,849 SR
Queue Stats
776W - 667L
1,580 Elo+
Party 1
Yemoja
Yemoja
dderandere
Yemoja
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
391W - 321L
1,631 Elo+
Party 1
Rama
Rama
joespam
Rama
Level 47
God Stats
19W - 11L
1,647 SR
Queue Stats
279W - 242L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
noetige
Nu Wa
Level 127
God Stats
12W - 13L
1,579 SR
Queue Stats
278W - 237L
1,660 Elo+
Party 1
Team Averages
Level 83
1,615 SR
1,614 Elo+

VS

Team Averages
Level 96
1,622 SR
1,560 Elo+
Ah Puch
Ah Puch
FRONKOZO
Ah Puch
Level 141
God Stats
4W - 0L
1,893 SR
Queue Stats
202W - 133L
1,626 Elo+
Party 3
Scylla
Scylla
Sensei_Shisui_
Scylla
Level 127
God Stats
2W - 6L
1,474 SR
Queue Stats
202W - 207L
1,499 Elo+
Party 2
Skadi
Skadi
Slushier
Skadi
Level 46
God Stats
16W - 10L
1,648 SR
Queue Stats
120W - 82L
1,632 Elo+
Party 3
Chernobog
Chernobog
theanimalstoneD
Chernobog
Level 122
God Stats
22W - 15L
1,491 SR
Queue Stats
531W - 519L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
valk33
Sun Wukong
Level 44
God Stats
37W - 35L
1,603 SR
Queue Stats
320W - 314L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BukaLuka
Ne Zha
20
4 / 4 / 0
14,007
519
13,406
21,414
12,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
20
3 / 5 / 5
12,392
459
10,113
24,924
12,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
dderandere
Yemoja
16
3 / 8 / 4
10,609
393
10,741
25,368
22,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
joespam
Rama
20
3 / 5 / 3
13,057
484
10,684
22,443
8,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
noetige
Nu Wa
20
4 / 6 / 9
13,116
486
28,216
17,966
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FRONKOZO
Ah Puch
20
3 / 3 / 14
13,923
516
23,557
18,076
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 11
15,000
556
13,337
17,462
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Slushier
Skadi
20
8 / 4 / 7
15,729
583
17,413
20,383
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
theanimalstoneD
Chernobog
20
9 / 4 / 15
16,728
620
18,087
32,209
15,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
valk33
Sun Wukong
20
4 / 3 / 4
15,247
565
13,433
30,077
26,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
17
Kills
28
28
Deaths
18
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BukaLuka
Ne Zha
4
4
0
1
W
Ah Puch
FRONKOZO
Ah Puch
3
3
14
3.33
L
Susano
3
5
5
1.1
W
4
4
11
2.38
W
Skadi
Slushier
Skadi
8
4
7
2.88
L
Yemoja
dderandere
Yemoja
3
8
4
0.63
L
Rama
joespam
Rama
3
5
3
0.9
L
Nu Wa
noetige
Nu Wa
4
6
9
1.42
W
Chernobog
theanimalstoneD
Chernobog
9
4
15
4.13
W
Sun Wukong
valk33
Sun Wukong
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,160
Damage
85,827
112,115
Taken
118,207
61,979
Mitigated
62,506
18,923
Healing
46,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BukaLuka
Ne Zha
13,406
4,323
0
3,873
21,414
12,065
1,717
4,613
16,711
0
103,639
W
Ah Puch
FRONKOZO
Ah Puch
23,557
1,079
0
6,285
18,076
6,252
2,098
8,261
9,519
86,554
0
L
Susano
10,113
3,081
0
460
24,924
12,019
0
5,556
19,289
0
100,543
W
13,337
1,104
692
8,867
17,462
6,172
234
7,471
9,659
118,814
0
W
Skadi
Slushier
Skadi
17,413
8,166
0
4,837
20,383
7,384
5,307
8,118
12,015
0
116,061
L
Yemoja
dderandere
Yemoja
10,741
1,303
1,887
5,241
25,368
22,401
0
13,933
11,347
40,826
0
L
Rama
joespam
Rama
10,684
7,042
0
5,919
22,443
8,760
158
4,642
17,767
0
88,096
L
Nu Wa
noetige
Nu Wa
28,216
5,506
0
1,543
17,966
6,734
0
8,328
9,498
96,656
0
W
Chernobog
theanimalstoneD
Chernobog
18,087
12,530
0
15,589
32,209
15,827
4,939
10,682
21,187
0
148,321
W
Sun Wukong
valk33
Sun Wukong
13,433
2,950
0
10,680
30,077
26,871
1,349
6,753
22,863
0
102,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
76,627
749
Minions Killed
776
0
Camps Cleared
0
2,465,426
Distance Traveled
2,565,657
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,007
519
181
7
0
482,037
1
W
Ah Puch
13,923
516
94
3
0
523,102
3
L
Susano
12,392
459
162
6
0
565,709
0
W
Scylla
15,000
556
180
7
0
479,600
5
W
Skadi
15,729
583
148
5
0
486,647
5
L
Yemoja
10,609
393
55
2
0
496,659
3
L
Rama
13,057
484
181
7
0
439,765
14
L
Nu Wa
13,116
486
170
6
0
481,256
12
W
Chernobog
16,728
620
174
6
0
552,705
6
W
Sun Wukong
15,247
565
180
7
0
523,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role